I'm pretty sure they did fix moving forklifts. I tried hitting one to find out, and it didn't seem to be moving.Majora said:Well after trying the patch it seems like they've fixed some things, like the ramp and smoker insta-kill on NM5 but not others like the crescendo event on NM3.
Can anyone confirm if it's fixed infected moving forklifts and stuff? I haven't seen it happen yet.
Red Scarlet said:
I haven't had a group bitch at me yet, but I haven't played PC in a while. I'm sure they will when I start back though.Blizzard said:Holy crap Volc, what did I do to you?
The sniper rifle's my favorite weapon in the game, pretty much. Unfortunately, with some teams I play with, I get told to use a different weapon because the other ones are better. My favorite is trying to be good with the sniper, though, since I think it's fun. I just wish it was better in comparison.
Red Scarlet said:
I have to ask... The other night, yourself, Pop, Gore and I all burned to death in that room from our own molotovs, twice I think. Is this GIF new? Did you all kill yourselves in the same way, in the same room for a third time this week?Red Scarlet said:backfire.gif
:lol I thought it would work!Goreomedy said:Okay, my favorite part of the video is you warning Fallout that it was his turn to mess up, and he proceeds to kill himself.
I've been using the sniper lately in campaign just to make stuff harder. It's basically worse than the AR unless you have a huge distance.crowphoenix said:I disagree. The stopping power of the hunting rifle isn't something to be trifled with. It can down most standard zombies in a single hit, has fantastic range, a good rate of fire, and quick reload time, and a sizable clip. I've also heard that it can shoot through walls. When I'm playing the PC version, it's my weapon of choice and is good for every situation except for fighting the tank. For some reason, it really sucks for that. In my mind, it's a good level weapon, but should probably be swapped when you reach the finale.
Edit: Finally beat Dead Air on 360 tonight. As I haven't been lurking this thread as much as I used to, I didn't realize there was a little closet in the back of the map. Getting everyone in there made the map absolute cake, as the zombies all ended up coming from one location, and the Tank always had a huge distance to travel to get to us. We did lose our Zoey to the last Tank, and I almost feel on the rush to the plane, but all in all, much easier than fighting out in the open.
I think he was jokin', bro.Blizzard said:Holy crap Volc, what did I do to you?
Blizzard said:Holy crap Volc, what did I do to you?
You can still move the forklift to block the warehouse door on NM3.Majora said:Well after trying the patch it seems like they've fixed some things, like the ramp and smoker insta-kill on NM5 but not others like the crescendo event on NM3.
Can anyone confirm if it's fixed infected moving forklifts and stuff? I haven't seen it happen yet.
So, an effective use of the sniper riffle, is to grab one for holding down the fort during a crescendo event, probably concentrating on locating boomers, while at any other time having an AR. Or just keeping an AR.firex said:I've been using the sniper lately in campaign just to make stuff harder. It's basically worse than the AR unless you have a huge distance.
Here's what I find from it:
1) stopping power of a single hunting rifle shot is similar to an autoshotgun blast, but without the spread (which makes it weaker overall).
2) it's highly inaccurate if you move: even shooting something in my expanded crosshair will miss most of the time, while with the AR I can move and shoot just fine. It's not impossible to run and shoot with the sniper, but it just sucks compared to the AR.
3) accuracy is awesome crouched, but this slows down your team if you're always crouchwalking everywhere. But when you have to camp? It's awesome for crouching, scoped, and you can keep most of an area locked down.
4) the penetration works but only on regular zombies lined directly behind each other. I've double headshotted zombies, but any hit from the sniper is death to regular zombies. This actually gives it really good horde-clearing capabilities, and excellent boomer killing capabilities, but it's awful for hunters/smokers, except...
5) if you can headshot a hunter/smoker and catch them right in the face, it's almost instagib.
It's not a bad weapon in the right situations (especially any crescendo with some distance), but they need to make it better. Right now the AR is better than it at everything except extreme long range sniping, which is pretty pointless because there's almost no point to extreme long range sniping in the game. It needs some work, but the problem is I don't know how Valve can make it easier to use without overpowering it. Because it really does do about as much damage/hit as the AS, but at longer range. The problem is the AS is good at clearing crowds and killing hunters/smokers/tanks, while the sniper is good at clearing crowds and killing boomers (too much running against tanks to make it worthwhile for that) and the AS can kill boomers pretty easily, too.
I suspect this and stuff like this might require the maps themselves to be updated, which exceeds Xbox Live's patch guidelines. It'll probably have to wait until the Survival Pack.this guy said:You can still move the forklift to block the warehouse door on NM3.
Volcynika said:Also, Ima do what i want!
Really? That was fixed in early December for PCthis guy said:You can still move the forklift to block the warehouse door on NM3.
If they at least got rid of the random inaccuracy while moving and made it more fair, it'd be better. Or even make it have the same inaccuracy while moving as the AR does. because then it's a good tradeoff between sniper and AR, as the AR still has faster reload, firing rate and a bigger clip, but the sniper has higher damage/bullet and better stopping power (and less need to headshot everything).crowphoenix said:So, an effective use of the sniper riffle, is to grab one for holding down the fort during a crescendo event, probably concentrating on locating boomers, while at any other time having an AR. Or just keeping an AR.
Yeah, i agree that they need to improve it. I think tightening its accuracy during movement would do the weapon a lot of good.
Sanjay said:LOL that gif is awesome, Can't stop laughing at Bill, him running across looks like he was on his bike to GTFO.
Also it looks like Lois hit the wall, door closed after the fail throw. Might have been Lois him self? thinking, throw the molly then close the door fast. :lol
Red Scarlet said:One highlight from the clip is a possible "backfire" or "you're doing it wrong"-style .gif:
marvelharvey said:I have to ask... The other night, yourself, Pop, Gore and I all burned to death in that room from our own molotovs, twice I think. Is this GIF new? Did you all kill yourselves in the same way, in the same room for a third time this week?
Goreomedy said:Through my perspective, I started my throw with the reticule aimed out an open door. The door slams in my face. The mol bounces off of it and twirls to the center of the room.
It looks a little different through Bulleta's perspective, maybe due to netcode delay? Which would prove she closed the door... GUILTY!
In short, I didn't hit no wall!
Daigoro said:lolotovs.
1) stopping power of a single hunting rifle shot is similar to an autoshotgun blast, but without the spread (which makes it weaker overall).
2) it's highly inaccurate if you move: even shooting something in my expanded crosshair will miss most of the time, while with the AR I can move and shoot just fine. It's not impossible to run and shoot with the sniper, but it just sucks compared to the AR.
3) accuracy is awesome crouched, but this slows down your team if you're always crouchwalking everywhere. But when you have to camp? It's awesome for crouching, scoped, and you can keep most of an area locked down.
Agree with this but I think it's a 50/50 on hunters/smokers. IF the hunter is crawling no matter the distance it's easy to take out. Once they start jumping left and right the sniper is an awful weapon. If the smoker is still either casting or already in the process of entangling someone, it's the easiest thing in the world to quickly zoom and find the head. Or if the angle doesn't allow, at least some body part. If the smoker is moving briskly that's when i find it too hard and just wait for him to strike again.4) the penetration works but only on regular zombies lined directly behind each other. I've double headshotted zombies, but any hit from the sniper is death to regular zombies. This actually gives it really good horde-clearing capabilities, and excellent boomer killing capabilities, but it's awful for hunters/smokers, except...
5) if you can headshot a hunter/smoker and catch them right in the face, it's almost instagib.
It's great for short range too. You don't have to use the scope and on zombie rushes you can mow down several infected with one shot since they are so close behind and right next to each other. At close range standing is enough. But I get what your'e saying, that all other weapons handle it more efficiently at close range and that's very true.It's not a bad weapon in the right situations (especially any crescendo with some distance), but they need to make it better. Right now the AR is better than it at everything except extreme long range sniping, which is pretty pointless because there's almost no point to extreme long range sniping in the game.
Goreomedy said:Through my perspective, I started my throw with the reticule aimed out an open door. The door slams in my face. The mol bounces off of it and twirls to the center of the room.
It looks a little different through Bulleta's perspective, maybe due to netcode delay? Which would prove she closed the door... GUILTY!
In short, I didn't hit no wall!
Probably not for a while. Almost definitely not until the update this spring.OokieSpookie said:Any idea if Steam will be having any specials again soon?
Really want to get back into PC gaming when my new system is finished and this sounds too fun.
OokieSpookie said:Any idea if Steam will be having any specials again soon?
Really want to get back into PC gaming when my new system is finished and this sounds too fun.
Mirimar said:Thought this would be appropriate here :lol There is a Japanese fanbase for sure.
http://d.hatena.ne.jp/video/niconico/nm6261602
It's a shame I can't get most of the text, though...
Epic Fail.Red Scarlet said:
charsace said:Epic Fail.
Red Scarlet said:He made up for it by getting Zombie Genocidist a half hour ago. Certainly the most dramatic ZG unlock of the 3 that I've seen first-hand.
http://redscarlet.paragonsigma.com/goreogenocidist.avi
go Gore go
Red Scarlet said:He made up for it by getting Zombie Genocidist a half hour ago. Certainly the most dramatic ZG unlock of the 3 that I've seen first-hand.
http://redscarlet.paragonsigma.com/goreogenocidist.avi
go Gore go
Pop On Arrival said:Definitely better than when I got mine. Was incapacitated and had boomer vomit all over my face, I think.
Pop On Arrival said:Definitely better than when I got mine. Was incapacitated and had boomer vomit all over my face, I think.
Red Scarlet said:Mine was easily the worst, I hate you guys.
when is it expected to come out in real time/valve time?firex said:TF2 update is really making me want to play Left 4tress Dead when the L4D SDK comes out.
Daigoro said:no boomer, but you were incapped and i just stood there looking at you as your achievement faded from the screen. good times.
what was yours again?
Red Scarlet said:One highlight from the clip is a possible "backfire" or "you're doing it wrong"-style .gif:
I don't know if it was me or Pop that closed the door, but it looks funny anyway!
Medic said:Persona 4 Tank music :lol
RocketDarkness said:I just joined the ranks of Zombie Genocidest. Prinnyd00d, Dr. Fumbles, and I conquered BH on expert, and Prinny finally got What are you Trying to Prove?
Good times.
Shanks said:I heard that playing in the background and I wondered why the hell I was hearing that. Seems kinda awkward hearing "Your Affection" while the Tank is bulldozing the group. :lol
with the survival pack.maniac-kun said:when is it expected to come out in real time/valve time?
*blows*Red Scarlet said:He made up for it by getting Zombie Genocidist a half hour ago. Certainly the most dramatic ZG unlock of the 3 that I've seen first-hand.
http://redscarlet.paragonsigma.com/goreogenocidist.avi
go Gore go
Red Scarlet said:Ah damn, I saw an open spot during the finale but I didn't pop in.
It blends well with the Tank saying FUCK YOU, DON'T TALK SHIT ABOUT TOTAL, etc.
Was playing with one guy whose graphics card screwed up, but the effects were kinda cool.
White outfit Zoey looks pretty cool!
And if like Louis says, that Francis can't read...I think this provides proof as to why Francis hates vans.
Using pills doesn't count against that.Zeke said:sucks you can stll break the door in NM2. I tried getting Unbreakable yesterday went thro NM finished with 54 health and still didn't get it. I was given pills but didn't use them so that shouldn't count against me.