bluedeviltron
Member
I don't know, but Ves makes Miranda's dat ass look like ass amateur hour.Mr. Snrub said:Can't figure out if this has butt physics or just great butt animation.
I don't know, but Ves makes Miranda's dat ass look like ass amateur hour.Mr. Snrub said:Can't figure out if this has butt physics or just great butt animation.
WEGGLES said:Anyone use this? Is it as stupid as it sounds?
Smokey said:Does this game play ok with the 360 pad...or is kb&m the way to go?
scorpscarx said:Here's my impressions.
Other than the wonderful graphics I am quite dissapointed, the fact that this game feels better when controlled with an xbox controller and the heavy emphasis on the radial quick menu really bother me.
You can really feel how the console development plays into this game. The actual gameplay feels slightly cluster-f'd though I need to play it more than 3 hours.
Color me disappointed, and I have had this pre-ordered for months, besides from the graphics, I prefer the combat and mechanics from the first better
I also hate how you have to go into the inventory to apply oils, the lack of the huge open inventory from the first with individual items, and the fact that you have to meditate whenever you want to drink some pot.
Snuggler said:The pad is fantastic so far, feels like the game was designed with it in mind (which it was).
Oh yeah.Snuggler said:Probably. On the bright side, I'd rather that retailer exclusive content is inconsequential crap so that the rest of us don't miss out on anything.
scorpscarx said:Here's my impressions.
Other than the wonderful graphics I am quite dissapointed, the fact that this game feels better when controlled with an xbox controller and the heavy emphasis on the radial quick menu really bother me.
You can really feel how the console development plays into this game. The actual gameplay feel slightly cluster-f'd though I need to play it more than 3 hours.
Color me disappointed, and I have had this pre-ordered for months, besides from the graphics, I prefer the combat and mechanics from the first better
I also hate how you have to into the inventory to apply oils, the lack of the huge open inventory from the first with individual items, and the fact that you have to meditate whenever you want to drink some pot.
Shawsie64 said:How to I cancel potions? ;(
Except its slow, clunky and annoying.jim-jam bongs said:And you don't need to meditate to use potions, you just need to use the meditation menu. It's different but more logical, since it means that all alchemy-related functions are grouped under meditation.
Zeliard said:Are any of you trying out Insane your first time through?
I want to laugh at people who did then got fried by the dragon's fire in the prologue
scorpscarx said:Here's my impressions.
Other than the wonderful graphics I am quite dissapointed, the fact that this game feels better when controlled with an xbox controller and the heavy emphasis on the radial quick menu really bother me.
You can really feel how the console development plays into this game. The actual gameplay feels slightly cluster-f'd though I need to play it more than 3 hours.
Color me disappointed, and I have had this pre-ordered for months, besides from the graphics, I prefer the combat and mechanics from the first better
I also hate how you have to go into the inventory to apply oils, the lack of the huge open inventory from the first with individual items, and the fact that you have to meditate whenever you want to drink some pot.
jim-jam bongs said:Seconding this, I can't imagine trying to play with signs bound to a key which I have to remove a finger from a movement key to use.
lastplayed said:lol, the dragon fire killed me several times on medium. I admit, I had no fucking idea what was going on.
jim-jam bongs said:Dude, the UI in the original game was horrible and anachronistic..
Lostconfused said:Except its slow, clunky and annoying.
Zeliard said:Doesn't really make a difference when the radial menu slows time down. You don't really have to quick-choose Signs. It functions almost as a pause effect.
scorpscarx said:I know a lot of people hated it, but I grew to love it. I have also had a blackout policy for this game so I didn't know anything about it going in.
Yes, I loved the sword-play in the first because it was.... different to me in how it combined mouse placement with quick time events.
I'll grow to love this game too I guess.... and yes I do love pot spamming, it's a waste of time for me to have to wait for the menu to pop up, view the meditate movement, go into potions, click 3 more buttons, and watch the exit out of meditation menu.
I guess this game feels kinda tedious to me, btw its more fun with a controller so far for me... feels more natural what with all the dodging and tactical camera movement.
I had no problem with any of the other fights, but that area is KILLING me right now.lastplayed said:lol, the dragon fire killed me several times on medium. I admit, I had no fucking idea what was going on.
Snuggler said:I still don't understand how I was supposed to make it from cover to cover without catching on fire. I tried to watch out for the stupid dragon but I got hit either way until I got lucky on my 8th or 9th try.
Also, re: Demon's Souls influence - that part was very familiar.
Snuggler said:The pad is fantastic so far, feels like the game was designed with it in mind (which it was).
I am just saying that because of the poor implementation of those menus it's easier to just not bother wasting time to use potions in the first place. Maybe it will be worthwhile when I get some decent recipes.jim-jam bongs said:Perhaps, but you're not supposed to use potions in a hurry, nor do you have any reason to which I've seen so far. It's not Diablo.
Zeliard said:The whole part with the dragon's fire was just awful, let's all admit it. Flames would be several feet away from you and you'd magically catch on fire regardless, and that's while having to deal with several enemies in your first introduction to the combat.
Tokubetsu said:Help with a boss in Chapter 1
What the fuck do I do to the Krayan once it knocks the bridge down and starts throwing shit?
The ballista part was worse. I had to repeat it six times, no joke, because I didn't tap the X button fast enough. And I had no idea what was going on because it looked like the bar filled up but then apparently I failed it because the soldiers wouldn't stop coming.Zeliard said:The whole part with the dragon's fire was just awful, let's all admit it. Flames would be several feet away from you and you'd magically catch on fire regardless, and that's while having to deal with several enemies in your first introduction to the combat. On Hard it wasn't a fun scenario.
Lostconfused said:I am just saying that because of the poor implementation of those menus it's easier to just not bother wasting time to use potions in the first place. Maybe it will be worthwhile when I get some decent recipes.
Same, I am still in the prologue. The only time I had to use a potion was during the first sneaking section. Otherwise the potions that could be used in combat weren't anywhere significant enough to have any effect or to even bother wasting time on them.jim-jam bongs said:Yeah I dunno, only played the prologue so far. I did think that Swallow was a lot more effective and Cat is much more useful too (Witcher-Predator mode). I guess it depends on how you used them in the first game, by the end I'd use 4 long durations, meditate for an hour to let the toxins seep out, and then head to a fight. Once I got there I'd down a few shorter duration ones too, but I always used them as a preparatory step rather than a reactive one.
Yeah that part makes absolutely no sense. I tried to let the dragon do a complete pass a couple times but I think you have to be fast enough that you have to make a mad dash for it before he starts a strafing run and before the cover collapses.Zeliard said:The whole part with the dragon's fire was just awful, let's all admit it. Flames would be several feet away from you and you'd magically catch on fire regardless, and that's while having to deal with several enemies in your first introduction to the combat. On Hard it wasn't a fun scenario.
Use then "Quen" sign. Its pretty much god mode.Solo said:Game is fucking gorgeous. I am getting my ass handed to me so far though, lolz.
Lostconfused said:Same, I am still in the prologue. The only time I had to use a potion was during the first sneaking section. Otherwise the potions that could be used in combat weren't anywhere significant enough to have any effect or to even bother wasting time on them.
Weird, I had the opposite impression! I guess we'll see as the game progresses, hard to make a definitive judgment when I haven't even seen a proper monster yet.Lostconfused said:Same, I am still in the prologue. The only time I had to use a potion was during the first sneaking section. Otherwise the potions that could be used in combat weren't anywhere significant enough to have any effect or to even bother wasting time on them.
Quen only when I panic, and Axii for some reason, the last two times I used it I lost all control of Geralt besides running in circles to get away, which was strange. Yrden (the trap?) is pretty fun, also spamming the stun bombs right now to get me out of trouble.Zeliard said:What Signs have you guys mainly be using so far?
I'm obviously still very early on, but I haven't seen a real need yet to use anything outside of Quen and Yrgen, though I also haven't unlocked the tree for upgrading Signs yet.
But those two do the job.
Also regular traps are hugely powerful. Make sure to use them.
Buy a book on Nekkers then read the "knowledge" entry in the character window ("C")Exuro said:How do I blow up nests? Is there a specific bomb I need?
Smokey said:Does this game play ok with the 360 pad...or is kb&m the way to go?
Mr. Snrub said:Playing on medium...died once at ballista part, died once at dragon part, died once at the gate. Changing your strategy and using all of your signs helps a TON.
If anything, it sucks that they just dump you into the game without giving you a good idea with what to do with the signs. I played the first one, but I can imagine it's extremely frustrating if you rely on sword fighting alone.
Tokubetsu said:Fire beats wood everytime.
No one at this point?
Zeliard said:What Signs have you guys mainly be using so far?
I'm obviously still very early on, but I haven't seen a real need yet to use anything outside of Quen and Yrgen, though I also haven't unlocked the tree for upgrading Signs yet.
But those two do the job.
Also regular traps are hugely powerful. Make sure to use them.
Mr. Snrub said:All of them have been pretty useful, those haven't been too successful with Axii. Yrden is great for boss battles with minions, can trap the bosses while you finish off the weaker ones. Quen is beast mode.
Wag said:I can't even play the game in Fullscreen- if I try it just shows the damn Wolf's Head and goes right back to the laucher. I can only play in Windowed mode. Not good.
TheVampire said:Does anyone have any problems with blocking?
I'll be in the middle of a fight and I'll goto block and press the button for it but alot of the times nothing happens!
Im there yelling out "BLOCK YOU IDIOT!" but he wont and it only works some times but usually allways when im just walking around but combat is the problem.
Use the Quen sign then Geralt can just parry any sword blow with his chin.TheVampire said:Does anyone have any problems with blocking?
I'll be in the middle of a fight and I'll goto block and press the button for it but alot of the times nothing happens!
Im there yelling out "BLOCK YOU IDIOT!" but he wont and it only works some times but usually allways when im just walking around but combat is the problem.
Oh right, this too.scorpscarx said:Blocking uses the same meter as the signs btw, so if your out, you can't block.