Carm said:
For anyone in/finished Act 2 and went through the battlefield.
Well dang, I just legged it out of there. Didn't bother to look around. I'll remember that for my second play.
Darklord said:
Are my quests all broken? Ever since I left the Kedwani camp in chapter 2 all new or updated quests look like this.
Had this happen a few times to me and it usually fixes itself once I take on a new quest or reload a save. Had a few times in Chapter 2 when the map marker was nowhere near where I was supposed to go.
&Divius said:
I'm still at the very start in chapter one, but I'm getting my ass kicked in every damn battle. I even turned the difficulty down to easy.
Quen is great for shielding and I used aard on one enemy to knock them down and slashed up the other one while I had time. If they are advancing on you roll away and make sure they don't surround you. Main thing isn't to just hack away, need to time your attacks properly. Combat becomes MUCH easier once you unlock some skills. Also if you brought over a save you would have started with some fairly powerful swords and armour. They are really only good up until the first part of Chapter One but they do help ease into the new system.
WARP10CK said:
Nice game but has anyone else had the problem when it suddenly crashes to desktop. It has done this at-least 5 times now and windows reports no errors either ?
Happened 2-3 times to me, just make sure you quicksave fairly regularly. Also make sure to manage your saves as I deleted 1.5 Gig of them this morning...
Van Buren said:
Everything just feels grounded in reality; it's refreshing after the outlandish/bland Dragon Age weapon and armor designs, for a recent comparison.
Absolutely, love seeing new weapons or armour on Geralt. They just look stunning. My steel sword is like a huge sabre and looks really impressive sheathed on Geralts back.
Snuggler said:
I need it real soon or at least a meaty chapter 4 expansion, although that will have some people accusing them of selling an unfinished game.
I would think that they will want to get the console port out within 12 months, Christmas if they have already done enough work on it. During that time they will knock up some small, free DLC like the Troll quest just to make extra playthroughs a bit more meaty but I wouldn't expect a full on extra chapter until early next year. Probably as a lead into TW3 which should be about 2 years from now if they want to make another 30+ hour game.
VisanidethDM said:
GoG's existance only makes CDProject more appealing to the industry's colossi. Acquiring it means expanding your market while dismantling a competitor.
Especially with D2D and Impulse now in new hands it would make sense for EA and Acti to be looking at ways to capitalise on DD since their own efforts have been middling. Can't see CD Projekt ever selling up though, especially due to comments they have made in the past regarding large publishers.
the_prime_mover said:
In the first game I used Signs, Potions, Oils, stones and stances constantly to manage enemies. In 2, I never felt there was anywhere near as much depth or dynamism.
Really? Complete opposite for me, never did anything but hack and slash in TW1 whereas in TW2 I used signs in every encounter along with oils after drinking a few potions. The weapon upgrade system was WAY better and I used a lot of fire stones on my swords in TW2. Combat was a lot more fun too, timing rather than just hack and slash.