Alright, where are you getting those baby arrows. I demand a chart or legend of some kind.Filter said:then try replacing the jab with other attacks, like medium punch or light kick.
get that stuck in your brain before replacing the sonic boom with the complicated special commands (what's guiles? is it ↙↘↙↗+punch?)
Thats the main menu song. Prepare to laugh a lot.Baker said:I just got home with the PS3 version. The installation song :lol :lol :lol
I picked up a 360 fightpad too for Arcade games. It was their last one so I had to get Chun Li. They had Chun and Ken for PS3 but I'm hoping the Fighting Stick 3 works well enough.
Chamber said:Yes but the email came after they already charged me.
thisisneogafdude.gifTimedog said:wait a sec, it's not okay if you don't like how throws are implemented in this game, but it's okay to complain on and on about what characters people pick?
My bad. My stick is a HRAP3. :lolcoltcannon said:When was the email send and when did you order?
TE or SE?
Mine still shows no signs of movement.
Raging Spaniard said:Okay, the versions have been confirmed
http://www.capcom-unity.com/grant00..._insider_cover_art_contest_winners?num=5&pg=1
Chris Lie & Lius Lashido "c4ravanstudio": X360 - Regular Edition Game Coversheet
Ross Burt "arkade": X360 - Collector's Edition Anime Movie Coversheet
Pedro Pitéu "Pyteo": PS3 - Regular Edition Game Coversheet
Yukiko Otsu (below): PS3 - Collector's Edition Game Coversheet
Xavier Garcia "xavipants": X360 - Collector's Edition Game Coversheet
Felipe Aguiar "Fezat": PS3 Collector's Edition Anime Movie Coversheet
Oh, and for the curious:
http://img.photobucket.com/albums/v139/XavierGarcia/Own things/guile_gaf.jpg
riskVSreward said:Alright, where are you getting those baby arrows. I demand a chart or legend of some kind.
Y2Kev said:This training mode is not what I was led to believe it is. This doesn't teach you to play the game. I was hoping it would like...actually teach you how you should react in situations. What's different between this and VF5?
That's why it's a CHALLENGE!!!Teknoman said:The only thing I see is that it just has certain classification levels. That being said, some combos I still cant pull off.
Well the game doesn't even explain what the freaking meter at the bottom of the screen is. You kind of figure a game aiming for accessibility would literally take you from first principles. If this game were a calculus course, we're starting at integration by parts.Teknoman said:The only thing I see is that it just has certain classification levels. That being said, some combos I still cant pull off.
I've been really putting the SE stick through its paces with El Fuerte, no speed bumps yet.
RubxQub said:How the hell do you pull off Akuma's ultra?
LowP LowP towards LowK HighP isn't doing shit for me.
BUT THIS GAME IS SO FUCKING GOOOOOOOOOOOD!!!
IN--DE--STRUCTABLE!
Andronicus said:This game is......INNNNDEEESSSTRUCTIBBLLEE!
winnarps said:Ugh, using a regular 360 controller for this is torture.
Awesome game though.
RubxQub said:How the hell do you pull off Akuma's ultra?
LowP LowP towards LowK HighP isn't doing shit for me.
BUT THIS GAME IS SO FUCKING GOOOOOOOOOOOD!!!
IN--DE--STRUCTABLE!
Fuck...it's probably the "fast" part I'm failing at.Ferrio said:LP - Light Punch
LK - Light Kick
HP - Heavy Punch
LP, LP, ->, LK, HP
Do it *fast*
Y2Kev said:Well the game doesn't even explain what the freaking meter at the bottom of the screen is. You kind of figure a game aiming for accessibility would literally take you from first principles. If this game were a calculus course, we're starting at integration by parts.
But it's quite fun.