alabtrosMyster
Member
So are these guys haters? Or do they speak the truth
"Xbox got more controllers than it got games Xbox... "
So are these guys haters? Or do they speak the truth
If it is $199 than it will likely be the best selling Xbox this coming generation. If the $199 price and those specs are real, then Xbox's main goal is to just get as much XBox's out there as possible. Its not likely that the Series X will out sell this budget version. If the budget version is real, their main push in the future will be XCloud. If they can get the consoles into homes and signed up with their services, they can in 5 years sell a new version that may even be weaker but at that point it might just be an XCloud machine.Leaked Microsoft document hints at second next-gen Xbox
Maybe MS is aiming for 199$?
you think xsx is gonna be more expensive then then ps5? lolI think we'll see a $299-$349 Lockhart. A $349-$399 PS5 DE. $399-$449 PS5. $449-$499 Series X. In that scenario, I can't see PS5 not coming out on top.
To me it seems the execs are meddling in the Xbox business, again, just like they did with XBO. Last time it was DRM. This time they want a cheaper Xbox that will be used to push xCloud/GamePass, the thing they really bought those new studios for. I think it's going to backfire myself. And I think a lot of smaller studios will just develop for PS5, since Lockhart will be mandatory to develop on if you go Xbox. Doubt those studios will want to deal with that headache with limited time and resources on their hands.
I just looked and it totally did! Thats amazing!
I watched a video around when X1 BC came out and it said it was just a straight port, maybe did a patch later? Either that or I was just thinking of the 360 backcompat probably.
Why not? If there's a market for it?I find the step down in CPU bizarre.
As you lower the resolution things become more CPU bound as you lean on the GPU less.
The only way this makes sense is if they are also not concerned about framerates for this box.
This thing really doesn't need to and shouldn't exist.
Agreed. This is why Lockhart is important. Textures and effects can easily scale down. What cant be scaled down is physics and level design. That's why games like The Medium can't run on One X but can run on Lockhart.Leaps and bounds better.
One X targeted 4K. Thus its 6TF GCN pushed pixels to that. 4TF Navi is more powerful than a 6TF GCN and this will be targeting 1/4 of the pixels. Ignoring the arch benefits from Navi, think of what would happen on your computer if you targeted 1080p or 720p, you notice how you can significantly increase all the other settings?
For time eternity, graphics are made for the high end and scaled down. Games ship with 4k textures and scale downward. This will not change. Series X won't be using 1080p textures scaled up. It will go the other way.
The major drivers of gameplay design, CPU, SSD and fast ram will be the same. There will be no compromise on gameplay. You will just get worse graphics at lower res. The same thing PCs have done forever.
And to be honest, kinda MS' only chance to shift people already invested into PS' platform, to their own.If it is $199 than it will likely be the best selling Xbox this coming generation. If the $199 price and those specs are real, then Xbox's main goal is to just get as much XBox's out there as possible. Its not likely that the Series X will out sell this budget version. If the budget version is real, their main push in the future will be XCloud. If they can get the consoles into homes and signed up with their services, they can in 5 years sell a new version that may even be weaker but at that point it might just be an XCloud machine.
every OG Xbox game running on back compat runs at 4x the original resolution on base Xbox One/S and at 16x the original resolution on One X.
that's a universal thing for every single og Xbox game that's made compatible
I just looked and it totally did! Thats amazing!
I watched a video around when X1 BC came out and it said it was just a straight port, maybe did a patch later? Either that or I was just thinking of the 360 backcompat probably.
Cool, I hope on XSX they can expand that "auto remaster" tech to increase framerates without problems, but I think thats a lot trickier and will have to be looked at on a case by case basis. I just hope they don't go down the route of... *devil voice* MOTION COMPENSATED FRAME INTERPOLATION...
![]()
I'm hopeful for the "auto-HDR" thing to be good but from what I've seen its not even as good as the better dynamic tonemappers on top-end HDR TVs. Although people seem to love those settings on their TV, almost unversally think it looks better than the SDR without tonemapping, they don't see any of the problems at all so it'll probably be the future, which as a big massive IQ-hoe, makes me sad lol
Reading this thread I think grandmas will be less confused than some people here. They'll see the new games on a low cost next gen console and will grab it for lil Timmy. Meanwhile people on GAF can't understand how scalability works, are confused with the names, still think 6 TF from OneX is more powerful than RDNA 2 4 TF, don't understand why a lower entry price will be appealing to casuals that don't care about 4K... jeez!
Then Timmy gets bullied at school because he got the poor-edition console.Reading this thread I think grandmas will be less confused than some people here. They'll see the new games on a low cost next gen console and will grab it for lil Timmy. Meanwhile people on GAF can't understand how scalability works, are confused with the names, still think 6 TF from OneX is more powerful than RDNA 2 4 TF, don't understand why a lower entry price will be appealing to casuals that don't care about 4K... jeez!
Why not? If there's a market for it?
Yea, I agree. Xbox/PS want to lock you into their ecosystem. Xbox's BC strategy is to keep who they currently have, and bring back who they lost. Budget console is to attract the casuals, the Nintendo Wii buyers. At $199 that can be an impulse buy. I'd imagine IF PS were to introduce a BC strategy, beyond PS4, they likely have the same goals as Xbox. I just wonder what PS' streaming strategy would be, cause trust me they have one or are working MAD crazy on one LOLAnd to be honest, kinda MS' only chance to shift people already invested into PS' platform, to their own.
I'm sure MS will invest $$ this gen to bring gamers over, 'cuse this (XSX/PS5) gen will be the deciding factor before cloud gaming is the norm.
Then its not for you. Its for the people that can't afford a SX that were content with sticking with One S or One X that are content with 1080p for the next couple of years. MS needs to get these people off those old platforms.I see no point in buying something so gimped.
I hope that they can do that auto resolution increase thing for every 360 game
Didn't they have a payment plan for those people?Then its not for you. Its for the people that can't afford a SX that were content with sticking with One S or One X that are content with 1080p for the next couple of years. MS needs to get these people off those old platforms.
if it uses the same RDNA2 architecture it most likely will have RT hardware in every CU.
we know that AMD will release RNDA2 GPUs on the low end PC and Mobile sector that will lack the RT hardware completely, but let's assume that's not the case here.
if it still has RT acceleration that will absolutely be no issue.
if we look at how most games now handle RT effects like reflections, we see that they usually render these at 50% horizontal and vertical resolution (25% overall resolution)
a Lockhart game running at 1080p would basically run RT reflections at 540p, and on Series X where the game would run at 4K, the RT reflections instead would run at 1080p.
we also saw this in the early gameplay and trailer for GranTourismo during the PS5 reveal. there the game also ran at 4k with the reflections running at 50% on each axis.
and that's also how they work in Battlefield 5
so the RT performance needed if you lower the resolution from 4k+1080pRTR to 1080p+540pRTR also goes down by 75%
a 4TF RDNA2 gpu should therefore have no issue having RT effects that are scaled down to fit it's performance level.
No, it's another ballpark entirely. Those 4TF are stronger than than the Series X 6TF's on the merit it has support for a whole new set of hw features the Series X don't. This just shows you can't measure async compute for power. The CPU's are uncomparable.Is this not just a lateral upgrade from the X1X? Seems pointless if so.
Undisputedly better. This thing will have a custom silicon SSD, RDNA2 GPU, and a CPU upgrade that's actually kinda insane.
Also, all this "concern" in the thread about holding nextgen back is going to fizzle away when these fanboys realize Microsoft already said their games are designed with the Series X in mind. Lockhart is going to be the same concept that exists for PC today: when you play RDR2 on a Xbox One X and are awed on how amazing it looks and how much of a technical masterpiece it is, you don't care that it can also run on the base Xbox One. Nobody does. The people that would bring that up are concern trolls and they scatter like the wind when their FUD doesn't come to fruition.
Do you think this console will exist for 5-7 years? I believe they'll fase it out when the XSX pro comes out. And the XSX will be Lockhart.Historically consoles have been responsible for ushering in an industry-wide baseline shift every 5-7 years or so.
With this console it means that for the first time the baseline will not be shifting up, it goes sideways in all aspects with the exception of I/O throughput.
Are you more concerned about sales (if there actually is a market for this thing) or are you more concerned about having gaming experiences that haven't been possible throughout the current generation of consoles?
Really think this is a smart play by MS and will pay dividends in this economy.
Oh right, so on an X1X I'd get 4K@30 on BLACK but for Burnout Revenge it would be 720p@30 (upscaled to whatever your output is set to)? I meant the 360 version of Burnout Revenge, not the original on OG Xbox.
Thats not true at all.All PS5 games are already running at native 4k though. Lol
It is not. X1X CPU is a custom 2013's Jaguar. Which already was bad at the time.Is this not just a lateral upgrade from the X1X? Seems pointless if so.
Do you think this console will exist for 5-7 years? I believe they'll fase it out when the XSX pro comes out. And the XSX will be Lockhart.
It's a two edged sword though... The Series X was underutilized. it could do much more than the tasks it was handed.If its better than the X and only $200, then I'll go with that until Xbox games are next gen exclusive. Only time will tell though. Any chance this gets announced at the Xbox show in July?
I dont see any reference to storage, did I miss that bit? Is there an SSD?
You're late, but I don't feel like editing that post.Thats not true at all.
Logic would suggest it since it has higher specs and more expensive silicon.you think xsx is gonna be more expensive then then ps5? lol
Probably the SSD will be slower than X too.
Not sure, but I believe that all OG Xbox games get One X enhancements where 360 games its not the case. EA access is $1 i think right now too if you have a one X and want to see it for yourself.
Exactly. The worst is that if the majority of people actually go for the true next gen systems and development sets the PS5 as the baseline, those that bought the gimped system will be forced to upgrade very early in the generation.It's throwing everything at the wall to see what sticks. A luxury only trillion dollar monopolist corporations have.
That would then mean they would need to have multiple variations of proprietary SSD's.
No chance.
A 200 dollar price difference would have a far more bigger impact than a 50 dollar difference. I'm of course assuming XSX is 500 and Lockhart is 300I don't see the point, more work for devs. Just do what PS did and release a disc less version for $50 cheaper.
Edit: Misunderstood.Why?