Mr.Squirrel
Tom
GrayFoxPL said:You miserable pile of secrets.
Have at you!
I hope Cody is hard to play or retard tier. I don't want him to be overpopular like Ken.
I want to play him! Only me!
:lol :lol @ retard tier
GrayFoxPL said:You miserable pile of secrets.
Have at you!
I hope Cody is hard to play or retard tier. I don't want him to be overpopular like Ken.
I want to play him! Only me!
hehe, ok, so he was talkin about classic sakura -> sf4 sakura changes, not sf4 -> sf4 dash sakura changes.bdizzle said:lol i was about to say, bistro would disagree.
BitchTits said:At the risk of this getting lost in the SF4 Dash hype I have a Q for Rose players:
What's the best way to combo her Super? I often go for j.MK, cr.HP, fireball, super (sometimes misses the fireball and just Super from the cr.HP). The only problem is often opponents counter before the Super comes out (after the cr.HP basically). I don't know if this is to do with my timing, or just what I'm doing in general, would MP be better to use instead of HP?
_dementia said:yeah a lot of SFIV characters have a bizarre cromagnon thing going
BitchTits said:At the risk of this getting lost in the SF4 Dash hype I have a Q for Rose players:
What's the best way to combo her Super? I often go for j.MK, cr.HP, fireball, super (sometimes misses the fireball and just Super from the cr.HP). The only problem is often opponents counter before the Super comes out (after the cr.HP basically). I don't know if this is to do with my timing, or just what I'm doing in general, would MP be better to use instead of HP?
Maybe I should use your tips. Im a FADC whore :lolMr Jared said:* > Soul Spiral > Super
Pretty much your only hope to land her super involves a 2-in-1 Soul Spiral into Super. It's also extremely easy to mash-out ... or what us experts refer to as hit confirm :lol
Also, and I'm not sure if Saqs would agree (being the only other Rose player on the planet), but I'd suggest saving pretty much all your meter with your goal being to land the super. With the exception of EX Soul Throw, her EX moves aren't worth the meter, so Rose's Super becomes her only decent way to deal damage. Just wear them down with pokes and save up for the Super. That was my gameplan.
feel the same way...LakeEarth said:Yikes. Fingers crossed that this all leads to a better product. I think SFIV is near perfect, and just more characters well balanced added would've been fine. I trust they know what they're doing, but air ultras, more ultras, etc, a little scary that they could make the tier problems even worse.
nopevoodoopanda said:Also this'll probably get lost in all the update hype, but is there any way to see how much you've done of an achievement? Perhaps on a website somewhere. Like SF4's Get 300something Flashy Finishers, anyway to find out how many one already has?
how could you not be, they're so hot to pull offPhatSaqs said:Maybe I should use your tips. Im a FADC whore :lol
PhatSaqs said:Maybe I should use your tips. Im a FADC whore :lol
voodoopanda said:When can we expect any kind of official announcement about this SF4 update if it exists?
Also this'll probably get lost in all the update hype, but is there any way to see how much you've done of an achievement? Perhaps on a website somewhere. Like SF4's Get 300something Flashy Finishers, anyway to find out how many one already has?
If you believe the rumors, we'll hear some sort of official word today or tomorrow.voodoopanda said:When can we expect any kind of official announcement about this SF4 update if it exists?
Also this'll probably get lost in all the update hype, but is there any way to see how much you've done of an achievement? Perhaps on a website somewhere. Like SF4's Get 300something Flashy Finishers, anyway to find out how many one already has?
didn't someone just alude to Gouken having a 2nd ultra(forget what its called) a couple pages back? I main Gouken, the motherfucker better be in this game.fubarduck said:Apparently, the six console characters are in but no playable Seth or Gouken.
Imm0rt4l said:didn't someone just alude to Gouken having a 2nd ultra(forget what its called) a couple pages back? I main Gouken, the motherfucker better be in this game.
Imm0rt4l said:didn't someone just alude to Gouken having a 2nd ultra(forget what its called) a couple pages back? I main Gouken, the motherfucker better be in this game.
oh denjin from sf3, that'd be siiick. Gouken already does a good amount of stun though, one of the only good things about him. I can already picture my options after a whiffed denjin.Leunam said:Denjin Hadouken. Unblockable, chargeable, and dealt enormous stun.
fubarduck said:My source referred to "the six console characters" so I assumed Sakura, Fei Long, Gen, Dan, Rose, Cammy. I think of Gouken as a console character, although I suppose he's technically in the arcade version so that could explain it. I don't see any logical reason for them to not include Gouken, but if someone claims he has Denjin, he's probably in.
Also . . . in case nobody thought about it, Denjin Hadouken would be way too good in a game with no parries! :lol
BitchTits said:At the risk of this getting lost in the SF4 Dash hype I have a Q for Rose players:
What's the best way to combo her Super? I often go for j.MK, cr.HP, fireball, super (sometimes misses the fireball and just Super from the cr.HP). The only problem is often opponents counter before the Super comes out (after the cr.HP basically). I don't know if this is to do with my timing, or just what I'm doing in general, would MP be better to use instead of HP?
fubarduck said:Also . . . in case nobody thought about it, Denjin Hadouken would be way too good in a game with no parries! :lol
So what you're saying is...fubarduck said:My source referred to "the six console characters" so I assumed Sakura, Fei Long, Gen, Dan, Rose, Cammy. I think of Gouken as a console character, although I suppose he's technically in the arcade version so that could explain it. I don't see any logical reason for them to not include Gouken, but if someone claims he has Denjin, he's probably in.
Also . . . in case nobody thought about it, Denjin Hadouken would be way too good in a game with no parries! :lol
fubarduck said:My source referred to "the six console characters" so I assumed Sakura, Fei Long, Gen, Dan, Rose, Cammy. I think of Gouken as a console character, although I suppose he's technically in the arcade version so that could explain it. I don't see any logical reason for them to not include Gouken, but if someone claims he has Denjin, he's probably in.
Also . . . in case nobody thought about it, Denjin Hadouken would be way too good in a game with no parries! :lol
you can't block it; it must be parried or jumped overprodystopian said:Why is that? I'm not familiar with it beyond seeing it in youtube videos.
_dementia said:you can't block it; it must be parried or jumped over
ideal situation is to use it on your opponent's wakeup after you knock them down.
haunts said:Maybe you can Tadan Save it!
Spiderjericho said:And Gouki/Akuma's second ultra is an air fireball? Yawn. I'd rather the fireball or uppercut.
Cowie said:Wait, isn't the only reason it's unblockable because of a guard break meter?
No it is just plain unblockable. You hold back, it still hits you.Cowie said:Wait, isn't the only reason it's unblockable because of a guard break meter?
Leunam said:No, it's just unblockable. Can't block. Can only parry or gtfo.
hikarutilmitt said:Her j.MK had a nice large hitbox and had great crossup properties because of it. In SFIV they made pretty much ONLY her foot the hitbox and it seems to be incredibly small anyway, making it still okay for a jumping attack for her, but awful compared to her old one. It cannot be used for crossups pretty much at all, now, and her j.LK has to be hit REALLY low to not give them time to recover to block/reversal any followups.
You know to much! :lolhaunts said:Maybe you can Tadan Save it!
n3ss said:You know to much! :lol
Yeah I have a lot of those as wellhaunts said:hey that was just an educated guess..
jon bones said:see you NYC kids on mott st, btw - i'm the 5'6'' skinny bearded brown guy that's whooping your monkey ass with guile
Degen said:So what you're saying is...
parry confirmed
Seeing parry utilized to its full potential makes me want to throw up a little.permutated said:If I might chime in...
The parry system was amazing, even as someone who didn't fully understand how to use it in every situation I still saw how much it added to the complexity of SFIII.
Would love to see it return proper.