entraik said:
just a warning, that link is NSFW.
*edit nvm too late
entraik said:
Dude, nsfw.entraik said:
entraik said:i had originally a link copied and pasted for this thread.. then a friend sent me this link and i copyand pasted that to another im... and proceeded to copy and paste it here.. not knowing that i had the wrong link copy and pasted. :/
arstal said:G2 you don't see the Kens, but you do see the Sagats, the smarter Giefs, and the Boxers and Dictators.
KevinCow said:I'm kinda surprised Akuma's so high, what with his low health and hard to land Ultra.
Honda, too. He's got a pretty big weakness against fireballs, and not much in the way of anti-air and anti-crossups. I'd expect him to be a tier down.
Also kinda surprised Ken's so low.
Spiderjericho said:Honda, how about Mike Rawse!! The character has potential. It just takes an extremely good player to unlock it. Same for all of the Viper hype from several months back.
Though Akuma has low health and hard to land ultra, he is still a beast at reducing your damage to zero. Just check out the Momochi videos. He can be a good run away or rushdown character with is air fireballs, teleports and retarded double roundhouse. Has similar footsies as Ryu/Ken. I think his major weakness (besides the health) is his super/ultra. I'm surprised his super isn't his fireball, shoryu or kick super.
And Arcadia = arcades, which is what the Japanese mostly play. I'm surprised the game is a year old and Capcom hasn't rolled out a new upgrade to breathe in new life. Upgrades usually come after a year after (SF Dash, Second Impact, VF 5, Tekken 6 BR, etc).
FindMyFarms said:Hey guys, latest Arcadia tier list from June via TitaniumBeast! on SRK
S: Sagat
A: Ryu, Akuma, Zangief
B: Dictator, Rufus, Boxer, Viper, Honda
C: Abel, Fuerte, Dhalsim, Chun, Blanka
D: Ken, Guile
E: Claw
What do you think? I'm a firm believer in results influencing tiers, which is why I don't think Akuma should be A tier. No one in Japan's top 20 even uses Akuma except for Momochi, who already switched to Ryu for his main. For America, I can't think of a single top player that uses him.
Aside from that, I wish they'd include console characters into this along with match up numbers.
Archie said:Wasn't the all in one costume DLC supposed to come out April 30? I'm looking at the marketplace and can't find it.
It was never announced for North AmericaSpiderjericho said:It came out in Japan this week. No word on the U.S.
Ledsen said:So after playing a bit of Ryu, Cammy and Dhalsim, I've decided to try a charge character, in this case Chun Li. The problem is, I lose basically every match I get into. I guess I'm not that used to not having a Shoryuken to get me out of most any situation, but this is ridiculous. Is she really hard to play or do I just suck major donkey balls? I'm leaning towards the latter.
Currently I'm practicing my lk,lk,ex legs,ultra in the corner and using j.hp and cr.hk as anti-airs when I don't have meter for EX SBK. My go-to for crumple combo is cr.hp, mk SBK. For pokes I mostly use mp, cr.hk and cr.lk or cr.lp for block strings. Other than that I'm not really sure what to do. I'm thinking I don't use Hazanshou and headstomp enough in my mix-up, and from watching some videos I'm thinking I should start using Kikouken a lot more as well.
Any advice, Chun players? What's her basic game so to speak?
block high on Headstomp/Devil's reverse or just walk forward.APerfectCircle said:i cannot for the life of me work out how to beat a bison with ryu, i just cant deal with his air moves, seems they always beat my shoryukens and nothing works, if i defend, he destroys me, if i pressure, he will just move away and finish me, its frutsrating!
when he reaches G1 he'll have to wait a month before more than 50 other people will reach that mark.
vexvegaz said:noob question for u guys...
when performing a cancel move during something like a fierce dragon punch, do i have to keep HP pressed when hitting mp & mk ? i cant for the life of me do cancels consistently.
also, do i hit mp/mk after the first hit of the dragon punch and can do cancels even if the move is blocked?
Ledsen said:No, you don't have to keep holding HP. Just press MP+MK as soon as the dragon punch starts and it should focus cancel (not just cancel, that's something else entirely) every time. And yes you can focus cancel on block, I see Ken's doing it all the time. SRK, FADC (focus attack dash cancel), throw. Most people just keep blocking and get thrown because they expect an easy hit when the Dragon Puncher slowly floats down.
hitsugi said:why is guile consistently so low? the guy's a pain in the ass just about every time I go up against one.
vexvegaz said:thanks a mill... and now that you mentioned it, i need to step my throwing game up a bit. i tend to get grab/thrown far too much. but to my defense when blocking HP dragonpunch i have about 80-90% chance of punishing em with my own dragonpunch as they descend down. is there a sure way to punish players after a block thier dragonpunch?
i main with akuma BTW
Its usually the highest you've ever had.. So if you've had higher then it won't replace it.Won said:Mah...I hate losing to stupid turtle Balrogs....or any turtle....stupid slow animals.
And I still don't understand the requirements for uploading a replay. I just added up a crazy amount of CP, but nothing. Checked the newest replays and most of the new stuff had less points than me.
Also lol at 10k gp Zangiefs getting destroyed by me like 1 gp Zangiefs....why do they even bother playing.
TurtleSnatcher said:Its usually the highest you've ever had.. So if you've had higher then it won't replace it.
TurtleSnatcher said:MIMIC WHERE ARE YOU WITH MY VIDEO!?
Videos from a long time ago yea.. against some randoms.. they suckMIMIC said:I'm still hungover (and have vomit to clean up) :lol
Also, do you have any videos of yourself playing as Fuerte? I wanna see if I'm qualified to even give you any advice =p
TurtleSnatcher said: