Its hard to give advice on advancement/zoning because that is more determined by who you are fighting. You'd be amazed how often "walk forward" will work. I guess people feel uncomfortable with that because they are getting near their opponent without attacking or defending and they feel vulnerable, but really you are much safer walking forward than jumping if your opponent is just sitting there.RevenantKioku said:Haha, yeah that's her Alt Alt, really.
Again with the jumping comments. Hm. Really trying to jump less but I'm not sure how else to advance into someone. Or maybe the keep away is a game to play?
Still working on it, but thanks for the games!
All these things are available to you, and you should use all of them:
walk forward
dash forward
jump forward
focus attack dash forward
not sure how safe her light hurricane kick thing is one miss/block but that might also be an option.
also learn what her longest pokes are both standing and crouching, and learn to attack when they are just barely in range.
edit:
Jumping still has its uses, and pretty much everyone is jump happy when learning a street fighter game. It is a hard habbit to break. Probably the best thing to do would be to challenge yourself to go 10 matches without ever jumping for any reason ever, just to get used to the feel of approaching on the ground.