Please tell me you aren't serious? In GTA you very regularly have to drive through traffic. Can you drive? If so, next time you're in traffic trying driving and using your accelerator and brake either 100% on or all the off. I look forward to the results.
What's a bit vague? I've just explained my issue with it and compared it to something better specifically...
There's one in the pipeline but I doubt there'll be many, given the lack of analogue triggers.
This topic is proclaiming it as the best controller ever, not the best controller for the current library.
I hope with the 720 the only change is improving the Dpad
Mech game on WiiU with the gamepad display showing cockpit view with manipulable switches and levers and monitors and shit.
The Kinect one failed so do it, Capcom.
How is the color-calibration on your screens? Mine is rather yellow. It gives a bit of mellow picture, but white certainly isn't white as much as it is a pale yellow.
I honestly didn't think you were joking. I've read some crazy shit when it comes to Ninty hardware. I blame your Dorfdadesque avatar!
Anyone?
That was 22 years ago. The standard configuration has changed.
No it hasn't.
On consoles it has.
360 has one configuration, as does the PS3 and the WiiU also has something different. There is no standard. Or are you going to bring the Onlive controller into this?
it is very comfortable, but I find my fingers naturally rest with my index fingers on the ZL/ZR buttons. If I need to reach the L/R shoulder buttons I need to twist my hands up a little and it isn't very comfortable.
Also I find that if I rest my fingers on the analog sticks, I can't easily reach the ABXY buttons, it takes a more significant movement than on PS3/360 where its a simple left/right motion. Shouldn't be too much of an issue in games hopefully, usually the action buttons OR the stick are the primary inputs, not both at once.
Lastly, when playing NSBMU with the analog pad, I found myself crouching a lot. Partly thats because NSMBU crouches when you're barely off horizontal, but it also means that I was slightly pulling the left stick down slightly when trying to move straight left/right. Perhaps a result of it being so high up? Not a big deal on NSMBU (just use the dpad), but hopefully it won't be annoying in future games.
overall though it is comfortable. I hope any touch controls are limited to the left/right edges of the screen, as I can't naturally reach the middle without removing one hand from the gamepad which is uncomfortable (I have the same issue with Vita)
If anything is standard that would be DS, that may be the sole setup that is seen on more than 1 platform
360 has one configuration, as does the PS3 and the WiiU also has something different. There is no standard. Or are you going to bring the Onlive controller into this?
He's saying consoles in order to exclude the DS since it would hinder his argument.
Three consoles have explicitly used the ABYX configuration (Dreamcast, Xbox, Xbox 360). No console since SNES has used the BAXY one. Genesis, N64, and Gamecube had unique schemes, but all had A as the primary face button and the bottom-most face button on the controller. For someone like me who hasn't played a handheld since Game Boy, the Wii U scheme is totally foreign. And for them to have the A button on the right but still use it as the 'Confirm' button in menus is even stranger to me.
Three consoles have explicitly used the ABYX configuration (Dreamcast, Xbox, Xbox 360). No console since SNES has used the BAXY one. Genesis, N64, and Gamecube had unique schemes, but all had A as the primary face button and the bottom-most face button on the controller. For someone like me who hasn't played a handheld since Game Boy, the Wii U scheme is totally foreign.
Actually, the Gamecube had the same confirm/ cancel layout. A is confirm, B is back, B is below and to the left. And I guess you've forgotten the Wii Classic Controller, GBA, DS, DSi and 3DS or something, which all use the same layout and naming scheme.Three consoles have explicitly used the ABYX configuration (Dreamcast, Xbox, Xbox 360). No console since SNES has used the BAXY one. Genesis, N64, and Gamecube had unique schemes, but all had A as the primary face button and the bottom-most face button on the controller. For someone like me who hasn't played a handheld since Game Boy, the Wii U scheme is totally foreign. And for them to have the A button on the right but still use it as the 'Confirm' button in menus is even stranger to me.
... and the Wii Classic Controller...Three consoles have explicitly used the ABYX configuration (Dreamcast, Xbox, Xbox 360). No console since SNES has used the BAXY one.
What self respecting gamer can't adapt to a "new" interface within 5 minutes?
Check any iOS thread.
That is something I forgot to mention in my first post here. While playing the FIFA 13 demo, I actually used middle and index fingers at the same time, something that's just impossible to do on other controllers. The increased size and the backridge makes it a surprisingly natural position for your fingers.I'm super impressed by it. One thing I've noticed from playing Zombi U is that this is the first controller where I'm happy to use four fingers for the shoulder buttons, as opposed to the other controllers where I use my two index fingers and switch them back and forth for the triggers and bumpers. Seemed weird at first but now it's becoming natural cos of the bigger gap on the gamepad between the triggers and bumpers.
Also was surprised how well the d-pad works with NSMBU. Thought it felt a little lacking after using the Vita d-pad recently, but it's actually very good once you spend a bit of time playing something.
... and the Wii Classic Controller...
... and the DS and DSi
... and the 3DS
... and the Wii U
... and the Game Cube partially uses it, with the B A layout (also seen on the NES, Game Boy, Game Boy Color, Game Boy Advance, and Virtual Boy.)
More game systems have used BA than have used AB.
This is true even if you remove handhelds from the equation.
Really, all you can argue is that Microsoft uses AB, XY... but it's hard to argue that's the standard when the MS-only devices are a drop in the bucket compared to the alternatives.
O (right) to confirm and X (bottom) to cancel is the Japanese Sony standard and it's always been weird to me.We can argue about the different control schemes all day, but the crux of my complaint is that western console gamers have been conditioned to expect where to find the primary action button. Moving it from the bottom position in the diamond layout to the right position goes against years of that conditioning. It is a difficult transition for me to make, made even more difficult by the fact that I play a lot of 360/PS3 games.
O (right) to confirm and X (bottom) to cancel is the Japanese Sony standard and it's always been weird to me.
We can argue about the different control schemes all day, but the crux of my complaint is that western console gamers have been conditioned to expect where to find the primary action button. Moving it from the bottom position in the diamond layout to the right position goes against years of that conditioning. It is a difficult transition for me to make, made even more difficult by the fact that I play a lot of 360/PS3 games.
O (right) to confirm and X (bottom) to cancel is the Japanese Sony standard and it's always been weird to me.
I have a question and here is as good a place to ask as any.
I just discovered how neat YouTube looks on Wii U. But is there a way to prepare new videos to play while playing a video? Without the menu getting on the tv? I mean, the GamePad seems perfect for this, me searching new videos while the rest can watch videos on tv.
The crux of your argument is it's not 360. Despite decades of Nintendo using the labeling on hundreds of millions of devices since the cross face button concept was invented in the early 90s by Nintendo you seem to think there's any reason for them to change.
... and the Wii Classic Controller...
... and the DS and DSi
... and the 3DS
... and the Wii U
... and the Game Cube partially uses it, with the B A layout (also seen on the NES, Game Boy, Game Boy Color, Game Boy Advance, and Virtual Boy.)
More game systems have used BA than have used AB.
This is true even if you remove handhelds from the equation.
Really, all you can argue is that Microsoft uses AB, XY... but it's hard to argue that's the standard when the MS-only devices are a drop in the bucket compared to the alternatives.
Well that depends if the interface is any good.What self respecting gamer can't adapt to a "new" interface within 5 minutes?
If you're used to treating the right face button as the primary one, that's fine. But I'm not, and nor are any other western console gamers who haven't been in a coma since 1995.
If you're used to treating the right face button as the primary one, that's fine. But I'm not, and nor are any other western console gamers who haven't been in a coma since 1995.
If you're used to treating the right face button as the primary one, that's fine. But I'm not, and nor are any other western console gamers who haven't been in a coma since 1995.
You could always use the internet browser for this. You can stream videos in 1080p from there too, you don't have to necessarily use the app, although it is pretty convenient and streams in 1080p by default.
Ah so its only possible with the browser and not with the official app, am I correct?
West = USA?
And who died and made you the voice of western console gamers?
Come on, cool down a bit, who really cares about what button layout is the "right" one?
It's a matter of preference. If you prefer the 360 layout, that's okay. That doesn't make the Nintendo layout wrong in any way.
Mountains and mole hills and all that.
Despite the number of western gamers in this thread?
By "west" I mean USA and Europe.
Who are used to the Wii U scheme because they own DSs and 3DSs? I'm talking about console gamers. I guess I should emphasize again that I'm speaking of console only gamers.
You better provide evidence that you're not only talking about people who never touched a system designed by someone in Tokyo then.
Huh?
Your point unless I'm mistaken is that the 360 layout is the best known among gamers, am I right?
You seem very eager to turn this into a console war thing.