The Wii U Speculation Thread V: The Final Frontier

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I'm hoping for something along the lines of Freedom Fighters with a great story and awesome online multiplayer.

If thier targeting the "dudebro" crowd, then I'd imagine it would have to be online. I'm thinking it's an action/adventure game that's done like a dark, modern, more real Zelda, with the online portion being a co-op mode, and some sort of arena mode. So essentially Zelda game-play, but done in a Fallout type of skin.
 
Never played Timesplitters
You monster.
IGN put up its second poll about what gamers want out of the next-generation. Overall, the results for the Wii U were poor. Click the link for to see the rest of the coverage.

- 63% are very or somewhat interested in PS4
- 60% are very or somewhat interested in Xbox 3
- 40% are very or somewhat interested in Wii U
- 30% are very or somewhat interested in a console from Valve
- 18% are very or somewhat interested in a console from Apple
- 10% are very are somewhat interested in generic unified Cloud-based system


I found this question one interesting: Would you pay $300-400 for Next-Gen consoles?

- 33% for Xbox 3
- 35% for PS4
- 13% for Wii U
- 12% for Valve console
-8% for Apple console

Only 11% (Xbox 720) and 14% (PS4) say they will pay more than $400.
23% say they’ll pay $250-$300 for Wii U against 13% who’ll pay $300-$400 and 3% who’ll pay more than $400.

http://www.ign.com/articles/2012/05/17/gamers-reveal-next-gen-console-desires
*Gamers that frequent IGN and bothered to take the poll.
After seeing the pictures of UE4, I must say that this not running on Wii U would be more shocking than actually running on it - even if this means they have to turn down some shaders and shit.
Reactions like this are exactly what Nintendo is banking on (assuming you're not that impressed by the pictures).
 
Never played Timesplitters

You and the rest of the world.

TimeSplitters is a parodic first person shooter made, I understand, by many of the key people who helmed GoldenEye and Perfect Dark. It has a lot of the features that you'd find in older examples of this type of game (health packs instead of sitting behind a rock to heal, relatively unlimited weapons in your pack instead of being limited to two, a varied selection of weapons instead of real-world guns from the past century, et al), having been made before COD became a genre king.

It is much loved because the multiplayer is really spot-on, and it's really easy to make up your own maps with lots of interesting features, like slides, death trap rooms, and such. Also, there's a gun that steals the health of your opponent and gives it to you.

The third entry had a fun single player mode with a great sense of humour
also boobs
and clever storyline use of time travel mechanics (you co-op play with yourself — and then you do it again as the other you!), though it was a little depressingly linear in terms of actual play.


tl;dr: Damnit, Crytek, save us… save us all!
 
You monster.

*Gamers that frequent IGN and bothered to take the poll.

Reactions like this are exactly what Nintendo is banking on (assuming you're not that impressed by the pictures).

IGN is way too pretentious for its own good.

So what if they have a large gaming community...their "polls" don't even begin to reflect the extent of the video game market.
 
I'm surely late with this...
but...
that's the biggest selling point of the engine. Full dynamic lighting. The ability to make a game, throw in light sources, and not have to worry about the long and treacherous road that is called "light baking."
And yes that in itself in an improvement. Just doesn't lend itself to screens.
It has 512MB main and 128MB VRAM, 640MB total. No idea what's reserved for the OS (128MB?). 256MB seems very high, anyone have a source for that?
I was just going by supposed specs a while ago. I actually have no idea if they were changed since then.
 
If that Unreal 4 screen is legit?

Stop freaking BurntPork. WiiU will be able to run UE4 maybe without the fancy lighting techniques. Other than that? Huge jump it is not.
I missed this.

Wii U is probably capable of most, if not all of the engine's effects. They'll just all have to be severely dialed down. It probably won't be able to render those particle effects nearly as well either.

At any rate, the bar has been raised. This will affect Wii U's E3 hype and attention. Honesty, part of me thinks Epic is hoping for Wii U to flop, leaving only high-end consoles on the market.
 
Reactions like this are exactly what Nintendo is banking on (assuming you're not that impressed by the pictures).

Well, it doesn't look bad and will probably become better over the years like UE3 (Gears Of War -> Gears Of War 3); but I don't see it as the next big jump. That Wired article is fucking terrible, btw. But that's the price that you pay for clicks, right?
 
Gears of Time Duty?

Gears of Adventure Duty

What I'm somehow getting out of this is that there will be an Adventure Time game for Wii U.



Let it go guys. Timesplitters is dead.

Then I will play Future Perfect with my friends until time itself ends.

…then I will wait for it to cycle around and then wait until a decade and change ago and somehow make the original trilogy a massive success so I can play the fourth game. Rory's got nothing on my loyalty.
 
Honestly, I wonder about IGN's reader base. I wonder if Nintendo fans left after Matt and Bozon did, or when IGN started following the popular trend of Nintendo doomsaying.

Not a coincidence that fan-run Nintendo news sites have jumped in popularity over this past generation.

I never took IGN seriously after the way they treated the 3DS, compared to the way they treat the Vita. I still have their "The Vita is set to succeed" article bookmarked whenever I want a laugh.
 
I'm a Nintendo fan, therefor i ignore IGN.

Like every Nintendo fan should. Their Nintend stuff reads like Pachter is secretly running the Nintendo IGN department!
 
I don't know that I necessarily agree. What happens when the launch period "core" games turn out to, you know, sell?

If AC3, Aliens CM and Black Ops 2 sell, what then? Developers continue to leave money on the table?

I have no reason to believe it won't happen at this point.

If Nintendo pulls out hardware that's "good enough" and amass significant enough install base advantage before the competiton launches it won't matter what Sony and MS put out. They'll get PS2ed regardless.

Doesn't hurt that I see the touchscreen on the controller as a potential second coming of the analog thumb stick.

And all I am saying is that it is possible the same thing could be said about the Wii U and 720/PS4 next generation.


Well that would be a best case scenario, but I think the hardcore-gamers' and western developers' negative stigmatisms towards Nintendo in general would more likely cause a Dreamcast-like scenario IMO. Thankfully Nintendo has the franchises and control over the Pre-teen-demographic to survive without major third party support. Titles like RE6, Crysis 3, and Tomb Raider have already been confirmed not to be coming for the Wii-U. Some developers may completely skip the Wii-U (considering the other next-gen machines are slated for next year), and honestly I have no reason to believe they won't until I see evidence of real third party support at E3.
 


Shortly, you will see someone playing this in their hands, only it will look even better. What's great is that the voice recognition software will allow you to tell Navi to shut up, and she will suspend all tutorials and hints from that point. You WILL be hyped, even if I have to lend you some of mine
LLShC.gif

Anybody know where this photo was taken? It looks very much like it could be from an an insider who was fortunate enough to take a UPad home with them for a day and then decided to snap a photo with their IPhone. Or is it from last year's E3 sizzle reel? I'm doubtful because you can even see a reflection of the photo taker's head in the pic.
 
I'm a Nintendo fan, therefor i ignore IGN.

Like every Nintendo fan should. Their Nintend stuff reads like Pachter is secretly running the Nintendo IGN department!

I never took IGN seriously after the way they treated the 3DS, compared to the way they treat the Vita. I still have their "The Vita is set to succeed" article bookmarked whenever I want a laugh.

See? The funny thing is, several years ago, I would've felt alone in my assessment. My hunch has long been that more people see it and are voting with their mouseclicks, and comments like this only reinforce that impression.
 
I'm a Nintendo fan, therefor i ignore IGN.

Like every Nintendo fan should. Their Nintend stuff reads like Pachter is secretly running the Nintendo IGN department!

Stopped going there a couple of years ago. When Mario Galaxy 2 or something got a 10 I somehow stumbled across their review and I read the comments...
shit was worse than goddamn youtube comments, lol.

I always feel bad when I come across one of their videos and support them by instantly getting some 30 second advert at first.
 
Isn't 62,000 still quit a large amount to consider?
Sample size doesn't matter if the participants aren't properly varied. It's like asking people who watch Fox News who they'll vote for in the upcoming elections, you can ask as many as you want but it's not a survey representative of anything other than for people who watch Fox News.
 
See? The funny thing is, several years ago, I would've felt alone in my assessment. My hunch has long been that more people see it and are voting with their mouseclicks, and comments like this only reinforce that impression.

The thing is that most fans grew up with Nintendo and are adults now. So we just don't give anything that screams incompetence like IGN our attention.

I don't have to go to IGN and bitch in their comments sections/boards about it. I rather spent my time actually playing!
 
Anybody know where this photo was taken? It looks very much like it could be from an an insider who was fortunate enough to take a UPad home with them for a day and then decided to snap a photo with their IPhone. Or is it from last year's E3 sizzle reel? I'm doubtful because you can even see a reflection of the photo taker's head in the pic.
You can?

Although I'll admit it's kind of hard to believe there'd be a wooden table with a bowl full of lemons at an E3 booth, so it might be some kind of promo shot.
 
Realistically, what price Xbox 720 and PS4 would cost if they were to have a major graphical upgrade ? Cause $300-400 doesn't sound likely to me.
 
Well, it doesn't look bad and will probably become better over the years like UE3 (Gears Of War -> Gears Of War 3); but I don't see it as the next big jump. That Wired article is fucking terrible, btw. But that's the price that you pay for clicks, right?
What article? Why can't I find it in this thread?
 
If thier targeting the "dudebro" crowd, then I'd imagine it would have to be online. I'm thinking it's an action/adventure game that's done like a dark, modern, more real Zelda, with the online portion being a co-op mode, and some sort of arena mode. So essentially Zelda game-play, but done in a Fallout type of skin.

I can live with this. Zelda and Fallout are two of my favorite franchises.
 
Sample size doesn't matter if the participants aren't properly varied. It's like asking people who watch Fox News who they'll vote for in the upcoming elections, you can ask as many as you want but it's not a survey representative of anything other than for people who watch Fox News.

Good point, but I think ign is more varied than you think. Video games are big, and it's the biggest video game related site. It's more than just "hardcore gamers."

Realistically, what price Xbox 720 and PS4 would cost if they were to have a major graphical upgrade ? Cause $300-400 doesn't sound likely to me.

I'd guess 400$-450$.
 
I believe people in general dislike IGN.

Aside of whatever Nintendo coverage they provide.

I feel like IGN.. embraced the level of their audience/forums without... trying to stay above it. Outside of their core content, previews and reviews, most of their original content seems to be stuff to drive the console war/fanboyism that runs rampant. Instead of trying to take neutral stances on issues and presenting it in a well-written and informed piece.
 
Maybe we will see this as slightly remastered downloadable Gamecube classic in the NiN shop?

All I want is them to release the same game with a much higher memory limit to the MapMaker and easier means of copying over map files. There are other things I'd like*, but this would warrant a re-purchase for me.


* scripted actions were available in local multiplayer but limited to non-deathmatch scenarios, for example.
 
I agree with this. I really liked that Sony tried to make the Vita more than just "PSP with more oomph". There are a bunch of extras in the system that allow for developers to really explore different game play possibilities, like the extra stick, the capacitive screen and the back touchpad. The 3DS's functional* additions were basically the camera (also in the Vita) and an analog directional (also in the Vita), which seems rather lacking overall.

* I'm pretty giddy about 3D, but I'm talking about features that can be used to expand what you can do in games, and the visual elements added by depth aren't going to be utilized for this sort of thing very much.

edit: oh, crap, I forgot about the motion stuff in the 3DS! That's pretty big, I will admit, though "also in the Vita" still applies. ;)
Are you forgetting StreetPass/SpotPass?
 
Realistically, what price Xbox 720 and PS4 would cost if they were to have a major graphical upgrade ? Cause $300-400 doesn't sound likely to me.
I'm thinking $400-$500. And I foresee lots of core fans being adamant in their willingness to pay such a price, claiming that the bigger bump in graphics makes it worthwhile.. but it would definitely put a crimp in sales.
 
Well that would be a best case scenario, but I think the hardcore-gamers' and western developers' negative stigmatisms towards Nintendo in general would more likely cause a Dreamcast-like scenario IMO. Thankfully Nintendo has the franchises and control over the Pre-teen-demographic to survive without major third party support. Titles like RE6, Crysis 3, and Tomb Raider have already been confirmed not to be coming for the Wii-U. Some developers may completely skip the Wii-U (considering the other next-gen machines are slated for next year), and honestly I have no reason to believe they won't until I see evidence of real third party support at E3.
RE6 at least is probably going to come as a late port, hence the "at this time" response.
 
ign serves it's purpose for me. They usually have some exclusive gameplay videos, and sometimes breaking news, but I don't care about any of their previews or reviews, besides looking at the score, just to see how it compares to other ones. I don't think I ever read a review if the game is getting 8's-10's, as I already know I'm going to play it by that point, and usually review have spoilers.

Something like Brink, where it looked great and shit the bed at the last minute, I'll read through the review to see what happened.
 
Aside of whatever Nintendo coverage they provide.

I feel like IGN.. embraced the level of their audience/forums without... trying to stay above it. Outside of their core content, previews and reviews, most of their original content seems to be stuff to drive the console war/fanboyism that runs rampant. Instead of trying to take neutral stances on issues and presenting it in a well-written and informed piece.
Same here. But to be honest, the only gaming coverage that I like to read is EDGE these days.
 
Are you forgetting StreetPass/SpotPass?

Yes. Yes, I am.

If this keeps up, I'm going to have to concede that 3DS added more than I thought. Still… Vita sort of had it, assuming Near and Party are somewhat equivalent. But I don't know enough about the details to say. And this is sort of getting topical again, as Wii U is supposed to be StreetPass compatible, which opens up the possibility that Sony could somehow similarly add Near to their next Console.
 
That's besides the point. The point is, you can't just scale down the lighting. That would mean devs would have to either remove lots of light sources, or, by hand go in and script/bake the lighting into sequences.
I have a feeling if the WiiU is the market leader (that sells software) they'll do just that. Do as close of approximations as they can. The vast majority of the props in that UE4 scene should be well within reach. The lighting likely not.

I wasn't acting like it would be easy, but I was arguing it's doable.
 
Well the Wii U SDK isn't a game engine, so it's not exactly comparable, but my assumptions on whatever fixed function hardware Nintendo has on the GPU are that it exists for that purpose: to make it quicker and easier to implement good lighting in games.
The SDK isn't an engine, but it comes with an engine: It's called NintendoWare. Supposedly the preferred way to develop on Nintendo platforms, as it's easy to use, highly optimized for the hardware and supports every single proprietary feature. Completely unsuited for cross platform development of course, as it doesn't run on anything not made by Nintendo. This is the engine Nintendo's E3 demos were running on I guess.
 
Mind, if it was just a notch above DS processing wise, they would have been able to price it more competitively.




I agree with this. I really liked that Sony tried to make the Vita more than just "PSP with more oomph". There are a bunch of extras in the system that allow for developers to really explore different game play possibilities, like the extra stick, the capacitive screen and the back touchpad. The 3DS's functional* additions were basically the camera (also in the Vita) and an analog directional (also in the Vita), which seems rather lacking overall.



* I'm pretty giddy about 3D, but I'm talking about features that can be used to expand what you can do in games, and the visual elements added by depth aren't going to be utilized for this sort of thing very much.


edit: oh, crap, I forgot about the motion stuff in the 3DS! That's pretty big, I will admit, though "also in the Vita" still applies. ;)

IMO the addition of the camera and the 3D screen combined open up the possibility of plenty of augmented reality games that just wouldn't be anywhere near as effective on Vita. Nintendo have provided an array of features, its up to devs to use them.
 
I'm curious to see how the consoles differentiate themselves next gen. The Wii U is going to have the tablet, but what about the Nextbox and PS4? They'll hopefully both have Blu-Ray, so that's out, the 3rd party exclusive is all but extinct this generation and if Sony's next console is a lot more "safe" in terms of hardware then that will continue, and they both have online features.

I'm guessing next generation comes down to marketing and advertising more than anything, and I'm guessing the Wii U also has the bonus of being out early, so it can establish an install base. Price will likely be a major factor as well, and I'm guessing Sony won't shoot themselves in the foot with that problem this generation. It'll be interesting to see, to say the least.
 
RE6 at least is probably going to come as a late port, hence the "at this time" response.

I completely agree. Hopefully, it will still be out by 2013. Come to think of it, even Wii's RE 4 port took around 6-7 months to come out after the console's launch.
 
RE6 at least is probably going to come as a late port, hence the "at this time" response.

Well I'm personally done assuming anything. But even if it is, a late port for a franchise that has been proven before to sell well on Nintendo consoles is not a good sign IMO.
 
Wait, people thought RE 6 wouldn't eventually find it's way to the Wii U? Of course it's coming to the Wii U at some time, it would be dumb for it not to. I'm expecting a Wii U exclusive RE to be announced at E3 as well, but I don't know what to expect for the kind of gameplay it will have.
 
A new round of rumors. I'm linking the source, but the quick summary is a banned site's breakdown:

SOURCE:
http://www.nintendoenthusiast.com/whispers-of-the-wii-around-the-industry-pre-e3-2012-edition/


- Wii U models at E3 2011 and CES 2011 didn't house optical drives
- games were put onto SD cards
- E3 2012 will see Wii U games off of SD cards and USB thumb drives
- Wii U size may have changed slightly, but in what direction we do not know
- redesigned Zapper and Classic Controller are being prepared
- Nintendo-branded HDMI cable is also being prepared
- Retro's project will be shown at E3 2012 and is 'massive'
- Wii U camera may have been upgraded to .7MP
- voice chat is up and running
- lots of Wii U/3DS software at Nintendo's E3 2012 booth
- if there are any other last-minute mods to the Wii U, EA and Ubisoft are the only 3rd parties to know

EDIT: It seems at least one of these points is sourced from Ideaman. GAF>Internet>GAF, I suppose.
 
I'm curious to see how the consoles differentiate themselves next gen. The Wii U is going to have the tablet, but what about the Nextbox and PS4? They'll hopefully both have Blu-Ray, so that's out, the 3rd party exclusive is all but extinct this generation and if Sony's next console is a lot more "safe" in terms of hardware then that will continue, and they both have online features.

I'm guessing next generation comes down to marketing and advertising more than anything, and I'm guessing the Wii U also has the bonus of being out early, so it can establish an install base. Price will likely be a major factor as well, and I'm guessing Sony won't shoot themselves in the foot with that problem this generation. It'll be interesting to see, to say the least.
The controllers, first-party exclusives, and features (both non-gaming-centric and gaming-centric) will be the primary means of differentiation. I think Nintendo realizes that they need one heckuva hook, and the pad is going to be their big gambit.

Waiting to see them show it off is getting harder. Is it me, or did someone play the Inverted Song of Time today?
 
Well that would be a best case scenario, but I think the hardcore-gamers' and western developers' negative stigmatisms towards Nintendo in general would more likely cause a Dreamcast-like scenario IMO. Thankfully Nintendo has the franchises and control over the Pre-teen-demographic to survive without major third party support. Titles like RE6, Crysis 3, and Tomb Raider have already been confirmed not to be coming for the Wii-U. Some developers may completely skip the Wii-U (considering the other next-gen machines are slated for next year), and honestly I have no reason to believe they won't until I see evidence of real third party support at E3.

Thing is, I keep hearing all these "Nintendo is doomed" scenarios even from self professed Nintendo fanboys and frankly I don't see the cause for it. People say they can't compete with MS and Sony but they already beat them this generation by every single quantifiable measure.

The things that kept them from having decent third party support this generation are more or less resolved now. The only thing left for them to do is prove that core games can and do sell on their platform. I think it's a given we'll see it happen in the first holiday season.

Do you really think they're going to capture the lead for only one generation? REALLY?

It could happen I suppose but at this point I have no reason to believe it's in the cards.
 
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