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The Official Left 4 Dead Thread

Daigoro

Member
CrazedArabMan said:
Wow, seems like that patch made the versus noob friendly, not sure if I'm going to like it, I found it balanced beside the glitches, you just had to know what you are doing, well I'll see how it goes when the update hits the 360.

oh yeah, because VS was sooo well balanced to begin with...
 

Goreomedy

Console Market Analyst
Smoker changes are exactly what I wanted.

Other changes... I don't mind the added challenge. I just wish I could fucking connect to try them out. ::folds arms, pouts::
 

vertopci

Member
TriangularDuck said:
Wow, the Smoker got seriously buffed.

And he was already damn good if you knew how to use him. I hate to open a can of worms, but he could perhaps be overpowered? Perhaps that's not why this patch isn't going simultaneously on the Xbox, maybe Valve are just trying out various balance changes.

Outside of certain situations, smoker really couldn't do much but slow the team down a bit. This is a much needed buff for smokers.
 
Looks like the hunter swipe does 6 damage now. Not as bad as it could have been, but now I'm thinking it might be better to pounce in more situations now that the minimum damage a pounce does has been increased (from zero?).
 
Daigoro said:
oh yeah, because VS was sooo well balanced to begin with...

I never had any problems with it, always did good as infected and humans, and I have played good people just to let you know. You just have to know what your doing, I'm glad they are fixing the glitches though.
 

Daigoro

Member
we'll just have to see about the Smoker. im sure they'll throw a nerf on him if people can find a way to abuse it.

he needed a bit of a buff though. this coming from a big fan of the Smoker. (im pretty good with it too)

Valkyr Junkie said:
Looks like the hunter swipe does 6 damage now. Not as bad as it could have been, but now I'm thinking it might be better to pounce in more situations now that the minimum damage a pounce does has been increased (from zero?).

this sounds like a good thing to me. it will make people have to become more creative with the hunter and actually learn to master the pounce.

nothing noob friendly about that.

CrazedArabMan said:
I never had any problems with it, always did good as infected and humans, and I have played good people just to let you know. You just have to know what your doing, I'm glad they are fixing the glitches though.

im a very decent infected player. its not balanced though. usually way too easy for a good Survivor team is the real issue. Tanks and Smokers were practically useless for instance (damage wise).

so they got a buff and the Hunter got a nerf. sounds good. im sure they'll add more changes and refinements in the future based on feedback.

first patch and all.
 

Gart

Member
"Your ticket has expired"

Lots other getting this too apparently.

And don't listen to CrazedArabMan, he's a crazed Arab man.
 
Daigoro said:
we'll just have to see about the Smoker. im sure they'll throw a nerf on him if people can find a way to abuse it.

he needed a bit of a buff though. this coming from a big fan of the Smoker. (im pretty good with it too)



this sounds like a good thing to me. it will make people have to become more creative with the hunter and actually learn to master the pounce.

nothing noob friendly about that.



im a very decent infected player. its not balanced though. usually way too easy for a good Survivor team is the real issue. Tanks and Smokers were practically useless for instance (damage wise).

so they got a buff and the Hunter got a nerf. sounds good. im sure they'll add more changes and refinements in the future based on feedback.

first patch and all.

Well it is a first patch, so we'll see how it goes, I'm just glad the glitches will be gone. But it always was fun rubbing it into a team who tried to block paths and such, only for them to lose to us by a huge margin.
 

Blizzard

Banned
Still haven't pounced or swiped successfully, and I'm really hoping it's my OS or this server making performance so bad/stuttery.

Also there are still awful ladder glitches...you can stop tons of zombies on a ladder, and I got stuck like midair on a ladder when a hunter pounced over the manhole (even after he was gone it took a bit to get unstuck).

*edit* And either I'm crazy, or mouse sensitivity is lowered for infected vs survivors. That's really throwing me off.
 

BobsRevenge

I do not avoid women, GAF, but I do deny them my essence.
Wow, Versus is going to be a lot more challenging for survivors now. This'll be interesting.
 

Aselith

Member
Daigoro said:
Tanks and Smokers were practically useless for instance (damage wise).


Eh?

Does the smoker change mean you can't let go once you have someone hanging when it says Smokers don't release til the Survivors kill the Smoker? Before, if you took some hits you could step back on a roof so that you survived for another attack (which I did many times to deadly effect)...not anymore?
 

Daigoro

Member
what teams have you been playing against that you can get 3-4 hits in on anyone before your dead? with level 2 weps, forget about it.

and of course we're not mentioning cars and logs, etc. anyone with half a brain knows to stay far away from a tank if it has bashable objects in its path.
 
Wow the game is significantly tougher for Survivors with the patch.
I love it.

My only complaint is the "Tanks and Witches spawn at the same %" thing now.
Puts the first team at a disadvantage because the second team will know "oh, the Tank is coming up - let's find a molotov or something".

Kinda defeats the purpose of the AI director as well, considering that even if we're doing godawful, the Tank is still going to spawn at the same spot it did for the other team.
:\
 

DaFish

Member
Revolutionary said:
Wow the game is significantly tougher for Survivors with the patch.
I love it.

My only complaint is the "Tanks and Witches spawn at the same %" thing now.
Puts the first team at a disadvantage because the second team will know "oh, the Tank is coming up - let's find a molotov or something".

Kinda defeats the purpose of the AI director as well, considering that even if we're doing godawful, the Tank is still going to spawn at the same spot it did for the other team.
:\

Thats still better then the Tank not showing up at all.
 

Blizzard

Banned
Revolutionary said:
Wow the game is significantly tougher for Survivors with the patch.
I love it.

My only complaint is the "Tanks and Witches spawn at the same %" thing now.
Puts the first team at a disadvantage because the second team will know "oh, the Tank is coming up - let's find a molotov or something".

Kinda defeats the purpose of the AI director as well, considering that even if we're doing godawful, the Tank is still going to spawn at the same spot it did for the other team.
:\

Hmm, that's a good point. It would really be nice if the game randomly alternated which team went first on a map, then.
 
Well I just got done with a VS campaign. I didn't really notice too much changed with the smoker. I did notice that survivors take damage while being pulled which is excellent. and it seems like the tongue is harder to break.

The Hunter received my favorite boons in the new patch. They made it a lot easier to pounce someone if they're spamming the bash button. The Hunter also starts doing damage faster once he has pounced a survivor. Although the Swipes only do 6 damage now. Oh well. Fair trade off IMO.
 

poweld

Member
This isn't fair... the day I designated to getting Windows7 set up, this comes out.

Won't be ready to play till tomorrow. Keep the brains warm for me.
 

Everdred

Member
Update fixes a lot of issues I had with VS, I really like the new infected HUD that tells you when everyone else is spawning etc.
 

demigod

Member
Daigoro said:
what teams have you been playing against that you can get 3-4 hits in on anyone before your dead? with level 2 weps, forget about it.

and of course we're not mentioning cars and logs, etc. anyone with half a brain knows to stay far away from a tank if it has bashable objects in its path.

I was lucky to even get 2 hits in when they were camping in the BH finale where the weapons were. I was unlucky that my swings only hit 1 person. Wish I knew about the log at the time. I've seen the tank get killed before even reaching the group full of autoshotties. I'm so glad they nerfed the autoshottie, that was just too overpowered.

I'm not happy about the Hunter swipe damage nerf. I usually pounce and use the swipe in other situations such as if they're blinded by vomit or if they are really low in health and 2 swipes usually bring them down. I really hope the hunter pounce is better now since they nerfed the claw damage.
 

Aselith

Member
Daigoro said:
what teams have you been playing against that you can get 3-4 hits in on anyone before your dead? with level 2 weps, forget about it.

and of course we're not mentioning cars and logs, etc. anyone with half a brain knows to stay far away from a tank if it has bashable objects in its path.

Happens a lot. The game is full of halls and it's hard to avoid cars and shit when you're in the halls. Hard to avoid the tank too.

Yes, Level 2's are a tanks bane but the most common Level 2 weapon just got a nerf (we'll see how much.) Additionally, you can play up a goo portion of the movie without having level 2's so there's that.

What I'm saying is they definitely have the potential to dish out a lot of damage even if they don't necessarily reach it.
 

Blackface

Banned
Man, a friend and I just played the most intense fucking versus of L4D. Came right down to the last helicopter and we managed to grab one with a smoker, and a hunter pounced on the other, literally while they were 10 steps away from finishing the level and winning.

This game is amazing.
 

Varna

Member
Some fantastic changes.

I really like Smoker, but I found it incredibly difficult to play in most situations because of the lackluster damage... not to mention not being able to do a damn thing when ever survivors pulled a closet tactic.

They still should add some damaging effect to the smokers final breath though... would really push survivors to actually keep moving instead of hiding in some corner.
 

ahoyhoy

Unconfirmed Member
Looks like they're beefing up the Infected, which is just what I wanted. I'm particularly excited to be able to actually do some damage against a team with Tier 2 weapons with a Tank without auto-shotties owning my face.
 

Dr.Acula

Banned
ahoyhoy said:
Looks like they're beefing up the Infected, which is just what I wanted. I'm particularly excited to be able to actually do some damage against a team with Tier 2 weapons with a Tank without auto-shotties owning my face.

Ya, I had quite a bit of success as a tank tonight. Even got All 4 Dead finally. Smokers did seem to play little better. The tongue respawn after a miss is much faster, thankfully.

I noticed that in the game, I have the "incap a survivor who has entered and left a safe room" achievement, but it's still not showing in Steam. :/

Hunters DO pounce more easily as well.

Overall it makes Vs. a better experience.
 
Just as I predicted, they nerfed the melee damage. Also, smoker is actually useful now. The drag damage really does wonders, and the durable tongue buff makes harassing with him so much more easier.

Fuck yes.
 
Got through a couple of Versus games tonight

The Smoker changes aren't as overpowering as it seemed at first reading the patch notes. Now, instead of meleeing, everyone just shoots toward the dragged survivor to break the tongue (which breaks in two blasts with an auto-shotgun). Combined with the drag damage and especially the fact that your tongue recharges faster Smokers can at least be a little helpful against corner camping - with some luck and a boomer'd group you can pull a single survivor out of a melee camp fest and at least screw em up a bit.

I didn't really notice the auto-shotgun nerf to tanks, but a lot more people were using assault rifles in the games I played.

The Tank/Witch spawn at the same % is sort of a drag for the team going first since the second team knows exactly where they need to get super coordinated. They know exactly for what part they need to save a molotov for or carry a gas can over to. That being said, while there is a slight imbalance there, it's a lot more balanced than it was before and as long as the first team is wise enough to play it safe it's not really too big a deal.

The Hunter melee nerf and pounce buff are both good as far as I can tell. The melee still worked wonders for me, was able to down two survivors with it in one game, just got to be more tactile with it instead of spamming it whenever you don't have an apparent pounce opportunity... which, with the buff, is a lot less often. Pouncing even for a few seconds does damage now, so catching stragglers actually kind of works.
 

Blizzard

Banned
I think the games would have been pretty great if the servers hadn't been so laggy (one of them was privately hosted, bwahaha).

On the downside, though I typically am a big fan of Steam, I was reading some scary stories about VAC account bans. I never used modded stuff except for replacing mp3s in left 4 dead, but is there any chance of something going off by accident and making you lose access to hundreds of dollars worth of games permanently? :/ That's to say nothing of someone hacking your account, which Valve will presumably ignore and leave banned. Anyone had any experiences with that type of thing?
 

firex

Member
no, VAC bans happen when you use some kind of hack or cheat on protected/monitored servers long enough for Valve to catch you.
 

syllogism

Member
Pop On Arrival said:
Just as I predicted, they nerfed the melee damage. Also, smoker is actually useful now. The drag damage really does wonders, and the durable tongue buff makes harassing with him so much more easier.

Fuck yes.
But other special infected now do 5 with melee as well so it's okay. Also hunter pounces start doing damage quicker.

e: it's actually 6/4/4
 

Zek

Contempt For Challenge
Daigoro said:
what teams have you been playing against that you can get 3-4 hits in on anyone before your dead? with level 2 weps, forget about it.

and of course we're not mentioning cars and logs, etc. anyone with half a brain knows to stay far away from a tank if it has bashable objects in its path.
What teams are you playing with where your infected teammates don't help the tank all? Survivors split up all over the place to get away from the tank. A well-placed boomer will completely ruin their chances of avoiding the tank, and hunters/smokers can destroy people who get too far away or distract the survivors long enough for the tank to catch them. Tanks need to learn to play smart instead of charging in head-first like the AI. Keep your distance and spam rocks as long as you can, the more time you can buy your team to help out the better. If you're on fire then you need to rush but then they usually stop trying to kill you so all you need to do is catch them. If you're caught fighting them in the open then throw a rock, you'll take some damage but anybody you hit will be down long enough for you to get there and incap them.
 

vertopci

Member
Volcynika said:
OJ TO SAVE THE DAY, FUCK YEAH!

(Vert and RocketDarkness and others know what I mean :lol)

That fucking assole :lol

After we even decided to not kick him, he goes and fucks us up :lol

God damn pubbies
 
vertopci said:
That fucking assole :lol

After we even decided to not kick him, he goes and fucks us up :lol

God damn pubbies
It's all good. While we may have done even worse on the finale than they did (invinci-hunter not taking any damage from repeated rifle shots to the skull), we still fucked 'em up pretty good. Especially keeping Louis from healing for-frickin-ever. He was pounced at least 4 times, boomered twice, and had his rescuer smoked away from him once. And this all took place in 3 different defensive locations. Good times.
 

manzo

Member
1232010358774308.jpg


OHOHOHOHOH

Edit: Can someone please confirm if the break-the-door exploit in NM3 has been fixed?

Also 360 version plz!
 

Sibylus

Banned
manzo said:
http://xs135.xs.to/xs135/09034/1232010358774308.jpg

OHOHOHOHOH

Edit: Can someone please confirm if the break-the-door exploit in NM3 has been fixed?

Also 360 version plz!
*Ric Flair woo*
 
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