Kung Fu Jedi said:
I've seen a few mentions of a game called Code Runner in this thread that's free, but I can't find it in the App Store. Did it get removed already?
I think that name is a typo, and they mean "Cube Runner." The game is still up, but it's boring. YMMV.
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As for Pandora: The app is nice, and works well over EDGE, but it has some basic usability problems which are screwing me up:
1) When you're using the iPod feature in the iPhone, clicking the microphone button pauses the music...and I've had a year to get used to that behavior. When I was listening to Pandora, I wasn't expecting it to function in the background, but when someone stopped by my desk to talk to me, I reached for the clicker to pause the music...and instead of pausing the music, it invoked the iPod application (!) causing Pandora to exit (!!!). This all makes sense, but now I have to remember whether I was listening to Pandora or to the iPod so that I know what to do when I need to pause the music, which is bad usability. Further, I'm not sure there is anything that can be done, unless the application can somehow trap the microphone button to execute a "pause" command within the app, rather than going to iTunes. Does the SDK even allow that kind of access?
2) When you skip tracks, there is often a long delay while the music is ostensibly buffering. However, there is no visual feedback indicating that the application is still working, leaving the user to wonder whether or not anything is happening -- it seems "frozen" until all of a sudden, music comes back on.
3) If you're listening to a stream and the screen locks, the music continues to play. However, if you pause the music and the screen locks, trying to restart the stream seems to cause it to crash most of the time: after you unlock the screen and press "play," there is a long delay which has forced me to force quit out of the application (press/hold Home button for 6 seconds) to get control back. (I'm assuming it's hung since pressing Home by itself doesn't immediately bring me back to the home screen.) However, there was at least one time where it didn't hang -- music eventually resumed after 30+ seconds, but during that time, it seemed to be "frozen" as with #2 above.
I'm hoping they update the application in the future to address some of this stuff, but even with the flaws, it's still great. It also didn't seem to eat up a lot of battery, even over EDGE.