Fahdis
Member
As a completionist, honestly, this thing needs to become an industry standard as an option. I get where in some games there needs to be death like Souls. Or those that are predicated on doing things as a challenge like Super Meat Boy. But I have finished more games this way due to just correcting the mistake and going forward. I absolutely love it.
Things like difficulty settings on Easy or Story Mode also help.
I mean playing Astrobot as an example, the checkpoints should be auto save states as well. Otherwise you just have to start the level over again if you close the game. I have no idea how Quick Resume works on Xbox but these QOL things really do help. Same thing with Rest mode.
I've finished more older games this year than new ones.
Things like difficulty settings on Easy or Story Mode also help.
I mean playing Astrobot as an example, the checkpoints should be auto save states as well. Otherwise you just have to start the level over again if you close the game. I have no idea how Quick Resume works on Xbox but these QOL things really do help. Same thing with Rest mode.
I've finished more older games this year than new ones.