The Order 1886 Gamescom Gameplay Trailer

The best trailer for this game thus far, and the one that easily does the best job of raising interest in the overall story and world they've created. The gameplay side of things is still giving me a bit of pause, however. It isn't working for me so far and is easily the biggest thing keeping me from really being more excited. The best thing about the gameplay is that really cool splinter cell conviction style execution of multiple enemies. I loved that about the game. The normal gameplay still seems like it could be better.

And, of course, it goes without saying the game is pretty awesome graphically.
 
RAD likes to iterate on other game studios formula's. With the God of War PSP titles, they took a formula that was perfected by David Jaffe/Cory Barlog and Sony Santa Monica and improved on it.

With Daxter they took Naughty Dog's ideas from Jak series and worked on it. And I think they just ported Okami to Wii...

They are not a great developer by any means. With Order 1886, they have mentioned Uncharted a lot and they are just building on Uncharted. And Uncharted itself is not a great IP by any stretch.

They need to do something original, stop mentioning films and stop cutting the gameplay every two minutes.

Uncharted is a great IP by any stretch. Get over yourself.
 
Uncharted is a great IP by any stretch. Get over yourself.

Yep, I would've agreed with him after the first uncharted, but not at all after Uncharted 2. Amazing game. And even if Uncharted 3 wasn't as good, it's clearly a top flight franchise that's set for even bigger success with the launching of the next game.
 
I take it that people have different tastes and conceptions of what looks fun and engaging, and I know that opinions are what they are...but this particular title serves as a magnet for the most vitriolic diatribes I have seen recently, It's like a lot of people want it to fail so badly...

Happens all the time in The Order threads. You can't do anything about it. *shrugs*

Hope they can deliver a great game, regardless.
 
Uncharted is a 7/10 series at best.

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Uncharted is a 7/10 series at best.

You're entitled to your opinion but there are MILLIONS who disagree with you-the game is both a commercial and critical success, helmed by one of the most revered developers in the industry. Your posts carry no clout and just sound like the ramblings of a disgruntled person with some type of vendetta.
 
Uncharted is a 7/10 series at best.

Even if this is true, there is no point in trying to shit on other people's hard work in this thread. Uncharted is a well received IP. RAD has only made well received games. Those titles may not have been to your liking but that has no bearing on the quality of 1886. You may not like what you've seen of it so far in the demo and in the trailer, and it may very well end up being an average game... but trying to downplay the quality of other titles is unnecessary and isn't making your points any stronger.
 
The first gameplay demo of TLOU blew people's mind. The second extended demo blew ppl's mind even further. Then the clicker reveal was met with even greater adulation. There was always mostly positive comments around TLOU because the demo's clearly displayed what the vision of the game was. Unfortunately 1886 has not been revealed correctly or atleast that is what I hope.
There were people liking the technical side of things a lot and just generally excited about a new IP from Naughty Dog, but there was a sizable portion of people who first bitched about Naughty Dog making "yet another zombie game" at a time when zombie games (& modes) were starting to be a bit too common (Left 4 Dead 1 & 2, Dead Islands, Resident Evil 5, 6, Revelations & HD remasters, Call of Duty's Zombie modes, Red Dead Redemption zombie mode, Dead Nation & plenty of other DL games etc.) and while the AI seemed impressive in the original gameplay demo, there were a lot of people who claimed to be disappointed how much of a standard cover-TPS it seemed to be instead of something maybe more like Silent Hills, more horror, less shoot-shoot-bang-bang etc.

Uncharted is a 7/10 series at best.
A franchise can not be argued to be a 7/10 one overall when it has won dozens and dozens of GOTY awards and is revered by millions of people around the world. That's like trying to argue Super Metroid or Baldur's Gate 2 are bad games. Someone can NOT like playing Super Metroid, it can't be everyone's thing, but the quality of its content & gameplay is unquestionable. You don't have to like it, but that doesn't make something bad. The linearity or shooter gameplay might not be to your liking, but the quality of the franchise can't be denied. Those are just your preferences but they are not objective truths. Linearity isn't objectively bad. Being "yet another" shooter is not objectively bad. The basic gameplay, writing & acting, music & graphics alone make the Uncharted a franchise way above the sea of mediocrity, let alone when the games are firing on all cylinders. Yeah, in retrospect Uncharted 1 has a lot of flaws in comparison to 2 & 3, but it was one of those year one titles on a completely new & extremely hard to program for hardware, so some of that can be forgiven since it's not like the competition at the time was doing anything much better. While straightforward and somewhat padded with fluff (i.e. some gun fights went on for too long), most of UC1 was above most other shooters at the time, as a single-player game.
 
So you're saying that Justin Bieber is objectively a great artist?

Well, in the same vein, he might not be a tedious, self-aggrandising, arrogant, gormless, unlikeable, kickable, gremlin faced titwank of a bellend - but objectively he is a tedious, self-aggrandising, arrogant, gormless, unlikeable, kickable, gremlin faced titwank of a bellend.

For reasons.
 
So you're saying that Justin Bieber is objectively a great artist?
Of course popularity doesn't always equal quality, but don't play dumb. You know what I meant. There is no way that anyone can argue Super Metroid or Baldur's Gate 2 are bad games other than their own preferences; "I don't like 2d platformers", "I don't like games that offer too much freedom and don't point out clearly where I'm supposed to go", "it's too hard", "there's too much text", "I can't be bothered to learn the combat system", "I couldn't be bothered to follow the story closely" and so on. Most of the time people criticize something like Uncharted 2 about how it's linear, cinematic and "just a cover shooter", when none of those things are bad per se, they just aren't those people's cup of tea or what they expected out of the game(s). The critical acclaim that the games have gotten from pretty much everyone is a testament to especially Uncharted 2's quality and to try to claim that it's only a slightly-above average 7/10 series is just... no.

With Bieber and music overall, it's often more about the cult of personality than the music. Sometimes great musicians become one, sometimes somehow shitty musicians do. Bieber could basically fart on stage but if he did it well enough and looked cute/sexy doing it, young girls would be all over him. He's marketed mostly to teenagers who don't necessarily have the most well developed critical judgment skills. Do I need to point out that kids watch & love all kinds of shit that they think is great, then 10-20 years later they understand what horrible crap they've been watching that is absolutely no good and wonder how they could like the shows as kids? Not that adults have the best of tastes either, but I think there's IS a certain objectivity to the quality of things, which doesn't stop people from loving bad things or hating good things. Of course it's completely subjective how you yourself experience something (everyone can't like everything, no matter the quality), but sometimes you can mostly "blame" people themselves for not liking something. Queen made some incredibly amazing music, but not everyone necessarily likes Freddie Mercury's voice or the style of (often) proge-ish rock they played. But no one can argue that (all of) their music is shit (some of it is pretty bad, but a great number of their songs, especially the early albums, are genius-level stuff).

I personally can't stand sports games but I'm not trying to claim they are all shit, no matter how much not-fun I'm having playing them. They just aren't my thing.
 
Anyways there is no objectively amazing game. Everyone has his/her own tastes. It is however objectively a huge IP in-terms of sales/critical acclaim.

Indeed.

If I walk into a thread and said "Knights Of The Old Republic is a 3/10 game at best", it sounds like I am flying in the face of pretty much worldwide opinion with a "correction".

Of course it isn't a 3/10 game. For me it was. I hated it. Gritted teeth, traded in hated it. Doesn't mean that I have successfully disputed its pedestal of 9's and 10's though.

Uncharted clearly was a series that averaged the 9's.

Although I would say this, that was then. I am coming in to this generation expecting my third person games to do a lot more than cinematic set piece action.

The Order looks like it is BARELY going to do much more than that, where saying that it being a third person shooter mechanics wise and that being fine is the same as saying that Heavenly Sword's brawler mechanics were fine.

Similarly, Quantum Break seems to be wrapped up in a load of reveal hype and canned footage excitement. The actual thing looks to be a solid third person arena shooter. It's done little to illustrate that it'll be lumps of story interspersed with shooting people in a box. You can dress it up in all the time special effects you want.

Games like Mass Effect have really pushed the boundary in the third person realm, marrying together the expansiveness of RPG (and we're not talking stats, numbers - we're talking a world you can approach with a degree of freedom, experience story segments, experience astounding set plays, have downtime, a sense of exploration).

By setting the bar to be "a solid third person narrative shooter", you're effectively doing the equivalent of a safe dive. You can only hope to achieve an 8/10 at most, for example. With any little failures chipping away at that score.
 
Rationally I give RAD two options:

1) they are uncapable of promoting their game as it deserves

2) what they show us is indeed THE BEST they have to show us

Don't know which is the worst
 
Rationally I give RAD two options:

1) they are uncapable of promoting their game as it deserves

2) what they show us is indeed THE BEST they have to show us

Don't know which is the worst

They aren't very rational choices; you give no quarter for genuine mistakes (or difficulties) in communicating this game, RAD wanting some aspects to remain secret for a while - so they only give a limited view, future development time, consumer contrariness, consumer impatience and desire for the new/new/now, your own tastes regarding TPSs, RAD having to adhere to Sony's instructions regarding advertising, information, screens and videos - just look at how Evo have struggled.
 
I remember when Naughty Dog wasn't as revered as it is now and this was just a fact everyone agreed upon. It's a 7/10 series TOPS. 5/10 gameplay and 10/10 presentation.
Meh. I didn't replay the series multiple times to experience 5/10 gameplay.

Series is a blast and is a ton of fun.
 
I remember when Naughty Dog wasn't as revered as it is now and this was just a fact everyone agreed upon. It's a 7/10 series TOPS. 5/10 gameplay and 10/10 presentation.
Yeah. The only reason people rate the uncharted games so high and love them is because they idolize ND. (What the fuck did I just say?)

ND is revered BECAUSE of these games. No one rated the games well because they came from a studio that used to make those Crash games a long time ago. What you posted is factually incorrect, and shows some crazy circular logic on your part.
 
Played this at gamescom. Gotta say, I liked it a lot. They gave you a really cool gun to shoot flamable pallets that would explode/burn in the air with the next shot. That was fun.

Then there's also a bullet time like mechanic that slowed time down but I didn't fully understand it in the 15ish minutes with the game.

One thing that I disliked: Half of the demo was cutscenes.
 
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What an exaggeration. Ascension is better in almost everything. Ghost of sparta instead, is one of the best gow imho.

No, no it's not an exggeration. Ascension was awful, terrible pacing, lacklusture boss fights, a limp ending, a pointless story, some terribly designed puzzles, it was turgid.

I've loved every God of War but Ascension made me hope the series just stops.
 
With Order 1886, they have mentioned Uncharted a lot and they are just building on Uncharted. And Uncharted itself is not a great IP by any stretch..

Like many on here I'd say, I totally disagree with the last part. Uncharted is a great IP. But having played The Order at Gamescom, I can say that The Order is nothing like Uncharted so far.

What makes Uncharted great, gameplay-wise, is that it approaches combat like little sandboxes. Open and vertical combat spaces in which you have lots of options. Climbing, flanking, dropping down from higher structures, running and gunning, sneaking etc. Drake is a very nimble character as well, which gives the player options. Cover is just a small part of it. It's probably the most versatile TPS out there and easily one of the most fun. Edge were spot-on in their UC3 review:

Combat once again provides a more nimble take on Gears Of War’s formula, only with richer verticality due to Drake’s agility. Bad guys lack visual personality, but Naughty Dog makes up for this by implementing some devious AI. When you have enemies flanking you constantly, vigilance and movement become just as important as the gun in your hand. The game’s more expansive combat bowls provide a panoply of methods through which to navigate the space. One fight plays out in a harbour full of boats sloshing at anchor, creating a breathless mix of shooting, cacophony-muting plunges beneath the water’s surface to avoid gunfire, and pulling yourself up into boats to engage hostiles.

In its moment to moment gameplay, it's anything but linear. The Order doesn't have any of that, based on what I've played. It has a sluggish character, corridors and gameplay is literally going in and out of cover to pop shots at enemies. It's way more like Gears in that respect, but at least Gears had stuff like rolling, flanking and roadie running.

Perhaps it was just a case of a bad demo and there is more to The Order. Uncharted it is not though.
 
I remember when Naughty Dog wasn't as revered as it is now and this was just a fact everyone agreed upon. It's a 7/10 series TOPS. 5/10 gameplay and 10/10 presentation.

this.

Cinematographic / Art atmosphere and technic has tendency to erase too much light mechanic and level design lately (imo)
That don't make thoses games great overall. But it's not a reason to overhype areas where they don't shine
 
I remember when Naughty Dog wasn't as revered as it is now and this was just a fact everyone agreed upon. It's a 7/10 series TOPS. 5/10 gameplay and 10/10 presentation.

That's an awesomely broad brush you got there. I loved the gameplay, loved the shooting, the verticality of the set pieces, the puzzles. The games are revered because they are among the best last gen had to offer.
 
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What an exaggeration. Ascension is better in almost everything. Ghost of sparta instead, is one of the best gow imho.

I am happy you liked it, that means atleast someone did. Ascenstion is the worst reviewed and least sold (on console dont know the numbers of the psp games) GoW game, so I don't really think its hyperbolic to say its the worst. Personal anecdote: Ascention is the only GoW game I didn't care to complete, after my 3rd crash and several audio bugs I just couldn't take it anymore, kinda glad Todd Papy left SSM tbh.
 
I remember when Naughty Dog wasn't as revered as it is now and this was just a fact everyone agreed upon. It's a 7/10 series TOPS. 5/10 gameplay and 10/10 presentation.

Why is Naughty Dog even being discussed in a thread about The Order: 1886? Oh, and everyone know that Jak and Daxter was a completely horrible IP that bombed /s. Don't pass off your opinion as some kind of mandate. I'm not saying you have to follow the masses when it comes to what is considered good gameplay. I just happen to think you're wrong on this one, very wrong.

Naughty Dog is revered now simply because it has put out two GOTY IPs in one generation.

On topic:

Gameplay for The Order: 1886 looks as good as you would expect from a modern, cover-based TPS, the same as Quantum Break. But they aren't breaking the mold people and they never claimed to be. Considering their performance on the God of War series, story will probably be their primary focus.
 
Like many on here I'd say, I totally disagree with the last part. Uncharted is a great IP. But having played The Order at Gamescom, I can say that The Order is nothing like Uncharted so far.

What makes Uncharted great, gameplay-wise, is that it approaches combat like little sandboxes. Open and vertical combat spaces in which you have lots of options. Climbing, flanking, dropping down from higher structures, running and gunning, sneaking etc. Drake is a very nimble character as well, which gives the player options. Cover is just a small part of it. It's probably the most versatile TPS out there and easily one of the most fun. Edge were spot-on in their UC3 review:



In its moment to moment gameplay, it's anything but linear. The Order doesn't have any of that, based on what I've played. It's has a sluggish character, corridors and gameplay is literally going in and out of cover to pop shots at enemies. It's way more like Gears in that respect, but at least Gears had stuff like rolling, flanking and roadie running.

Perhaps it was just a case of a bad demo and there is more to The Order. Uncharted it is not though.

Seems they've shown nothing but bad demos. I wonder if any of the higher ups are concerned about the feedback so far for this game. Think it's going to be this gen's Heavenly Sword, a game that will be competent and have its fans but will ultimately not live up to the expectations.
 
You can sense reviewers will be eager to rip this game to shreds if the story doesn't reach the lofty heights that the devs seem to be espousing.

I'm more interested in the gameplay though, and I don't see any problem so far. Graphics look sublime, and I like the design of the world.
 
I still think it looks pretty bland, but I really probably shouldn't post to continually rag on something.

I am sure it'll be great fun for those who don't get bored out of their mind by linear third person shooters now. Uncharted will be the exception, because it started it and I am invested in the characters. But even then I really hope Uncharted 4 isn't another linear adventure game.
 
Only in a binary world (not mine)
And what i say is there no correlation between subjective fun and quantified qualities you can use for game construction

So all the fun many gamers and critics have had with the Uncharted franchise has nothing to do with the gameplay being any good?
 
No, no it's not an exggeration. Ascension was awful, terrible pacing, lacklusture boss fights, a limp ending, a pointless story, some terribly designed puzzles, it was turgid.

I've loved every God of War but Ascension made me hope the series just stops.

For me, the bolded part is the only problem with ascension (not that is a little problem eh!), but it's undenaiable that is better of chains of olympus in almost every part, from the better combat system/controls, to the soundtrack (imho), graphics, better set pieces, a multiplayer mode etc. etc. And CoO wasn't that great too story wise... better narrated for sure.
Probably you are just tired of the series... and it's understandable...
 
So all the fun many gamers and critics have had with the Uncharted franchise has nothing to do with the gameplay being any good?

it can be on average on some areas and very good or extraordinary on others translating in a good when you mix everything...this is alsy where subjectivity apears when you mix thoses elements with importance you give to them.

And to put it with a cinematographic analogy.Can we say transformer is good on everything that make a film because lot of people have fun watching it ?
 
So you're saying that Justin Bieber is objectively a great artist?
Justin Biebers albums are not critically acclaimed. Neither is a movie franchise like Transformers. Being popular and bring critically acclaimed are two very different things, the Uncharted franchise happens to be both.

Sniper, RAD has more good games under their belt than you have good posts in total since forever.
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