The Player 1 Podcast Topic

By the way, that show Mik and I were talking about was originally called "Icons." It changed to "Game Makers" at some point.

It looks like most of the episodes (maybe all) are on YouTube.
 
I'm no fan of the Mario Golf DLC situation myself, but I'm having a tough time understanding Mike's point. Wouldn't game mechanics be more fundamental than course/map variety? I know I'd hate having certain game modes and ways to play locked behind DLC than I would courses.
 
Oooh, that guy. Here's another gem from him:

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Coke Zero is regular Coke flavor sweetened with a sweetener blend. Diet Coke is 'new' Coke/Coke II flavor sweetened with only aspartame. Coke Zero wins on both counts.
 
Coke Zero is regular Coke flavor sweetened with a sweetener blend. Diet Coke is 'new' Coke/Coke II flavor sweetened with only aspartame. Coke Zero wins on both counts.

They both have that same awful aspartame flavour. That's all I can taste when I drink either.
 
Goddamn Mike, you stopped the CJ train cold in its tracks on that Mario Golf talk.

Also CJ your hyperbole about the ET doc is pretty wild.
 
I just watched the drama-filled video from Microsoft re: the dig. So ridiculous. They keep throwing around terms like mystery, myth, urban legend, etc. And the press there appear to be eating it up.
 
I just watched the drama-filled video from Microsoft re: the dig. So ridiculous. They keep throwing around terms like mystery, myth, urban legend, etc. And the press there appear to be eating it up.

I just don't understand when it turned into a possible myth, even after the explanation on the show. Everything I've ever read about the history of gaming said it was a done deal, it's not a secret, it's not weird, it's nothing special.

They walked in, asked where a certain plot was, and dug it up. That's so stupid. It's not important, like you all said on the show. It's not significant. It's a waste of goddamn money and time by all parties involved.

EDIT: Here's the official PR statement about this whole shit:
Xbox is creating a new six film documentary series, “Signal to Noise,” (working title) with two-time Academy Award winning producer Simon Chinn (“Searching for Sugar Man” and “Man on Wire”) and Emmy winning producer Jonathan Chinn (FX’s “30 Days” and PBS’s “American High”), through their multi-platform media company, Lightbox. The series will expose little known stories of how modern technology has radically altered the way we interact with our world.

The first installment, “Atari: Game Over” (working title), explores the fabled Atari mystery, dubbed “The Great Video Game Burial of 1983.” As the legend goes, the Atari Corporation, faced with overwhelmingly negative response to the E.T. video game, disposed of millions of unsold game cartridges by burying them in the small town of Alamogordo, New Mexico. Fuel Entertainment took an interest in the legend, and in December 2013, with help from local garbage contractor Joe Lewandowski, acquired the exclusive rights to excavate the Alamogordo landfill. Fuel Entertainment then brought the opportunity to Xbox Entertainment Studios. The team will head to the landfill in question to determine if the story is true, interviewing a cast of characters related to the game and its mystery along the way. “Atari: Game Over” is directed by writer/director Zak Penn (“X-Men 2,” “Avengers,” and “Incident at Loch Ness”). It will air exclusively on Xbox One and Xbox 360 in 2014.
 
I just don't understand when it turned into a possible myth, even after the explanation on the show. Everything I've ever read about the history of gaming said it was a done deal, it's not a secret, it's not weird, it's nothing special.

They walked in, asked where a certain plot was, and dug it up. That's so stupid. It's not important, like you all said on the show. It's not significant. It's a waste of goddamn money and time by all parties involved.

EDIT: Here's the official PR statement about this whole shit:
Xbox is creating a new six film documentary series, “Signal to Noise,” (working title) with two-time Academy Award winning producer Simon Chinn (“Searching for Sugar Man” and “Man on Wire”) and Emmy winning producer Jonathan Chinn (FX’s “30 Days” and PBS’s “American High”), through their multi-platform media company, Lightbox. The series will expose little known stories of how modern technology has radically altered the way we interact with our world.

The first installment, “Atari: Game Over” (working title), explores the fabled Atari mystery, dubbed “The Great Video Game Burial of 1983.” As the legend goes, the Atari Corporation, faced with overwhelmingly negative response to the E.T. video game, disposed of millions of unsold game cartridges by burying them in the small town of Alamogordo, New Mexico. Fuel Entertainment took an interest in the legend, and in December 2013, with help from local garbage contractor Joe Lewandowski, acquired the exclusive rights to excavate the Alamogordo landfill. Fuel Entertainment then brought the opportunity to Xbox Entertainment Studios. The team will head to the landfill in question to determine if the story is true, interviewing a cast of characters related to the game and its mystery along the way. “Atari: Game Over” is directed by writer/director Zak Penn (“X-Men 2,” “Avengers,” and “Incident at Loch Ness”). It will air exclusively on Xbox One and Xbox 360 in 2014.

But at least we have some new Major Nelson gifs....every cloud and all that.
 
Goddamn Mike, you stopped the CJ train cold in its tracks on that Mario Golf talk.

Also CJ your hyperbole about the ET doc is pretty wild.

Wild in what way? That Microsoft turned a shoot for a documentary film into a press event for its own brand (creating photo ops with the mayor of Alamogordo)? Flying journalists out (likely paying for their travel too but no one's said that publicly yet) to cover an event that has little/nothing to do with Xbox other than they funded the production? Creating a "myth, legend, etc." on something that's not a myth and wasn't even done in secret and that the press in attendance ate it up and continue eating it up? It's like Pepsi funding a documentary on the failure of New Coke and using it to promote Pepsi Max. Just feels slimy.

Re: DLC - I would and do find nothing wrong with paying to get more content for a game that I like, even if it's offered on day one of the game's availability. In fact it's probably more advantageous to offer additional DLC while I'm interested/playing the game instead of months after when I will've moved onto something else. I would have been all over Left Behind if it had been offered right away (and was anyway, though I had to re-learn the combat since it'd been awhile). As long as the base game doesn't feel shortchanged in any way and the content feels right for the price, I'm all for it. Looking at the Mario Golf DLC, $15 for nearly double the amount of content sounds good. I dunno what else there is to say - day one DLC and season passes aren't going to go away and if it means more content for your favorite games how is that bad?
 
LOL, dat Hearthstone hate. I don't play card games and hate board games but Hearthstone is pretty addictive. It's a lot of fun, imo.
 
Wild in what way? That Microsoft turned a shoot for a documentary film into a press event for its own brand (creating photo ops with the mayor of Alamogordo)? Flying journalists out (likely paying for their travel too but no one's said that publicly yet) to cover an event that has little/nothing to do with Xbox other than they funded the production? Creating a "myth, legend, etc." on something that's not a myth and wasn't even done in secret and that the press in attendance ate it up and continue eating it up? It's like Pepsi funding a documentary on the failure of New Coke and using it to promote Pepsi Max. Just feels slimy.

Re: DLC - I would and do find nothing wrong with paying to get more content for a game that I like, even if it's offered on day one of the game's availability. In fact it's probably more advantageous to offer additional DLC while I'm interested/playing the game instead of months after when I will've moved onto something else. I would have been all over Left Behind if it had been offered right away (and was anyway, though I had to re-learn the combat since it'd been awhile). As long as the base game doesn't feel shortchanged in any way and the content feels right for the price, I'm all for it. Looking at the Mario Golf DLC, $15 for nearly double the amount of content sounds good. I dunno what else there is to say - day one DLC and season passes aren't going to go away and if it means more content for your favorite games how is that bad?

I've given up on trying to figure out the intentions of game makers - the whole exploit vs give people options on what to buy stuff and more. The only job the game designers have to me is to make it worth it, and if it's worth it for you, that's good - they're doing that part right as far as you're concerned.

I am glad the Mario Golf season pass isn't nebulously described like so many others. Last one I bought blind was Gears 3 and it worked out great, but there's far more shitty stories out of the blind season passes than there are good ones.
 
So hilarious that the same reviews editor who acted like his hands were tied by an invalid embargo on Trials ended up breaking embargo with his Child of Light review.

Gies is his own joke account.
 
I had to stop reading. Gies: "There's a way to switch other party members into a fight in medias res." High school English was nearly 20 years ago for me, but isn't in medias res when a story starts in the middle of the action? I think it's a plot device. Why can't he just state that you can change party members during battle?
 
I had to stop reading. Gies: "There's a way to switch other party members into a fight in medias res." High school English was nearly 20 years ago for me, but isn't in medias res when a story starts in the middle of the action? I think it's a plot device. Why can't he just state that you can change party members during battle?

The use of Latin in reviews often mirrors the precarious Icarus myth.
 
I really did like this week's show.The interplay between Greg and Mike is one of my favorite things.
 
Gone already? Godfather of the games press Mr. Gies does not take dissent well it seems

I'm guessing (giesing?) Robert decided to take it down in part because...well, it's one outlet's opinion, opinions are like a**holes, and a game dev calling out a journalist for a review and especially the reviews section editor is likely not in their best interests. But also, if the "easiest" difficulty is Normal then that's Ubisoft's mistake. As a consumer if I go in and play on Normal and it's so easy that it ceases to be fun and lacks depth, then there you go. EDIT: Or he talked about it with Gies on Twitter and decided to retract the editorial.

BTW I play a lot of games on Easy these days.
 
To be fair jeff cannata has realized his mispronunciation of hearthstone but I agree with the general sentiment I played it for a while and just got bored, wasn't really enjoying it anymore
 
Hearthstone's a fun game but there's not much to talk about it. Mike was spot on about discussions being like a reading of the manual. I always want to know how games make you FEEL and how you react to things the game does - not tell me about how it works. I hate that and it drives me bananas.
 
Hearthstone's a fun game but there's not much to talk about it. Mike was spot on about discussions being like a reading of the manual. I always want to know how games make you FEEL and how you react to things the game does - not tell me about how it works. I hate that and it drives me bananas.

Yup. Card games, board games and MOBAs are boring as fuck to listen to. I didn't mind Mike simply stating he hated it and moved on.
 
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