DXLelouch153
Banned
Best rock slide ever.
i demand rock surfing races in the expansions
Best rock slide ever.
Quick question:
Just got the game, started the prologue on Deathmarch.
Just got the quest to kill the gryphon. It says level 3 recommended, but I'm still level 1, about 60 XP from level 2.
I've done every single other quest I've come across and the Witcher contract for the well.
find the pan, find the arsonist, find the brother lost on the battlefield, etc.
Is this normal for Death March? Or have I run into the XP bug?
I guess, she thinks there's a difference between insults towards a character based on their "mutation"/profession and one based on their gender? That's what I got out of those tweets, and in a way I tend to agree.
I did the botching lumberskin quest. how far in the story am I % wise
the combat is still not clicking. what should I be upgrading? did fast attack upgrades and I use the slow trap as my go to spell, anything else and I'm woefully underpowered :/
Best rock slide ever.
edit: On a side note, has anyone on PC got a really good key layout? I've tinkered around with different set ups but I can't find a decent one where my fingers aren't playing twister during combat.
She has no concept of the difference between sexism in the game and a game being sexist.
If you've done all the quests in White Orchard (there are like 6 or 7 I think?) and have gone to most of the points of interest you should be level 3-4. So it sounds like the XP bug.
Points of interest??
I did the botching lumberskin quest. how far in the story am I % wise
the combat is still not clicking. what should I be upgrading? did fast attack upgrades and I use the slow trap as my go to spell, anything else and I'm woefully underpowered :/
Okay so I think I've spent at least ten hours in Novigrad and I'm not even finished with it yet. But I this flute song has been stuck in my head all weekend.
I fucking love it.
The active shield fully upgraded is like cheating.
I think overall she's trying to make the point that there are a lot of games with sexism against women and not enough without. That's part of why she examines tropes and doesn't just do a video series entitled "these games are sexist."
She's saying these sorts of tropes are overused and highlighting where they're used. Yes, we can come up with a lot of excuses why it's ok here or there, but that doesn't change that it's still a trope being used and that the general gaming landscape is using it a bit more than it probably should.
From what I gathered, they wereSo close to 50 hour playtime and only just finished the Bloody Baron storyline lolz
Questline questions/spoilers below
Okay so I killed the tree spirit and reunited Anna and Baron and they rode off to look for an herbalist help in the mountains, but the orphans are just 'gone?' Are the kids dead? Where'd they go? I feel like I kept hearing that all choices in the bloody baron questline are tough and no outcome is 'perfect' but I just feel like there was no ramifications for accidentally killing a bunch of kids.
Question marks on the map.
There's this one point of interest in White Orachard that I can't figure out what to do.
It's one of the "occupied area" or whatever it's called where there's a rock statue and flowers and stuff but nothing is around that area.
Just respeced to incorporate it into my build. It's fucking godlike.
Leave and come back, or meditate. There should be a group of ghols around it, but they don't always show up when you first arrive.
I turned those off because I wanted my exploration to be organic, but now that I'm seeing how large Velen I think I should turn them back on. I'm going to miss a lot of stuff without them.Question marks on the map.
I agree that there is some link between creative works and the perpetuation of social negative values (Hello Jud Süß).
But there is also the compelling and simple argument that terror, horror, and angst (put on individuals by society, other individuals, ideologies, histories, etc) are more interesting to read about than stories that do not have these things.
I turned those off because I wanted my exploration to be organic, but now that I'm seeing how large Velen I think I should turn them back on. I'm going to miss a lot of stuff without them.
what the fuck at the super dark turn in thequest?Cabaret
How is it godlike when you are playing defensive and playing a waiting game?
I am playing on Death March, and the active shield is literally useless.
The best defense is the best offense.
edit: On a side note, has anyone on PC got a really good key layout? I've tinkered around with different set ups but I can't find a decent one where my fingers aren't playing twister during combat.
I just think using some of these tropes are lazy writing.
Now, I realize CDPR are kind of trapped in a few things because of the source material. And then I also forgive some things because it's obvious Andrej and them were both heavily trying to get a realistic time period fantasy with spritzes of Polish mythology.
But I think they failed in a few things. The end of the Whoreson Junior was rather problematic to me.. That was incredibly lazy writing, especially coming after some of the good writing earlier int he game.They literally used women's bodies to make you dislike him. It's like they couldn't think of anything else and said hey let's just throw in some dead women!
I turned those off because I wanted my exploration to be organic, but now that I'm seeing how large Velen I think I should turn them back on. I'm going to miss a lot of stuff without them.
As someone who isn't familiar with The Witcher series prior to this game, what's the go with the recap narration? those "comic" styled scenes only appear in these loading screens and the intro. Is the narrator a character?
How is it godlike when you are playing defensive and playing a waiting game?
I am playing on Death March, and the active shield is literally useless.
The best defense is the best offense.
I agree that there is some link between creative works and the perpetuation of social negative values (Hello Jud Süß).
But there is also the compelling and simple argument that terror, horror, and angst (put on individuals by society, other individuals, ideologies, histories, etc) are more interesting to read about than stories that do not have these things.
I generally believe that context matters (actually my main problem with a lot of Sarkeesian's work is how often she overlooks context in order to make a point, but that's a whole other discussion). There's a clear difference to me between something like Duke Nukem Forever, where sexism is pictured positively as being fun and "manly", and The Witcher which does contain sexism but never makes it look acceptable. With all the choice you get in the dialogue, I don't think there's a way to make Geralt sound like a sexist/racist asshole - I never came across such an option I think. In fact I'd go as far as saying that the way he treats everyone equally is one of his most important traits, that most set him apart from the rest of the world he lives in.
Bottom line, I never felt like playing a Duke Nukem game - as a woman, I feel like it's a "boys club" of sorts where I have no business going. And I really love The Witcher games' setting in a way - as much as I'd hate to live there.
So close to 50 hour playtime and only just finished the Bloody Baron storyline lolz
Questline questions/spoilers below
Okay so I killed the tree spirit and reunited Anna and Baron and they rode off to look for an herbalist help in the mountains, but the orphans are just 'gone?' Are the kids dead? Where'd they go? I feel like I kept hearing that all choices in the bloody baron questline are tough and no outcome is 'perfect' but I just feel like there was no ramifications for accidentally killing a bunch of kids.
There's a lot of discussion going on in the Witcher community about POST-GAMEplacing back Triss, Yen, Ciri, Eskel, Lambert etc. into the game after the story is finished.
Seems like many find it deperessive that the main characters are gone after the story is finished and many has difficulty conitnuing playing post-game.
He was a crazy serial killer who liked killing women. How is it lazy writing for there to be dead women there?
There's a place where the enemies you fight are called "cannibals", throughout their camp you can find chopped up bodies. Is that also lazy writing?
well my first and only real flaw in this game after 80 hours are the points of interest in skellige in the water. they are 100% useless shit.
now I commended this game for having really interesing open world points of interests earlier, and I still do, but all those "smuggled goods" POI's in skellige water, and there are about 50 of them, should have simply been cut. I understand you don't have to do them, and they probably served a purpose at one point in the game development when you actually had to discover all the islands yourself and couldnt just buy the quick travel points, and acted as some kind of diversity. but damn, that's just bad content and easily the game's worst content.
On the contrary, I found that I was actually doing only the quests that I wanted to because I cared about their story. If it was scaling XP, I might be running around trying to level up forever. Without the XP, I'm playing what I want to play for the intrinsic reward thereof.my only change that i'd make to this game is make it so that all quests scale to your level to some extent
playing through a grey quest just feels bad and mmo-y
Anyone done the Tower of Outta Nowwheres?
I have