SpinningBirdKick
Banned
The shitty clothes people wear in the games industry is the least of its problems.
Add that she's 19 and at her first launch party, critiquing co-workers for not spending more more time in their 16-hour crunch days contemplating fashion and somehow that self-selection stifles creativity in creative people for not conforming to someone else wanting them to dress up at work.I don't get the first half. She was told it wasn't formal, dressed formal anyways, was upset it wasn't formal? I don't get it.
I don't think it was a 'call to action' or anything of the sort. It was just an observation. The problem wasn't that it was too casual, the problem was that it was "wear what you like", but in fact if you do, you stand out. So this person ended up perpetuating this culture that wasn't hers. All while the games industry is talking about incluiveness.
It was after time & support that she felt comfotable enough to be herself and not just settle into the 'sameness', and in doing so she thinks that it frees her to be more creative and open.
This makes sense. It's not a 'feminist' argument at it's core, it's just that conforming to the status quo isn't going to bring diveristy of culure (not gender specifically) into the industry.
If the writer was a guy who loved vintage 3 piece suits, but was feeling pressured to dress dowm to fit in I think you will see the parallels with the article.
So game journalism isn't part of the industry now? Your opinion on game journalism as a whole doesn't change a thing.
So game journalism isn't part of the industry now? Your opinion on game journalism as a whole doesn't change a thing.
We shouldn't be dismissing this a "a personal issue" but making sure the gaming industry's culture isn't making it an unwelcome place for the next Kim Swift or Amy Henning.
No they are journalists. their job is to investigate and report. Not to mingle and become emotionally invested in the subjects of said journalism.
edit: so on topic= if I'm a journalist i wouldn't care what a clique of people think. And this lovely lady shouldn't have given a shit either. I'm not there to become part of them. I am not them.
She's a unique snowflake.humans are rule following and conformist by nature, don't know why it would be different in supposedly creative industries.
Journalism is its own industry. I wouldn't say sports journalists are part of the sports industry. They report on the sports industry.So game journalism isn't part of the industry now? Your opinion on game journalism as a whole doesn't change a thing.
I don't even know if it's always "like to dress alike." I own a bunch of plaid shirts and jeans that I wear. It's just what I like to wear. It's also what's in the stores, so it's one of the first options for me to see when I'm there. People just get drawn in by what is the trend of the day. Me suddenly wearing something different and "unique" wouldn't mean I'm suddenly adding "diversity" to my job.People at work like to dress alike. There is nothing inherently wrong with it, many people just want to fit in with their peers. The only way this could be changed would be to set a mandatory dress code (which almost everyone I know universally hates).
She's a unique snowflake.
I don't even know if it's always "like to dress alike." I own a bunch of plaid shirts and jeans that I wear. It's just what I like to wear. It's also what's in the stores, so it's one of the first options for me to see when I'm there. People just get drawn in by what is the trend of the day. Me suddenly wearing something different and "unique" wouldn't mean I'm suddenly adding "diversity" to my job.
I don't get the first half. She was told it wasn't formal, dressed formal anyways, was upset it wasn't formal? I don't get it.
I guess by your response here that your objection to the word idiot is a genuine one, and you wouldn't just be using it to imply someone's using ablist language to try and run them out of the discussion because they don't agree with you. That would be kinda shitty, huh?Which is the name for a mentally handicapped person. Do you even recognize the fact that you're interacting with real people here? No one attacked or provoked you. Calm down a bit.
It's not necessarily about whether a character is dressed or portrayed sexually, but the context of it and the reasoning for doing so.Let me understand this:
Bayonetta trying to be sexy is a problem because obviously that means we see women as objects and that's sexist; and a young woman "can't" dress sexy in her workplace means everyone is sexist there?
Really not seeing why a gender issue being brought up because a guy wanting to look a bit smarter would have the same issues.
So game journalism isn't part of the industry now? Your opinion on game journalism as a whole doesn't change a thing.
I don't think it was a 'call to action' or anything of the sort. It was just an observation. The problem wasn't that it was too casual, the problem was that it was "wear what you like", but in fact if you do, you stand out.
Exactly. They dont have a dress code, she's like, wtf you guys are all dressing alike... Its almost like... like you dont have a dress code. I guess you guys are implicitly forcing me to dress like a you because, if I dont, I'll stand out too much.
I have an analogy for this I think...
The same thing happens in school when you have a class with no seating assignments. And you happen to sit next to someone who is just... bad. Maybe they annoy you, maybe they smell, maybe they snore. But for whatever reason they make you uncomfortable.
You could move (you have that option), but no one else moves, everyone else just sits in the same seat even though its not assigned. They are just comfortable there. If you move to an empty seat, you will stand out for moving. You are uncomfortable with standing out, so there is a problem with the class. Everyone should switch it up, be more diverse, show more creativity with their seating choices, so you don't feel awkward when you are the only one who moves.
It's pretty righteous to stand up to a boys club, but when you're faced off against a bunch of slovenly geeks it's also kind of sad. I feel like this premise would make for a good episode of Silicon Valley.
Yeah but, I'm gonna say... so fucking what? It didn't seem it had any sort of negative consequence apart from her feeling like she stood out, so what's the issue exactly?
And what's the alternative then, that people make sure that there's an equal split between all sorts of clothes types or something?
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Gender is being brought up because they're very specifically clickbaiting identity politics in the headline -- "Driven by a lack of diversity".
The implication seems to be that if the games industry had more women, then not everyone would dress so sloppy. Which seems like kind of a sexist assumption to start with, but whatever.
The white guy in checked shirt, jeans and trainers. Possibly with a beard. It’s the joke we often make about the industry, but there is plenty of truth in the stereotype.
Creativity begins with how we feel and how we see and present ourselves as people. This industry isn’t just dressing identically, it draws its inspiration from the same music, movies and books. This homogeneity leads to staid ideas.
I didn't really notice this section fully when I first read it...and uh wow. I couldn't disagree more. Many industries and companies have full-blown mandatory dress codes and still manage to be creative. On top of that creativity does not begin with "how we see and present ourselves." There are plenty of creative people who simply have no interest in how they dress. Creative dressing could be a sign of inner creativity but dressing by standards or with minimal effort are not an indicator of a lack of creativity. I know my own dad works in web design and literally wears the exact same outfit every day. A black or white short sleeve Oxford shirt with black pants and black shoes. He's still one of the most creative web designers I know. If you want creativity to be defined (at least in part) by how you dress, you can look at someone who makes it a part of their life to center their work around eclectic dressing (a la Lady Gaga). For everyone else, clothing probably has next to nothing to do with creativity. As for the workplace, even without a real dress code, it's just a reality that group norms develop even within seemingly 'free' environments. I mean, this extrapolates to society on a broad scale, not just the games industry.Creativity begins with how we feel and how we see and present ourselves as people. This industry isn’t just dressing identically, it draws its inspiration from the same music, movies and books. This homogeneity leads to staid ideas.
I didn't really notice this section fully when I first read it...and uh wow. I couldn't disagree more. Many industries and companies have full-blown mandatory dress codes and still manage to be creative. On top of that creativity does not begin with "how we see and present ourselves." There are plenty of creative people who simply have no interest in how they dress. Creative dressing could be a sign of inner creativity but dressing by standards or with minimal effort are not an indicator of a lack of creativity. If you want creativity to be defined (at least in part) by how you dress, you can look at someone who makes it a part of their life to center their work around eclectic dressing (a la Lady Gaga). For everyone else, clothing has next to nothing to do with creativity. As for the workplace, even without a real dress code, it's just a reality that group norms develop even within seemingly 'free' environments. I mean, this extrapolates to society on a broad scale, not just the games industry.
Now, for the drawing inspiration from "the same music, movies and books," part? Yes, you could absolutely make that argument. In fact, you'd have a fairly interesting thing to research there. But clothes? The stereotypical clothes that game devs wear are just the clothes that most people wear.
Your link isn't working.I guess by your response here that your objection to the word idiot is a genuine one, and you wouldn't just be using it to imply someone's using ablist language to try and run them out of the discussion because they don't agree with you. That would be kinda shitty, huh?
Oh. I guess it's only ok for you to call other people, in your words, another "name for a mentaly handicapped person." My bad.
Trust me, I know. I live in Missouri. Flannel is freaking everywhere. I'm wearing it right now actually. It's kind of just what we wear around here."Flannel" has been the traditional dress code of the midwest for both both men and women. Go to Colorado or Oklahoma and just...look around for a bit. It "Breathes well".
You get ostracized by a lot of tech circles for dressing up, which can have an impact on career growth/opportunities. That's my own complaint about it.
Oh god am I a game dev?
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Oh god am I a game dev?
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Exactly my first thought. Sounds like the uniform for almost everybody in SF's SOMA too.Shite plaid shirts and jeans are the outfit for any less casual offices in most professions. Seems more like a disinterest in fashion and trends in general.
Oh god am I a game dev?
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The outfits she's describing the guys wearing just sounds what you'd see walking down a high street not specifically in the gaming industry. I don't see her point.