The Witcher 3 | Review Thread

Have to echo the combat concerns, as TW2 felt like a fantasy Assassins Creed more than an RPG, really want that Skyrim style itch to scratch.

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I've read a handful of reviews, here's my 5c on some of the hotter topics.

RE Main Quest: Few of the reviews downplay it, some outright praise Geralt's personal journey. That's something to remember, maybe for new Witcher fans. An overwhelming majority of RPGs place the protagonist in the middle as the chosen one/god/hero/lord of everything. The series isn't like that. Sweeping changes happen, but often as a backdrop or around your character rather than to or purely because of your character. Keep that in mind you'll always, in a way, play second fiddle to the world itself.

RE Endings: Reviews are divisive but remember there are multiple endings with variations OF those endings based on progress of the plot. It seems you just kinda get a summary of how it all ended, for better or worse. You're never guaranteed a happy ending. Or a cathartic abundance of closure. Maybe your ending will be exactly as you wanted. Or maybe it will be unexpectedly tragic and a bit of a downer. That's how these games roll. The Witcher 2 fucking ended on sorcerer/sorceress genocide and a mass invasion, neither of which you could prevent.

RE Fetch Quests: Seems the main quests are the culprit, and I could see how: you're probably tasks with far reaching "get X of Y" to progress. But most reviews don't paint fetch quests in the same way people are familiar with from the likes of Inquisition and Skyrim. Most reviews praise context and development of quests. Most quests in games can be distilled down to basics of fetch, but context is key. And that context, along with ramifications, sound like the game's biggest strength.

Thank you for this summary because it will help me decide whether or not to purchase this game.

The lack of a perfect hero ending sour me a bit on this game because I want to play the hero role in my first play through. However, this is evened out by the ability to over level early and basically break the game or get close to breaking it.

Those choices are legit head scratchers. There's one story mission in the beginning
where you have the option of saving a prostitute. I pieced this together from the game trailers review and the gamespot review for the record. Anywhoo, developers give you the option of fighting/killing them or buying the woman yourself. Altruist (one first play through) I am would fight them to save her. However, fighting/killing them ruins the woman and causes her to lose everything.
Decisions like this make this game a hard sell for me....


... Until I read in that Geralt is part Jedi, part Batman, part Kwai Chang Caine, part Don Juan, and part Solid Snake. At that point this game gives off a Monster Hunter vibe.

What's the cutoff point for receiving free DLC?

To summarize: The moral system will give me headaches along with finding the best ending. Yes, it's my story but I want the best outcome screw replaying for no reason other than a different partner. Yennifer is my best ending choice with good morals playthrough. Triss is medium ending fuck everybody moral playthrough.
 
Game looks great, but I'm going to wait to hear some impressions on here about the combat. I stopped playing TW2 about 15/20 hours in because I hated the combat.
 
Have to echo the combat concerns, as TW2 felt like a fantasy Assassins Creed more than an RPG, really want that Skyrim style itch to scratch.

??? Witcher 2 felt much more like a tightly focused wrpg to me.

Skyrim was a great improvement over oblivion, especially in narrative terms, but the Witcher 2 really drew me in to its rich fantasy world. Nothing like AC to me at all. Skyrim seems closer to me to AC if anything.
 
Thank you for this summary because it will help me decide whether or not to purchase this game.

The lack of a perfect hero ending sour me a bit on this game because I want to play the hero role in my first play through. However, this is evened out by the ability to over level early and basically break the game or get close to breaking it.

Those choices are legit head scratchers. There's one story mission in the beginning
where you have the option of saving a prostitute. I pieced this together from the game trailers review and the gamespot review for the record. Anywhoo, developers give you the option of fighting/killing them or buying the woman yourself. Altruist (one first play through) I am would fight them to save her. However, fighting/killing them ruins the woman and causes her to lose everything.
Decisions like this make this game a hard sell for me....


... Until I read in that Geralt is part Jedi, part Batman, part Kwai Chang Caine, part Don Juan, and part Solid Snake. At that point this game gives off a Monster Hunter vibe.

What's the cutoff point for receiving free DLC?

To summarize: The moral system will give me headaches along with finding the best ending. Yes, it's my story but I want the best outcome screw replaying for no reason other than a different partner. Yennifer is my best ending choice with good morals playthrough. Triss is medium ending fuck everybody moral playthrough.

Free DLC will always be there. Its their thank you for buying the game.
 
Preordered and looking forward to sinking my teeth in... But if the combat sucks, that's kinda a big deal. I don't think scepticism about the game if it has a poor combat system is unwarranted.
 
What's the cutoff point for receiving free DLC?

CDPR considers small stuff--new outfits, weapons, "horse armor" type stuff--to be DLC and that will always be free. They're charging for the big expansions that add new land to explore and a bunch of new quests.

To summarize: The moral system will give me headaches along with finding the best ending. Yes, it's my story but I want the best outcome screw replaying for no reason other than a different partner. Yennifer is my best ending choice with good morals playthrough. Triss is medium ending fuck everybody moral playthrough.

Haha, I think you may have a hard time with this game. There really aren't "good/neutral/bad" paths. There may be endings you WANT to get, so you cater your game to that, but even "good" decisions can have mixed repercussions. Just like real life!
 
So, this basically became reality?

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GET HYPE. My new PC build can't arrive soon enough. First every desktop and a free copy of TW3 no less.
 
To summarize: The moral system will give me headaches along with finding the best ending. Yes, it's my story but I want the best outcome screw replaying for no reason other than a different partner. Yennifer is my best ending choice with good morals playthrough. Triss is medium ending fuck everybody moral playthrough.

That's what makes the Witcher so great. The choices really are different, and there really is no purely good or evil ending. It's a procession of lesser evils and compromises that makes it feel like a real thing, especially when compared to the Bioware style of choice & consequence. (Even Dragon Age)
 
There wasn't a problem with the combat in Witcher 2, it was perfect. I hope they didn't dumb it down for the masses. I couldn't get a sense of this during reviews but if you are hit does it stun you like Witcher 2 prepatch? I hated when they removed that because Geralt didn't react to any hits he was taking. It was really lame.
 
Definitely not! :D
But the RPG mechanic was more than enough to keep me hooked for months. I wasn't 100% sure that TW2 had that kind of depth and its combat was so hacky hacky I didn't really get along with it.

This makes Skyrim sound like a JRPG style WRPG, in terms of how you grow stronger in combat. Which I can agree with.
 
I had zero issues with Witcher 2's combat. It was fun to me. Combine that with the fact that everything outside of combat was really good and it sits up there with Gothic 1/2 on my RPG list. I feel that combat has always been a small part of the larger picture when it comes to RPGs, but in the post Dark Souls world people often expect too much from it.

These threads are always harsh though, such immense amounts of speculation and bickering. I like to use reviews as a guide to weather or not I should avoid a game outright, or try it out. Once I have played a game I can make my own decision. Honestly I find reviews are often better read after beating or thoroughly playing said game.
 
Do you have a link to the review that says that the frame-rate drops are CPU related?

No, because no reviewer such said thing. It is just my guess based on several reviewers mentioning they happened during combat against many enemies, which seem to point to CPU-intensive scenarios (more AI, animation, physics, etc). But of course no one except the developers can know for sure if those drops are GPU or CPU bound...
 
If we really fucking want to generalize with majority, the most accurate assertions are:
Most reviews state combat is improved over TW2 and remedies several issues.
Most reviews praise reduced traditional fetch quests, side quests instead weighed with substance and context.
Most reviews highlight the strong sense of adventure and sense of discovery.
Most reviews note performance issues and graphical bugs.
Most reviews say the writing, characters especially, is great.
Most reviews note great graphics and visual presentation.

Most reviews are clearly indicating Wild Hunt is a pretty okay game.


Yup. Sounds about right.
 
What's with the GIFs?

Are we only allowed to say good things about the combat that many people have bought up concerns about?

I think the gifs are more of a reaction to putting Skyrim's combat on pedestal.

That whole post strikes me as sarcastic one but who knows these days.

Edit: I think I'm tired and might have read that post wrong. lol
 
Read through several of those. Everything is overwhelmingly positive and I can't wait to play through Assassin of Kings and then get this.
 
I mean, out of those six reviews, four praise the combat system (with at least two of them specifically saying it has improved since TW2), one says it has the same issues at TW2, and the last says it is better than TW2 but not remarkable.

I personally didn't have a big issue with TW2's combat, but I also don't think you should only look at the one negative review saying it has the same flaws at TW2's combat.

EDIT: Fuck it, posting for new page:

Gamespot


Game Informer


IGN


Kotaku




Games Radar


Metro

Thanks for quoting those, although it doesn't exactly clarify things enough for me. I'm tempted to ignore gamespot after the guy who wrote it apparently didn't care much about the shortfalls of DA:I as another user posted. -although reading it now myself, he does point them out somewhat at least but still really likes DA:I.

However, I'm not looking for shadows of mordor or batman combat with this, I want something a bit more old school. If the combat is fun and challenging, I'm in. Can't tell yet. I'm down with the rest but I need that.
 
people don't like it when there is a review score below a certain number because in this business, it is probably just sensationalization disguised as an "opinion" that shouldn't be judged.

But guess what? Some opinions are more valid, pertinent, and based off of objective facts than others. If your opinion is "witcher 3 was awesome in every way but a more dramatic narrative and quicker pacing that would obviously not fit the new open world mechanics isn't there so it ruins it so 8/10" or "I do not like RPGs combat and you can only use a sword which is lame" or "too much water, 7.8"...well......then your opinion is just bad. Sure, it is your opinion, but your opinion is bad and nobody will care about it because it isn't coming from a legitimate place. Reviewers are supposed to be good judges of games, if someone gives witcher 3 a 7/10 (give it time) then the chances are, they are probably not right for the job of reviewing games, at least not RPG's, or they are trying to get your clicks
 
I think the gifs are more of a reaction to putting Skyrim's combat on pedestal.

Hmmmm. When you put it like that...

Still. GIFs don't really contibute to a discussion. Skyrim's combat was truly bad... but that game still has a higher metacritic than The Witcher 3 :P
 
I had zero issues with Witcher 2's combat. It was fun to me. Combine that with the fact that everything outside of combat was really good and it sits up there with Gothic 1/2 on my RPG list. I feel that combat has always been a small part of the larger picture when it comes to RPGs, but in the post Dark Souls world people often expect too much from it.

These threads are always harsh though, such immense amounts of speculation and bickering. I like to use reviews as a guide to weather or not I should avoid a game outright, or try it out. Once I have played a game I can make my own decision. Honestly I find reviews are often better read after beating or thoroughly playing said game.

I can't blame people for being harsh on wrpg developers who struggle with their game mechanics more often than not. The expertise to make great combat system just isn't there, except if you look at more traditional combat system such as turn based or real time with pause.

The thing is that wrpg fans barely give a fuck about having solid combat mechanics, since they are looking for more than that in their rpg (roleplay, story telling and lore, choices and consequences, etc). It's two different school of design completely different, but it's nice that both exist and have their place. I love the tight mechanics of the From Software games, but it's not the absolute way to construct an rpg or arpg. That's just as silly as saying that 2D or 3D fighting games are optimal for x and y reasons (both deserve to exist and have advantage over one another).
 
To summarize: The moral system will give me headaches along with finding the best ending. Yes, it's my story but I want the best outcome screw replaying for no reason other than a different partner. Yennifer is my best ending choice with good morals playthrough. Triss is medium ending fuck everybody moral playthrough.

Sounds like you enjoy a Mass Effect style moral choice system, with clearly defined good and bad. Honestly the ambiguity of The Witchers' moral choices is the best part of the series. You may go in with the mindset of wanting to do right by people, but just like in real life what helps others can equally hurt some. What seems like the right choice can also leave everyone hurt or dead. This game is gonna force your hand on making lose lose choices, and I love that. Often in these game being the good guy mean choosing the blue or green dialog options. In this game your gonna be put in loosing situations that make you the bad guy no matter what choice is made.
 
Joe Vargas ‏@AngryJoeShow 15m15 minutes ago
Sry guys I dont have a review copy of Witcher 3 for when that embargo lifts tomorrow. I didt have a PS4 Devkit. Ill review it after release!

Looks like this corresponds with Slasher's post regarding CDP only sending out ps4 devkit builds
 
Why is the PS4 version only getting reviewed?

Those are the only review copies that were sent out.

PC Gamer:

While review copies of The Witcher 3 were sent out for the PlayStation 4 more than a week ago, PC code is still missing in action, despite being pre-loadable on Steam. Bandai Namco tells us that this is because a big day-one patch hasn't been finalised on PC in time for today's review embargo, but will be ready for worldwide release next Tuesday.
 
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