VOOK said:Nope, if I did put it on Zoom 1 it wouldn't help.
Hmm interesting, maybe the Aussie version dodged the 50hz bullet? Does your TV tell you details about the input it's receiving?
VOOK said:Nope, if I did put it on Zoom 1 it wouldn't help.
Surfheart said:Hmm interesting, maybe the Aussie version dodged the 50hz bullet? Does your TV tell you details about the input it's receiving?
ImNotLikeThem said:Uh, everyone knows that this game is supposed to have a yellow tint to it right? It always has in all of the videos.
Go look at videos of the game on IGN or even the official website. It's all slightly yellow. Probably for two reasons, them being /\ up there about the paper used, and also that much bright white on a screen would tire your eyes out easier.dragonlife29 said:I see no yellow whatsoever in my copy. The whites are subdued and look a little grayish, but not yellow.
VOOK said:Pretty sure the Aussie one is the same as the US one it has the honking big 18 on the disk.
Surfheart said:I've been wondering if anyone with the PAL version has tried setting their Wii to 480i?
Perhaps the game defaults to 576i if the Wii is set to 480p?
I still can't believe the developers would release the game like that for PAL.
It sucks. Luckily, you can get through the game without it.abstract alien said:Am I just doing it incorrectly, or does it suck?
Yeah, you pretty much learn how to live without it once you figure out its a gamble every time :lol Luckily, the game doesnt need it much.pakkit said:It sucks. Luckily, you can get through the game without it.
Good news, I guess.- Looking for MadWorld sales and will post it. Talked with the VP from Sega; they are happy with their first results of the sales of MadWorld
I was thinking of putting my 16:9 LCD TV in 4:3 just like i always do with Wii games.Oxx said:It's pretty difficult to tell where the screen ends and the case begins, but here's a rough outline of what MadWorld looks like on my TV:
I just had my first crash as well.
Not cool, Plat'num.
By making it low-resolution.Tenbatsu said:How did Platinum games get a Wii game to run on a HD TV with so little or close to no jaggies?
gamingeek said:PAL Gamers using a 4:3 TV.
Switch your Wii to widescreen in the settings menu. You go from a 50% visible screen to like 80% visible. Helps if your TV has a widescreen toggle button on the remote so you can experiment. It helps alot although it distorts other games, so only use it for Madworld on 4:3 Tvs
On widescreen TVs you get like 20% borders.
Oxx said:What do I need to do to beat?Frank
I'm sure I could work it out eventually, butI'm in no mood for playing it straight.after killing grunts for 15 minutes and then falling into the water a couple of times and dying fairly swiftly
wackojackosnose said:Thanks.
I'm playing on a 4:3 TV but I've just set the Wii to output its video signal at 16:9 and this game is so much better for it - I can finally see again! There are still borders but now they're minimal compared to the borders on 4:3 aspect setting, and now Jack doesn't seem so squat anymore. I'm pretty sure I haven't actually lost anything from the image either by playing 16:9 on a 4:3 TV.
I'm still annoyed that the PAL game doesn't have a 60hz mode, but at least now I know that PG doesn't just hate PAL gamers but also poor peole with 4:3 TVs.
EatChildren said:Are there any slow downs in the PAL version, like the 60hz->50hz conversions of old?
gamingeek said:PAL Gamers using a 4:3 TV.
Switch your Wii to widescreen in the settings menu. You go from a 50% visible screen to like 80% visible. Helps if your TV has a widescreen toggle button on the remote so you can experiment. It helps alot although it distorts other games, so only use it for Madworld on 4:3 Tvs
On widescreen TVs you get like 20% borders.
There are some spelling mistakes on that shirt...Wizpig said:
Woo!... well, i don't like the T-shirt, but it came in as a complete surprise: it wasn't mentioned on the website.
abstract alien said:Not trying to rain on the parade(Ive already gone over this), but why on earth did this game get the green light with such a busted functioning targeting system? I mean, they had to know it was a bit wonky while playing it right? Everything else in the game exudes so much style and care, so it hard to believe that something like this would slip by them. Am I just doing it incorrectly, or does it suck?
I think you figured it out. They broke it so that we would get frustrated and take it out on the enemies to get more points :lolEvilink said:The targeting doesn't work for me either...I tried and failed a number of times, kinda frustrating...I decided to chop a few people up and forget about it.
Tenbatsu said:Is there any super play video yet?
Sorry, I meant perfect play or high score play or something along the line which the japanese usually like to do.MiniDitka said:Whats super play?
Yeah, the bosses are about all its good for.Scrubking said:Lock-on isn't perfect, but it's not broken. It's mainly for bosses and you have to remember to hold down C not just press it. You also have to be within a certain distance for it to lock on.
Oxx said:It's pretty difficult to tell where the screen ends and the case begins, but here's a rough outline of what MadWorld looks like on my TV:
I just had my first crash as well.
Not cool, Plat'num.