Aeana said:When I was looking around, I came across the troll and when I was going to find his mate, I saw the wrecked ship. I remembered the "plight" and "drowned soul" part of the thing, so I just decided to meditate until noon and went to where the shadow pointed.
Salaadin said:The dwarves in this game are hilarious. I love the beginning of Act 2.with such gems as "By the milk of Mother Creatix(sp?) tits!" and "Prince Penis"
Tokubetsu said:Fuck Aryan Lavalette. It's all about smanging his mom :smug
Solo said:Fixed.
Salaadin said:In Fight Club: Flotsam, Irigged the fight this time and deliberately lost so I can get some orens. Afterwards, they tell me I failed the quest and I get thrown outside where Dandelion yells at me. Is this right? To me, it seemed that you can pass the quest by either winning or losing the fight because the quest itself presents you with those options.
hteng said:you basically failed the quest Ziggy gave you.
Salaadin said:Im almost positive theres a piece of armor in Act 3 that you can get that will add 5 to your capacity....or was it 10? I cant remember. I just know that something happened in Act 3 that raised my capacity.
Tokubetsu said:She practically eye fucks you as you tell her about how you ran through the poor bastard.
Solo said:Definitely. Should've just taken her on the table.
Coldsnap said:Man... game puts you in some really complex moral situations.For instance I got to the part where Vernon wants revenge on the King. I realized at this point I didn't agree with Vernons quest for revenge and thought he should just let it go, me allowing him to kill a king would make me become exactly what I've been hunting down this whole time; a king killer. Although I wasn't ready to tell him no in fear that his hunger for revenge would force his hand in attacking me and I wasn't about to kill a guy I've been hanging out with for most the game. So I let him kill the king and felt dirty. At least I have Yves some justice.
I usually don't re-play games but I'm thinking I might have to with this game, I'm really curious to see how the game branches. I also ignored Alchemy (besides bombs) for the most part this run and sorta want to explore spell signs + alchemy.
Cutting arms? No, in Flotsam you can do it too. Are you guys picking fights with the neutral guards with little armor on? The ragdoll and physics system is cool, sliced the arm of a guy and it started rolling down a hill, too bad the bodies dissapper so fast.Zefah said:Having played through it twice now, I'm pretty sure that only exists in the prologue. Probably a bug, or just something where they ran out of time.
It makes sense to keep the diagrams and formulas to make items. We can't expect a chef to remember all of his receipes, can we?gdt5016 said:Ugh. That's kinda dumb, imo. Geralt should know how to make Cat and Swallow by now. But okay, time to hunt down Swallow.
The magical storage system of the first game doesn't make much sense, but that doesn't matter. Te game doesn't need the user to storage anything. It also matches the Witcher's character, who is a nomad, moving constantly.Cels said:Gameplay-wise I wouldn't have minded the carry-limit that much if there was a STORAGE just like there was in the first game. That way I wouldn't be carrying around everything I needed (crafting material like extra monster parts, iron/silver/oil) absolutely everywhere...I managed, it was just annoying though.
Only used pad here, no problems once you get used to what's necesary. Menu navigation could be better that's a fact. A couple of obvious tips for pad users, that might been overlooked:Zeliard said:Poor gamepad users can't even loot items individually. I imagine those unfortunate souls have a more troublesome time with inventory management.
Cedric's Elven armor in chapter 1 gives you 15 extra, that's what i used my whole first run because i like how it looked. I remember in chaper 3 there was one armor with a lot more capacity so it might add 30-50 to weight and some gauntlets in that chapter that added 10.Salaadin said:Im almost positive theres a piece of armor in Act 3 that you can get that will add 5 to your capacity....or was it 10? I cant remember. I just know that something happened in Act 3 that raised my capacity.
subversus said:there were like 5 people in the room.
Playing this game with a gamepad + the zero weight mod is fantastic.Zeliard said:Poor gamepad users can't even loot items individually. I imagine those unfortunate souls have a more troublesome time with inventory management.
Weight mods are for the weak, though. :>
Tokubetsu said:The interesting and totally fucked part of that decision is you're torn between what's good for the kingdom and what's good for your friend. The bastard fucking DESERVES the pigsticking and you owe it to Roche but at the same time you know the north will be worse off for it. I let him do it. Plough 'em all.
toasty_T said:I recommend doing a playthrough where you dump all your points into alchemy.
The initial lack of defensive options (it never stops being an issue) is rewarded with the ability to dish out absurdly high damage once the poison damage boosts and beserk mode become available after taking a potion or two and oiling up.
The back damage reduction ability makes rolling this way a lot easier but it takes away from the fun imo.
Solo said:The mage path becomes a joke once your Quen is uber and reflets damage back onto peeps. Haven't tried alchemy. I'm a sword bro.
Tokubetsu said:I think all the trees are pretty OP once you get down into them. First playthrough I went total sword bro and I basically one hit killed everything in Chapter 3 if I got a backstab/hit. Riposte/Counterattack also killed most everything in one hit, or left them with a sliver of health. On everything else, I had so much percentage to increase crits that heavy sword swings just demolished anything else.
Coldsnap said:How does counterattack work?
Did you liked the world cup reference? Plus it nets you a lot more orens.Salaadin said:Ok, that makes sense.
I like how the quest log updates anyways to show your failings. It says something like "In the end, this quest wasnt too different from regular witchers work. Geralt put his body on the line and suffered a few cuts and bruises...all for a handful of orens"
But it does, its cheating. Of course it's your choice nothing wrong with that. The point i try to make when i adress the wight limit topic is that it's not a fuck up on devs part.Despera said:Playing this game with a gamepad + the zero weight mod is fantastic.
Having no weight to items doesn't ruin the experience one bit. The weight limit is already at an unrealistic level, so why not eliminate it along with the headaches it causes.
Tokubetsu said:I think all the trees are pretty OP once you get down into them. First playthrough I went total sword bro and I basically one hit killed everything in Chapter 3 if I got a backstab/hit. Riposte/Counterattack also killed most everything in one hit, or left them with a sliver of health. On everything else, I had so much percentage to increase crits that heavy sword swings just demolished anything else.
But it has it effects. Alters gameplay, fucks decision making and planing, player choice becomes irrelevant. Reduces merchants visits and disregards their positioning.
Refreshment.01 said:Did you liked the world cup reference? Plus it nets you a lot more orens.
But it does, its cheating. Of course it's your choice nothing wrong with that. The point i try to make when i adress the wight limit topic is that it's not a fuck up on devs part.
But it has it effects. Alters gameplay, fucks decision making and planing, player choice becomes irrelevant. Reduces merchants visits and disregards their positioning.
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Refreshment.01 said:But it does, its cheating. Of course it's your choice nothing wrong with that. The point i try to make when i adress the wight limit topic is that it's not a fuck up on devs part.
But it has it effects. Alters gameplay, fucks decision making and planing, player choice becomes irrelevant. Reduces merchants visits and disregards their positioning.
Salaadin said:I think its mainly a problem if you want to carry multiple swords/equips with you.
Refreshment.01 said:But it has it effects. Alters gameplay, fucks decision making and planing, player choice becomes irrelevant. Reduces merchants visits and disregards their positioning.
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Total Posts: 10,988
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Zeliard said:It would be pretty cool if CD Projekt released some rebalancing patch that made some substantial changes to enemy difficulty levels.
I don't have a problem with the difficulty at the start at all, but it is sort of unfortunate that the game gets easier towards the end due to the talents you amass, when it should ideally be rougher.
I don't have a problem with the difficulty at the start at all, but it is sort of unfortunate that the game gets easier towards the end due to the talents you amass, when it should ideally be rougher.
Best line in the whole game.subversus said:wait till you get to one of the final scenes when you've to watch the sorceress doing her work.
Coldsnap said:Quick yes/no question; Is saving Triss a good idea? I want my girl back...
No one said devs fucked up. Some people love to manage their inventory in games like these, I don't. I can't be bothered deciding which plough'n sword I have to drop out of the 20 I'm carrying. Game already has many aspects that require actual strategic decision making.Refreshment.01 said:But it does, its cheating. Of course it's your choice nothing wrong with that. The point i try to make when i adress the wight limit topic is that it's not a fuck up on devs part.
But it has it effects. Alters gameplay, fucks decision making and planing, player choice becomes irrelevant. Reduces merchants visits and disregards their positioning.
Coldsnap said:Quick yes/no question; Is saving Triss a good idea? I want my girl back...
Solo said:Don't think it has an effect on the endgame either way, sadly.
Tokubetsu said:Yeah and theres still a door in there that's locked. Or was on that first playthrough. After you kill everyone in the room.
Aeana said:Don't you just have to meditate to cancel potion effects?
Coldsnap said:Ah, I see. Thought this was another branching path.