Tokubetsu
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Solo said::lol
"Why does he carry two swords? Does he tend to lose them?"
Fixed.
Solo said::lol
"Why does he carry two swords? Does he tend to lose them?"
fixed.Solo said::lol
"Why does he carry two swords? Does he tend to lose them?"
Interesting. I'm really enjoying The Last Wish, and I already bought Blood of Elves on Kindle. Can't wait to read through that as well.Jay Shadow said:18-25 years I'd guess. The time between The Last Wish and Blood of Elves was probably around 13 years. I don't know how much time took place between Blood of Elves and the last book, Lady of the Lake. The games take place 5 years after Lady of the Lake.
I fail to see how it babies the situation since you still would technically die from a mechanics standpoint. It would only apply to the prologue. After all it makes no sense from a narrative perspective if you died in a retelling of events you had participated in.jim-jam bongs said:Have we really come to this? That's the equivalent of giving everyone a gold star for effort. Not directed at you by the way, I'm just amazed that the scrubs seem to have taken over completely.
Solo said::lol
"Why does he carry two swords? Does he tend to use them?"
Gully State said:I fail to see how it babies the situation since you still would technically die from a mechanics standpoint. It would only apply to the prologue. After all it makes no sense from a narrative perspective if you died in a retelling of events you had participated in.
Gully State said:I fail to see how it babies the situation since you still would technically die from a mechanics standpoint. It would only apply to the prologue. After all it makes no sense from a narrative perspective if you died in a retelling of events you had participated in.
Riposte said:I am looking for the official polish title, but I don't shit about polish. Is this proper?
Wiedźmin 2: Zabójcy Królów
PoweredBySoy said:Need some help regarding a reward with Troll Trouble in Chapter 1:
After beating the guy with the female troll head at dice, I took the head back to the troll for the Hunter's Armor diagram - yet nobody will craft it for me. It's not showing up in the crafting list. Is this a bug, or am I missing something?
Coldsnap said:During chapter twoWhile going to Vergen and killing Dethmold's men aka Mercenarys, the tunner is super dark. Is it suppose to be this dark? Just wondering if my plasma isn't crushing my blacks. Maybe this is a good place for cat potion
Solo said::lol
"Why does he carry two swords? Does he tend to use them?"
I don't know if anyone told you yet, but the kid actually says "lose" not "use'. Just FYI.Solo said:Fixed.
That's where you guys are mistaken. The idea with weight is to force the user to make decisions, stashing swords and armors (the items with the most weight) is pointless, just pick the one of each type that best suits your needs, upgrade it and be vigilant because another better one is just around the corner. The rest? sell it. Also you don't need to carry many heavy craft items at the same time. Just buy diagrams in case you need a specific one to forge an item. Many of the shop keepers and black smiths carry the necesary ingredients for whatever you might need at the moment.Ferrio said:Also the developer's were assholes for the weight limit. Especially on a game that requires you to have so much shit onhand.
Ever heard of doing it Witcher and Striga style?Solo said:How does swords work?! How is ploughing done?!
How is babby formed?
I share your view but did the weight mod. Never looked back. It's simply to prevent me from slugging back far at times to empty my inventory.gdt5016 said:I'm not really a stasher, and I hate managing inventory.
BUT, I have have this weird thing about mods, I won't use them. I will always, always chose to play the game as the developers vision. For whatever reason, I kind of see alot of mods as changing an artist's creation.
So, even though I hate it, I won't mess with the weight limit.
It's so fucking stupid, but I won't do it.
gdt5016 said:I'm not really a stasher, and I hate managing inventory.
BUT, I have have this weird thing about mods, I won't use them. I will always, always chose to play the game as the developers vision. For whatever reason, I kind of see alot of mods as changing an artist's creation.
So, even though I hate it, I won't mess with the weight limit.
It's so fucking stupid, but I won't do it.
gdt5016 said:I'm not really a stasher, and I hate managing inventory.
BUT, I have have this weird thing about mods, I won't use them. I will always, always chose to play the game as the developers vision. For whatever reason, I kind of see alot of mods as changing an artist's creation.
So, even though I hate it, I won't mess with the weight limit.
It's so fucking stupid, but I won't do it.
gdt5016 said:I'm not really a stasher, and I hate managing inventory.
It's so fucking stupid, but I won't do it.
If you are not stashers, then something is wrong with the way you are managing that inventory.LiquidMetal14 said:I share your view but did the weight mod. Never looked back. It's simply to prevent me from slugging back far at times to empty my inventory.
I'm weird like that, too. I feel like I'm cheating by modding the game. I only use mods that add new content or are life extensions to existing multiplayer games.gdt5016 said:I'm not really a stasher, and I hate managing inventory.
BUT, I have have this weird thing about mods, I won't use them. I will always, always chose to play the game as the developers vision. For whatever reason, I kind of see alot of mods as changing an artist's creation.
So, even though I hate it, I won't mess with the weight limit.
It's so fucking stupid, but I won't do it.
Aeana said:I wouldn't mind a mod to get rid of the heartbeat sound when using cat potions. There's something about that sound effect that makes me incredibly uneasy. I just did the mine thing in Vergen so I had to have one on at all times. Yergh.
Don't you just have to meditate to cancel potion effects?I NEED SCISSORS said:I'd love a mod that lets you cancel it early. I hate having to use it for only 2 minutes and then have the beautiful graphics ruined for the rest of the time.
Darkkn said:Just discovered that this game has a weird perk system. If you do certain decisions while playing the game you can get various perks. I wondered why my weight limit on a first playtrough was 350 and now on a second run 250(). Weird and obscure system for sure.sparing LaValette and freeing him for prison apparently gives you +carry limit perk
If you walk into a fireplace heaps of times you will get a fire resistance perk. Tons come from dialogue choices, like using Axii to get your way.Darkkn said:Just discovered that this game has a weird perk system. If you do certain decisions while playing the game you can get various perks. I wondered why my weight limit on a first playtrough was 350 and now on a second run 250(). Weird and obscure system for sure.sparing LaValette and freeing him for prison apparently gives you +carry limit perk
reptilescorpio said:If you walk into a fireplace heaps of times you will get a fire resistance perk. Tons come from dialogue choices, like using Axii to get your way.
You can't always meditate as soon as you come out of a dark area. Sometimes you're still in an unsafe zone.Aeana said:Don't you just have to meditate to cancel potion effects?
Yup talking to the arm wrestling champ in act 2 roche side does that.Ferrio said:Speaking of walking in fireplaces. I started a conversation with an npc. Halfway through it.. I noticed there was fire around Geralt, next thing I knew he was in complete flames. Finally exit out the cutscene and sure enough they placed me in a damn campfire.
LOL, same thing happened to me.Ferrio said:Speaking of walking in fireplaces. I started a conversation with an npc. Halfway through it.. I noticed there was fire around Geralt, next thing I knew he was in complete flames. Finally exit out the cutscene and sure enough they placed me in a damn campfire.
Varna said:Meh. This game is very generous with it's weight capacity. Aside from the more rare crafting materials like meteorite ores, you can just ignore/sell everything else. Containers seem to restock every couple of days and most vendors will carry many crafting items. With my gear, decent amount of alchemy ingredients and bombs/traps/knives my capacity was always at 220/350. Money is never really an issue in this game so I rarely picked up weapons to sell.
I do wish money was more hard to come by in the game. I miss having to grind for that excellent leather jacket.
I'm convinced that the Roche path is just one big bet by the developers on how many times they can catch you on fire.Ferrio said:Speaking of walking in fireplaces. I started a conversation with an npc. Halfway through it.. I noticed there was fire around Geralt, next thing I knew he was in complete flames. Finally exit out the cutscene and sure enough they placed me in a damn campfire.
Poor gamepad users can't even loot items individually. I imagine those unfortunate souls have a more troublesome time with inventory management.reptilescorpio said:Never had a problem with the weight limit once I stopped picking up stupid junk like rope ladders or rings. All that stuff is useless. No need for extra weapons as you only use swords and you can always equip the new awesome one. People either don't know there is a bunch of junk they are carrying around or they are trying to play the game as a loot RPG.
jim-jam bongs said:Replaying the first game, one thing which makes orens a lot more plentiful in TW2 is the monster research system being based on combat experience in addition to books. Having to buy a book before you can loot ingredients from a monster gets seriously expensive really fast.