Coldsnap said:Alright, still crazy though. How do you patch on steam, I'm seeing no options with right clicking on my game.
Should happen automagically, if not restart Steam.
Coldsnap said:Alright, still crazy though. How do you patch on steam, I'm seeing no options with right clicking on my game.
Tokubetsu said:Wait what'd you miss?
To be honest I don't see the need for it. Now that I worked out I was carrying around a heap of junk weight and sold it all I can carry all my stuff including tons of crafting ingredients and still be around 175. All the restriction means is that you can't carry 20 different weapons to sell at market. Which doesn't matter as they aren't worth much anyway. All the important stuff like potions, mutagens, runes are all very light so it doesn't affect the weight count.ColonialRaptor said:How many others have done the 0 weight mod?
ColonialRaptor said:How many others have done the 0 weight mod?
ColonialRaptor said:How many others have done the 0 weight mod?
ColonialRaptor said:Also again - I think I'm going to go ahead and install the 0 weight mod, I know it will un-balance the game but I really think it was a god awful design decision to not have a box to put things in. To have to carry around all of the items that you want to keep taking weight on your person is just damn well STUPID and not being able to keep previous armour, having to sell them also SUCKS. I also don't want to have to hold on to old diagrams of crappy things that I don't need any more, but I want to have them just in case. That really shits me. Also things like armour upgrades, and runes, and extra potions and things that I'm not going to use, but I want to keep - I want to be able to HAVE them, but not hold on to them. It's annoying to have to have them in my inventory clogging things up, therefore a box is worthwhile.
ColonialRaptor said:So I have the GOG version - should I go ahead and install the patch? I downloaded it from someone who linked it to me from here yesterday but I was ready to install it until some feedback from people came in on weather it was safe to install... I mean, they don't pull a patch unless there is something wrong with it right?
Also - I installed the AMD hotfix and I think it causes the game to run worse than it was running before when I was using Radeon Pro and the Dirt 2 profile. I'll be driver sweeping my computer tonight and putting it back to 11.5. How disappointing is that! It means that I won't be able to upgrade my drivers while I'm playing this game. Oh well. (5970 here).
Also again - I think I'm going to go ahead and install the 0 weight mod, I know it will un-balance the game but I really think it was a god awful design decision to not have a box to put things in. To have to carry around all of the items that you want to keep taking weight on your person is just damn well STUPID and not being able to keep previous armour, having to sell them also SUCKS. I also don't want to have to hold on to old diagrams of crappy things that I don't need any more, but I want to have them just in case. That really shits me. Also things like armour upgrades, and runes, and extra potions and things that I'm not going to use, but I want to keep - I want to be able to HAVE them, but not hold on to them. It's annoying to have to have them in my inventory clogging things up, therefore a box is worthwhile.
How many others have done the 0 weight mod?
Stahsky said:Anyone willing to explain to me how the big talents on Alch work? The when poisoned stuff? Does that mean when he has used some potions on himself?
Go do a smith and tell them to make them the itemBisnic said:What do i do with crafting diagrams? When i double click on them, it just says "Action not allowed". Do i just sell them to some merchant or what?
Shahadan said:Guys, when I try to register from the game launcher, I can click on create an account but I can't type anything after that. I thought it was because of the previous issues, but even after the patch I can't type shit. Is it normal?
Maybe I will register on the website directly.
edit : well, not much more succes on thewitcher.com. I guess it isn't fixed.
Yoshichan said:Go do a smith and tell them to make them the item
Bisnic said:What about formulas for potions? Smiths have nothing to do with that. Unless it's because i already know them?
Bisnic said:What about formulas for potions? Smiths have nothing to do with that. Unless it's because i already know them?
Solo said:The anime-style flashbacks are both weird and kinda cool.
burgerdog said:Was the troll dlc included in the steam update? It doesn't show up in my documents/witcher 2 folder.
Superior choice confirmed with this cutscene. Such a badass.Discotheque said:Did you get to the part where Vernonfell through the bridge yet? Not really a spoiler
zlatko said:I figure I'll have to start taking a save every 30 minutes and copying into an extra folder.
Coldsnap said:Holy Shit patch just made this game so buggy for me. I am still running smooth 40-50fps but there is terrible lag areas, like going from upstairs in the bar at Flotsam to downstairs. Never played like this. Bad texture pop in too, I was not seeing this at all pre patch
gdt5016 said:Make sure you download the specific GOG version of the patch. Also, you should know the patch seems to have broken gamepad/analog stick support in the menus. Radial too.
Zeliard said:But all that stuff is so worthless. Sell it. Why do you need to be able to hold on to old crap with inferior stats? And why hold on to a diagram for some basic leather armor or whatever? Just get rid of it. You don't need 20 lesser mutagens either.
Also make sure you don't have items labeled 'junk' taking up space.
reptilescorpio said:To be honest I don't see the need for it. Now that I worked out I was carrying around a heap of junk weight and sold it all I can carry all my stuff including tons of crafting ingredients and still be around 175. All the restriction means is that you can't carry 20 different weapons to sell at market. Which doesn't matter as they aren't worth much anyway. All the important stuff like potions, mutagens, runes are all very light so it doesn't affect the weight count.
I wasn't talking about the patch, I was talking about the original download. It was way bigger on Steam.epmode said:It's due to the way Steam handles patches and the way CD Projekt structured the game's files.
Steam doesn't patch so much as replace outdated files wholesale. Most of The Witcher 2's content is stuck inside a 9 gigabyte dzip file. Soo if any little thing changes in that file, Steam users will have to redownload the entire thing.
Van Buren said:Those minions hit for something like 300 on Hard, so it's not as bad as it could be. Check this video out for positioning ideas.
Even the diagram itself changes after you bought it from the merchant.DualShadow said:Anyone know why when you craft new armor/weapon it doesn't always match the specs on the diagram?
ColonialRaptor said:Yes see I'm not holding on to any stuff with inferior stuff with the inventory system at the moment... I don't know where you are in the game, but I'm CONSTANTLY trying to manage with like 30 weight space left over and I can't seem to figure out what the F it is that is taking up all my weight AND I'm using the 0.1 weight mod. I've gone through all of my inventory and I really can't figure out what it is that is weighing me down. It's not like I have billions of everything, but I have almost every diagram and I keep all of my crafting items and I have a lot of potions and bombs and traps. What I think it is is just an abundance of various things that weigh 2, 3 or 4 and that's just adding up. So, for me, the way I like to play games, I'm a collector, I like to hold on to things, I feel sort of sick when I sell things like thebecause I love the way it looks so much and I think it's the only armour with a hood so I am pretty sure that I'm deciding to use the unlimited inventory mod. I originally put on the 0.1 mod because I wanted to limit my inventory to ensure that I didn't 'gank' my experience and make it to easy for myself, but I'm going to put the difficulty up to hard to offset the unlimited inventory.Kayran Armour
Happened a few times to me. Even didn't get the item after crafting. For some reason it pops randomly afterwards, sometimes after a conversation, sometimes after a change of area. A few instances I swear I never got the item they were talking about.DualShadow said:Anyone know why when you craft new armor/weapon it doesn't always match the specs on the diagram?
Currently at the start of Chapter 3 and once I got rid of the junk that wasn't actually in a category in the last chapter I haven't had to manage it at all. Most stuff I don't bother picking up because I have no need for elemental stones. TW2 isn't a typical loot game like other RPG's so I can understand having problems when you try and keep lower spec stuff. CD Projekt have the weight limit so you play the game as a story driven RPG rather than a collectathon. Once a piece of equipment becomes useless to Geralt why would he bother to keep it? As a Witcher he is nomadic so he would only ever keep gear that is useful rather than weigh himself down. Also there is at least one more armour with a hood.ColonialRaptor said:It's not like I have billions of everything, but I have almost every diagram and I keep all of my crafting items and I have a lot of potions and bombs and traps. So, for me, the way I like to play games, I'm a collector, I like to hold on to things, I feel sort of sick when I sell things like thebecause I love the way it looks so much and I think it's the only armour with a hood so I am pretty sure that I'm deciding to use the unlimited inventory mod.Kayran Armour
Yep, because of this one of my quest cannot be finished and I have to download mods to fix it (one of the quest items can be used to make potion).Zeliard said:There is a somewhat significant issue with alchemy, though, when it comes to replacing ingredients. If you do it always reverts to the default.
So say you have 10 of one ingredient, but 30 of another. It defaults to the one with 10, and you want to use the one with 30 since there are obviously more.
Except every time you stick that latter ingredient in and make a single potion or bomb, it defaults back to the earlier one, so you can't do the "mash enter" thing in that case. You have to manually replace it each time.
This is sometime I hope they fix at some point.
You can make that potion without that quest ingredient though. I made the potion before I had even gone to find that special quest ingredient._Xenon_ said:Yep, because of this one of my quest cannot be finished and I have to download mods to fix it (one of the quest items can be used to make potion).
I did change my formula but the alchemy system automatically reverted my formula to default before I noticed and that quest itemreptilescorpio said:You can make that potion without that quest ingredient though. I made the potion before I had even gone to find that special quest ingredient.
ColonialRaptor said:Hmmm... Did you have the GOG version? If this is what's going to happen then I think I'm not going to install it until they put it up officially...
Coldsnap said:Steam version, update def bonkered my fps. Turned it off for the night. Rad avatar btw
Wait, it wasn't doing that before? The game doesn't support 16:10, pre or post patch.FlyinJ said:Ugh. Installed 1.1, and now my frame rate is crap. It was actually fine before.
Not only that, but now the game has black bars at the top and bottom of the screen, even though in the options I tell it to run at 1680x1050.
This is on a 6890.
Yep, they really need to patch in a catergory for Junk. You WILL have at least 50 weight of useless crap. Also nice editColonialRaptor said:Oh... there is junk that can be not in a category and just in the main list??? This is something I didn't know and it's HIGHLY possible that I have a heap of junk... lol I'll have to check this out when I get home :/
It tells you specifically that it is junk when you pick it up. Like, 'Rope Ladder - Junk'. Stuff that has use says Quest Item or Craft Item etc. The junk stuff is just so you can sell it to make a bit of money, trinkets fall into this area. They only show up in the ALL category which is silly. They made a category for everything else.gdt5016 said:So this game has loot that's specifically junk? Great, I hated that in DAII, no reason at all for it. Ugh.