It can be a tiny bit annoying trying to loot stuff, but I just hit the walk key and then you can easily amble up to stuff instead of running in at 100MPH
I just wish they would've taken that gimmick out were you can light and extinguish torches and candles or at least give it a seperate button. It's a tad bit annyoing when they're close to something else you want to use.
I love how player choices are represented in the game. They don't seem to give any indication of the ramifications of your choice, so I am having to decide purely on what feels right with me, opposed to just selecting options based on what missions they open up.
well..sometimes they are a little excessive in that
like when i had
to talk to keira trying to dissuade her from bring alexander's researches to the wrong hands..you are given two choices
-it's a suicide
-i can't let you do that
both might mean the same thing based on how you look at them,but one ends up in you killing keira,the other not killing her and still getting alexander's reaserches
since there is no real difference between the two statements,you are basically making a shot in the dark
Not reliably, no. Some things will stick around for quite a while, but some things aren't kept at all. I know I dump all my books on the same merchant but he only has about half of them in stock now and I've sold hundreds of random bandit sword to another guy, and he has some of them in stock but not all of them. The whole thing seems kinda random.
I wanted to keep my books and notes too but it just screws up the inventory way too much. I read everything and then sell it now.
Damn. That's one massive base of operations. The second I rode into it, I got stopped by one of the soldiers. Apparently, the girl (his lover) that I had tried to save back at White Orchard using a witcher's potion had fallen into some kind of catatonic state. After all this time, some random soldier walks up to me and doesn't know whether to thank or curse me for what I did.. Damn, that's rough.
On another note, without any spoilers, I have read the first book and I went through some recaps of the first two games. But I am definitely not seeing the whole 'Nilfgaard is the absolute evil' theme going on. Perhaps from the North's point of view, but Radovid and the rest of the north are arguably just as bad. Sure, Nilfgaard are conquering left and right but at least there is some modicum of order to be found. Meanwhile, the entirety of the North has been disassembled, plenty of prejuidice to go around, Radovid isn't beyond witch hunting and all that. Yet, it seems Geralt (maybe due solely due to Emhyr?) absolutely favours the North. Personally, I would like it if the North's culture could be maintained, but getting rid of the immensely corrupt governance, wouldn't do anyone wrong.
Contract - missing patrol
Case in point. Apparently the quartermaster had issued a death squad to execute some POWs in the forest. I did confront the quartermaster with it, but I don't see why Geralt wouldn't want pay for the. He completed the contract, found the missing patrol and slayed the Wyvern. He did his Witcher duties, why would he go all moral on the Nilfgaardians while the North are probably doing things that are just as bad?
That is interesting. Only quests though right? there aren't any new areas?. Still this game feels gigantic. It's not exaggeration to say that you probably need 100-200 hours to see everything.
bandits at the bridge yet, who try to sell you this relic sword for 500 crowns? i wanted the thing obviously, but was not willing to spend half the money i had...so i killed them and just took it. tried to justify it by saying these were bandits, but i felt not good afterwards, moral-wise
I find the torch annoying because Geralt puts it away for almost every action, especially in fights. While the cat visual effect is kinda funky, at least you aren't plunged into darkness whenever you cast a sign, or climb a ledge.
Is that really the only one? I don't really feel like going back to WO, I've done everything there. Surely there must be someone in all of NML who can forge a proper sword? Don't tell me exactly where though.
Not reliably, no. Some things will stick around for quite a while, but some things aren't kept at all. I know I dump all my books on the same merchant but he only has about half of them in stock now and I've sold hundreds of random bandit sword to another guy, and he has some of them in stock but not all of them. The whole thing seems kinda random.
Makes sense in terms of realism though. Why would merchants only sell items to you in the entire world? I don't know if it's actually made that way on purpose, or if it's just a matter of the game not keeping track of every item forever (not that it really matters, as the end result is the same), but either way it adds to the world building IMO. You can't sell something to someone and expect him to hang on to it indefinitely, makes sense.
The issue is that there's nowhere to store stuff you don't want to carry with you but also don't want to sell.
I'm still four levels away from being able to wear it, but man the quest to get the base level Cat School Witcher gear was really cool.
It really plays up the hardboiled detective angle of the earlier Witcher books. You're on the trail of a Witcher from the Cat School who ingratiates himself with this band of travelers, and you visit all the places he's been and comb them for details, following clues in hastily-scrawled notes and journal entries you find on the corpses he's left in his wake. Eventually he runs afoul of an equally ruthless mage, who drugs him and imprisons him in his medieval mad scientist laboratory beneath the streets of Novigrad and performs eldritch experiments on him, delighted with the horrors that the Witcher's enhanced metabolism can withstand. When you finally get there, solving a Zelda puzzle and skirting a big ol' Golem sentry on your way, you find this ghastly creature that used to be a Witcher, and you throw down the way only two Witchers can.
God, this game. I'm closing in on thirty hours and I still feel like I've barely scratched the surface. The combat really clicked with me today, too, and I'm suddenly looking forward to all the combat-heavy quests I've been putting off. I even won my first few games of Gwent, though my deck is still rubbish and I can't beat any of the NPCs who give out the good cards.
I'm still four levels away from being able to wear it, but man the quest to get the base level Cat School Witcher gear was really cool.
It really plays up the hardboiled detective angle of the earlier Witcher books. You're on the trail of a Witcher from the Cat School who ingratiates himself with this band of travelers, and you visit all the places he's been and comb them for details, following clues in hastily-scrawled notes and journal entries you find on the corpses he's left in his wake. Eventually he runs afoul of an equally ruthless mage, who drugs him and imprisons him in his medieval mad scientist laboratory beneath the streets of Novigrad and performs eldritch experiments on him, delighted with the horrors that the Witcher's enhanced metabolism can withstand. When you finally get there, solving a Zelda puzzle and skirting a big ol' Golem sentry on your way, you find this ghastly creature that used to be a Witcher, and you throw down the way only two Witchers can.
God, this game. I'm closing in on thirty hours and I still feel like I've barely scratched the surface. The combat really clicked with me today, too, and I'm suddenly looking forward to all the combat-heavy quests I've been putting off. I even won my first few games of Gwent, though my deck is still rubbish and I can't beat any of the NPCs who give out the good cards.
Is that really the only one? I don't really feel like going back to WO, I've done everything there. Surely there must be someone in all of NML who can forge a proper sword? Don't tell me exactly where though.
not really..the viper sword is a pretty low level weapon pretty much any blacksmith can forge
if you gonna go to the bst,go to oxenfurt and go to the souh east part of it,there's a blacksmith that can forge weapons up to expert level..don't know how it's called in english though..journeyman level?
I gotta say, in W2 I just did the main quest because early on I found the side missions tedious, but in W3 I am loving both the main and secondary missions and hope BioWare throws the Inquisition structure in the trash
I always hate when games distort the entire screen like that. Used Cat once and never again. It's good for when you need it that second of the dark cave but it lasts so long that you end up just missing beautiful art of the game because it's all washed out grey.
That is interesting. Only quests though right? there aren't any new areas?. Still this game feels gigantic. It's not exaggeration to say that you probably need 100-200 hours to see everything.
I always hate when games distort the entire screen like that. Used Cat once and never again. It's good for when you need it that second of the dark cave but it lasts so long that you end up just missing beautiful art of the game because it's all washed out grey.
It's just easier to press R1 to put away the torch. Swapping out to the menu and then switching to the white honey potion, using it, and then switching back to an actual useful potion is too slow.