I glossed over the potion/alchemy complaints from Confidence Man, those are the only ones I can agree with, there is no doubt we're getting bit of a weaker alchemy system in the sequel. A lot of it has to do with them claiming there just simply wasn't enough time for them to get everything they'd like implemented, but that does sound more like a cop-out than anything else to me:
"It's not that we had to cut out this part, we just didn't have time to add that feature."
There's a good interview here with some disappointing facts about the alchemy.
bengraven said:
I'm still not sure how brawls worked. I just clicked on the guy and clicked again when the star appeared around the fist icon. I'm not sure if I did it right, but I beat every fighter in the game.
There was really no tactics needed from what I gathered, you just block until you're attacked, then fight back once. Your opponent almost never blocks you back, and when you finish your attack you just stop and wait with more blocking til you're attacked again, then repeat.
At some point I unlocked a few brawling skills where I didn't even have to block, I could just hit the attack button non-stop and my attacks would actually interrupt my opponents attacks, so even the final match in the swamps was easy as pie.