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The Official Left 4 Dead Thread

Pop On Arrival said:
Last 5-6 of my games were with gaffers. And yes, I mainly do massive damage with hunter melee while the survivors blinded. Btw, I am complaining more about how boring this strategy is, not really how broken it is. Although it really must be annoying as shit when you're new to a game you keep getting slashed to death.

Oh well.
I play on 360 and at this point I can usually only get one swipe in against my (regularly-playing) friends unless someone is blinded/confused. That said, last night I did get 280 points of damage in one life, just skipping about the long corridor at the start of NM5. It was hilarious.
 
D

Deleted member 1235

Unconfirmed Member
OK, that generator in front of the lift thing is MASSIVELY irritating.

Who is that helping. I don't even understand doing it, you can't really hurt the survivors so it essentially just ruins the game?
 

Walshicus

Member
Amir0x said:
Add: Amitr0n

I have a group of friends I play with consistently, and a lot of times there's one spot or another open on our team when a few of us are offline.

Microphone only though.
Add Sir Fragula

I've got a semi-regular group of non-griefing, sportsman-like Englishmen gamers who play for fun.
 

Amir0x

Banned
catfish said:
OK, that generator in front of the lift thing is MASSIVELY irritating.

Who is that helping. I don't even understand doing it, you can't really hurt the survivors so it essentially just ruins the game?

For the record: Most every glitch can be passed if you have a team willing to work together. The glitches suck, yes, but there is still a certain satisfaction gained from COMPLETELY FUCKING BYPASSING them after the infected wasted all that time scratching the shit in the way when they could have been trying to kill us.

No Mercy 3 "The Sewer" Glitches:

- Forklift can be moved out of the way with three-to-five well placed pipebombs, or less if they really suck at the moving. Save all the pipebombs you get for when you reach this point, and memorize the locations of ones you can't carry with you. Simply place pipebombs in the right corner and the forklift will, with a little effort, move enough out of the way to continue.

- Garbage Can Blocking Ladder Up is the hardest one to actually get past in the whole game, other thank the tank glitch in the finale. This just requires luck and an impatient infected team. Climb up the ladder and wait for any of the special infected to try to scratch you or whatever, and then push up. Many times the garbage can will slide out of the way and give you enough room to make it.

No Mercy "The Hospital" Glitches:

- Generator blocking the elevator is the easiest glitch to get past. All you have to do is look around for a pipe bomb or a gas tank before you reach the elevator. Make sure you bring one with you onto the elevator. When the elevator opens and the generator is blocking the door, simply place the pipe bomb or fuel tank besides the generator and watch it blow out of the way. Almost 100% effectiveness. You can also push a boomer to explode and eventually it'll nudge out of the way through special infected idiocy.

- Scratching forklift, generator, ETC on the way to safe room - all passable by either jumping or doing a little detour. Do not overreact and just calmly pass these obstacles while ensuring your teammates are not left behind and do the same.

No Mercy "Finale"

- Smoker from the roof for instant kill... there are a few ways to do this. My favorite is molotov chucking, because it requires skills and REALLY fucks with the special infected who tried to do this. Essentially before you climb up the ladder to the roof, you have to aim the molotov JUST RIGHT to land on the roof with the antenna. It takes trial-and-error to learn exactly the right spot so you can consistently do it, but once you do you're an invaluable asset to the team and you'll feel damn good too imagining the sobs of loser infected. Alternatively, you can do some fake outs... peak your head up and down to make the smoker miss its grab, walk up in unison and hope your friend melees the tongue off (which is hard if you have hunters working to grab the next person off), etc.

- Tank Glitched out so Helicopter never comes. Fuck the po-lice, this one is impossible to pass. Jump off a roof and kill yourselves. :p If you're feeling angry you may return the favor, though you know what they say about nuclear wars...

- Under the ramp Survivor turtling... a good team knows to boom on them, then go in scratching them from the sides. When a tank comes, you can ramp them by punching them through the side of the ramp. Hits do go through. Other than that, best opportunity to get them is when they run to the helicopter so save your last spawn for one well placed ambush.
 
catfish said:
OK, that generator in front of the lift thing is MASSIVELY irritating.

Who is that helping. I don't even understand doing it, you can't really hurt the survivors so it essentially just ruins the game?
Welcome to the online gaming community. At least 90% pure scum and shitheads.
 
I don't understand why people try to glitch their way through VS.

If there were online stats, with no. of games won etc, and people wished to waggle their epenis, then I'd get the point of 'cheating'.
 

Ganhyun

Member
marvelharvey said:
I don't understand why people try to glitch their way through VS.

If there were online stats, with no. of games won etc, and people wished to waggle their epenis, then I'd get the point of 'cheating'.


Alot do it because they can. Live is like that. People purposely do stuff to piss people off and be asses.

Example: MLG ranked game in Halo I was in where it was Oddball and one guy on our team just constantly team killed and sat in corner the whole game and called those of us who tried to win noobs while doing so.

so yea, Live is full of idiots and assholes.
 

Twig

Banned
marvelharvey said:
If there were online stats, with no. of games won etc, and people wished to waggle their epenis, then I'd get the point of 'cheating'.
I wish there was. ):

I don't care about epeen I just have a fetish for stat-tracking.
syllogism said:
More fun certainly than pouncing
UN. POSSIBLE.
 

LunaticPuma

dresses business casual
Any 360 Gaffers want to help me with expert campaigns? I usually start to play around 11 pm - midnight (EST) though I'm on randomly throughout the weekend/evenings too.

GT = LunaticPuma

Please let me know you're from GAF if you send a friend request. Thanks!
 

poweld

Member
Volcynika said:
Yeah, they track it on TF2 with much more info than L4D ever gets.

I want mah stats!
Actually, I would bet that Valve is performing stat tracking, just not releasing the data to us (yet). I'd love this too- it's entertaining to look at numbers :D
 

firex

Member
Coverly said:
Is it useless to try expert when two players are npcs?
Wife and I tried this last night, and the two npcs we had kept holding us back and for the most part if a tank showed up it was game over.
I've done expert mostly with 3 people and 1 bot, a few times with a full group of 4. As someone else said, bots are basically something you have to drag around (and be sure they don't get pills and use them/waste medkits) but they can be great at killing special infected. Especially if they pick up the AR instead of the sniper. I actually wish you could give some more direct commands to the AI, like having them man a minigun or instructing them to pick up a specific gun, or give their pills to someone, although it's fun to get them to respond to voiced stuff like the "hurrah," and if you stare at them for a few seconds they'll say some canned line.

Oh, and the worst thing about them is they won't pick up/use grenades. I really don't think it'd be that complex to at least make the AI use pipe bombs. I can understand not having the AI use molotovs since that'd lead to tremendous clusterfucks, but pipe bombs would be great.

Now, the best thing about the AI is they won't friendly fire you. Even if you accidentally step in front of them, they don't do any damage if they hit you, and then they get their magic aim to still shoot stuff through/around you.
 

1-D_FTW

Member
It was down before the update. Finally back up, but I lasted 30 seconds with foul mouthed pubbers before quitting anyways.

I really wish there were community servers like TF2. I respect what Valve was trying to do by getting people to play anonymously with each other, but it just doesn't work.
 

VaLiancY

Member
YES! My headset broke and I'm fed up with buying them when they break a month in. So if anyone is playing tonight, expect me to spam my voice commands.
 

Aselith

Member
Pop On Arrival said:
Well, if they're not gonna just nerf it and not adjust how the hunter plays, then I think so too. it's just that I play against so many people that I get to melee 5-7 times before getting killed/meleed off. Maybe I'm just playing against people that don't know how to deal with it, thus making it look broken.

You are playing with complete retards if you can get 5-7 hunter melees before they bash you or shoot you.
 

Zek

Contempt For Challenge
Sniper McBlaze said:
Hunter melee? Right click? Why is this so popular? Why just not pounce? Penis?
Each melee swing does 10 damage, equivalent to 2 swings of a pounce(which is more than you'll get if the survivors are close together). If they're really bunched up you can hit multiple people per swing. And if they're biled or not paying attention you can get multiple hits. Also, if you incap somebody you can keep swinging at the others instead of sitting on them until you die.

In other words, it's way better than pouncing unless somebody is actually separated or you can get a 25 damage pounce.
 
Zek said:
Each melee swing does 10 damage, equivalent to 2 swings of a pounce(which is more than you'll get if the survivors are close together). If they're really bunched up you can hit multiple people per swing. And if they're biled or not paying attention you can get multiple hits. Also, if you incap somebody you can keep swinging at the others instead of sitting on them until you die.

In other words, it's way better than pouncing unless somebody is actually separated or you can get a 25 damage pounce.

Kewl. Gotta remember that when I play.
 

Blizzard

Banned
Sniper McBlaze said:
Hunter melee? Right click? Why is this so popular? Why just not pounce? Penis?

I'm basically just repeating the previous guy, but it's kind of the only reliable way to get damage against good teams. If you pounce someone, you might get one or two swipes if you're LUCKY...typically you instantly get shot or meleed off. If you pounce someone who's vomited on, or when the other survivors can't see, you might have more success, but still not if people are grouped together.

Boomers can be shot or rendered mostly useless by bunched meleeing survivors.

Smokers are only really a threat on ledge/ladder points where someone can get pulled off a drop or left behind, and good players will probably avoid that (except maybe the one on top of no mercy 5).

I actually think it's fun to run in and out of trees in blood harvest. It's like the only time you actually get to be stealthy as a zombie.
 

Aselith

Member
Sniper McBlaze said:
Kewl. Gotta remember that when I play.

Remember that pouncing will do damage faster so it's better if you think you can get in a goodly number of hits. Just look for someone with a fair bit of seperation from the group. They're both situational but melee is great if you're against a group that probably won't seperate enough for pounce to work well.
 

Zek

Contempt For Challenge
Aselith said:
Remember that pouncing will do damage faster so it's better if you think you can get in a goodly number of hits. Just look for someone with a fair bit of seperation from the group. They're both situational but melee is great if you're against a group that probably won't seperate enough for pounce to work well.
Yep, pouncing also guarantees they can't fight back(as long as you land it) so you need to make a judgment on how quickly their buddies are going to save them. Basically whenever somebody isn't in view of his teammates, or all his teammates are biled and not within reach, pouncing will usually do more damage.
 

mattso

Member
so I was playing with my sister today on normal since she's still getting used to the controls (only played a few times) and she gets stand tall because I was so preoccupied in making sure she was ok

and I havent even gotten it yet

sad face
 
Aselith said:
Remember that pouncing will do damage faster so it's better if you think you can get in a goodly number of hits. Just look for someone with a fair bit of seperation from the group. They're both situational but melee is great if you're against a group that probably won't seperate enough for pounce to work well.
Don't quote me on this...but im pretty sure hunter damage starts out slow then quickly escalates.

Or.. 1, then 2, then 3... so on. This is the reason the hunter can get someone down from 100 (red) hp to nothing in almost a second.
 
PillowKnight said:
Don't quote me on this...but im pretty sure hunter damage starts out slow then quickly escalates.

Or.. 1, then 2, then 3... so on. This is the reason the hunter can get someone down from 100 (red) hp to nothing in almost a second.

If a hunter is on fire they will drain the victim's HP almost instantly.
 

vertopci

Member
PillowKnight said:
Don't quote me on this...but im pretty sure hunter damage starts out slow then quickly escalates.

Or.. 1, then 2, then 3... so on. This is the reason the hunter can get someone down from 100 (red) hp to nothing in almost a second.

I don't think that's how it works. I'm pretty sure its just 5 damage every hit during a pounce. That's assuming the damage stats given in the console is correct :lol
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
Hey, Pop on Arrival, why don't you use your mic very much dude? I remember playing with you right when the game came out and you had one then, but didn't use it. Then we played again today and you didn't use it before I got team-switched either. What gives?

It makes the game, like, 4x as fun.
 

Blizzard

Banned
Huuuuuge update, go Valve. I haven't seem any major downloads, but it's on the news page at least:

January 14, 2009 - Left 4 Dead Update Released

Left 4 Dead has been updated with a host of fixes, tweaks and new features, including enhancements to Versus mode for improved competitive play. The full change list is below. For PC users the update will be applied automatically via Steam. Meanwhile, the update will be made available to Xbox 360 players in the coming weeks.

General


Fixed Survivors being able to climb surfaces marked for versus infected only
Fixed a class of SurvivorBot bugs dealing with rescuing downed players
Players can no longer grab ladders while flying through the air after a Tank punch
Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises
Improved loading time
Fixed mini-gun physics exploit
Fixed propane tanks (and other physics objects) causing players to fall through elevators
Fixed rare achievement bug issues
Fixed several map exploits
Fixed various match making issues
Fixed NAT traversal issues


Versus Changes

Added HUD elements to show status of other infected players
Changed color of infected player name in chat to red
Fixed exploit where players could spawn infected bots
Fixed instance where a Survivor changing to the infected team would be attacked by infected bots
Normalized special infected melee damage
Made the following client commands cheat protected: "Kill" and "explode"
Fixed exploit where infected players could run away and teleport back to gain health
Players can only change teams once per map
Players can't change teams while other players are still loading
Tank spawns at the same % through the map for both teams in versus mode
Made the Tank and Witch spawn directly on the escape route
Increased chance of getting the Tank or Witch
Fixed team swap issue


Hunter
Easier to pounce a Survivor who is meleeing
Increased Minimum damage a Hunter pounce does


Smoker
Fixed Smoker tongue tolerance
Smoker now has to be killed or the tongue destroyed for the tongue to break
Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer
Fixed cases where the ability timer was not using the correct time
Fixed case where you could point at a Survivor but not register a tongue hit
Fixed Smoker tongue not targeting and landing properly through PZ ghosts
Smoker tongue does damage every second while dragging paralyzed Survivors


Tank
Bashable objects now appear with a red glow
Tanks hitting a car with an alarm disables the alarm permanently
Tank frustration timer is only reset by hitting Survivors with rocks or fists
Reduced autoshotgun damage against Tanks


Witch
Witch spawns at the same % through the map for both teams
Avoids spawning within a certain % of the tank
Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors
 

Amir0x

Banned
Holy fuck there are some HUGE changes there.

"Xbox 360 update in a few weeks"

fuck that could mean years

My favorite is the fact that now tanks will spawn for both teams if one team gets it, so no bizarrely unfair team victories due to a lack of tank during close matches. :D
 
Blizzard said:
Huuuuuge update, go Valve. I haven't seem any major downloads, but it's on the news page at least:

changelist
Awesome.
Steam just went down for me too... could it be??
:eek:
Probably not


EDIT: Not sure I like the "Tank and Witch spawn at the same % for both teams" thing.
Kinda takes away the suspense of "I hope we don't get a tank"..
 
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