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The Witcher 3: Wild Hunt |OT2| Wanted to find Ciri, but everything Gwent wrong

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I have a question about the Full Crew trophy/achievement as it relates to Tris:

Do I have to romance Tris (i.e. tell her I love her) in order to get her to come to Kaer Morhen for that trophy? I was planning to romance Yen on this playthrough.
 

Sai

Member
Okay, so there are tiers to the Wolven armor. That's good, at least.

And that Enhanced one definitely looks better.

I have a question about the Full Crew trophy/achievement as it relates to Tris:

Do I have to romance Tris (i.e. tell her I love her) in order to get her to come to Kaer Morhen for that trophy? I was planning to romance Yen on this playthrough.
Nope. Yennefer brings her over regardless.
 

Stoze

Member
Apparently mastercrafted Wolf armor is level 34, few levels above the others.

I might go for it and change up my build, right now I'm running light attack with a smidgeon of Signs. I just wish I could put my Cat gear in storage, everything I've been dropping lately has been disappearing.

My dream final week of DLC: Storage chest & NG+
 

Exentryk

Member
The swords seem nice:

Wolven silver sword - mastercrafted
454 Damage
+10% Sign intensity
+10% Adrenaline Point gain
+10% Critical hit chance
+10% Chance to cause bleeding
+20% Bonus experience from monsters

Wolven steel sword - mastercrafted
+316 Slashing damage
+10% Sign intensity
+10% Adrenaline Point gain
+10% Critical hit chance
+10% Chance to cause bleeding
+5% Bonus experience from humans and nonhumans
 
No Place Like Home is seriously one of the best quests ever! Never seen a game do such a fantastic job at nailing
the drunken reverie of a group of friends

I think it's kind of bullshit that Djikstra turned me down for (mid-game spoiler)
assistance at Kaer Morhen. I get that I didn't get his treasure back for him but I'm helping him in a plot to assassinate Radovid! That should totally earn me a favor!
 

Future

Member
I still can't get a hang of the fighting in this game. Fighting Griffins or boss like characters just seems like dance of them cheap hitting me and me healing all the time. God it's hard to avoid damage. I survive but I can't tell if I'm just sucking, or should I be at the recommended level, Should I have rolled instead of dodged, or should I have prepped better?

This also feels like prep time, the game. Witcher contract? Did you get the ingredients for bombs? Oils? Potions? Did you repair all your equipment? Better find that herbalist and blacksmith, whom are never in the same town haha.

Loving the game as a whole though
 

Blade30

Unconfirmed Member
UJayso_Y_Imgur.jpg


Wolven armor <3 <3

bA0RU5a.png


Ahh, Feeling much better now, but we need more armors (witcher sets).
 

tbd

Member
Would actually adore the prep time in this game if it would be better balanced. Drinking the right potions, applying the right oils, equipping the right bombs (and maybe weapons/armor) takes longer than the fights themselves. That's the reason I usually ignored specific potions, oils, bombs and other stuff when I hit 2/3 of the main quest. It just isn't worth it.

Preparing can take ages in Monster Hunter but it's balanced well and doesn't seem like a waste of time since fights take ages as well. And killing a monster two minutes faster due to making use of respective items definitely beats killing a monster two seconds faster.

Wish they'd consider this.
 

d3vnull

Member
Would actually adore the prep time in this game if it would be better balanced. Drinking the right potions, applying the right oils, equipping the right bombs (and maybe weapons/armor) takes longer than the fights themselves. That's the reason I usually ignored specific potions, oils, bombs and other stuff when I hit 2/3 of the main quest. It just isn't worth it.

Preparing can take ages in Monster Hunter but it's balanced well and doesn't seem like a waste of time since fights take ages as well. And killing a monster two minutes faster due to making use of respective items definitely beats killing a monster two seconds faster.

Wish they'd consider this.

What difficult are you playing on?
 

Keinu

Member
After completing the game on "Blood and Broken Bones" difficulty I started over on "Death March" and the amount of xp you gain from quests and such is a lot lower. Don't think it will be a problem since my previous playthrough I ended up doing plenty of grey quests/contracts. Just curious, those of you who played through on "Death March", what level did you end up at when you completed it?

It's been a bit tricky at the beginning of Velen, but I assume it's gonna get a bit easier once I get a few levels and my build starts taking form.
 

JustinBB7

Member
Really annoyed by this fistfight at the end of the
Novigrad gwent tournament
.

Wasn't expecting it the first time, so I had no chance to counter and the opponent quickly took off most of my health. I'm having an awful time with this.

It's so frustrating that after a 1 minute and 23 second loading screen if I don't immediately counter, then I'm dead. If I miss one counterattack, then I'm dead. Each of the opponent's hits takes off 1/5 of my health; each of my hits takes off what looks like 1/20 of his health. It's stupid.

I've been trying to get past this for 45 minutes now. Why can't I just blast this fool with Igni?

1 minute 23 second loading screen??? PS4 or something? That sounds awful. I already get annoyed with the 5/10 second loading screen. It is annoying though how fast they hit you after it loads, but I always block straight away. I did that quests as one of the last ones because I wanted more cards so I was OP enough for him too.
 
After completing the game on "Blood and Broken Bones" difficulty I started over on "Death March" and the amount of xp you gain from quests and such is a lot lower. Don't think it will be a problem since my previous playthrough I ended up doing plenty of grey quests/contracts. Just curious, those of you who played through on "Death March", what level did you end up at when you completed it?

It's been a bit tricky at the beginning of Velen, but I assume it's gonna get a bit easier once I get a few levels and my build starts taking form.

I've done pretty much everything the Game gave me, and I finished the it on Death March with Level 34 and about 300 XP missing to reach 35.
 

Swag

Member
Finally finished the game, what a crazy ride it was.

Spoilers for the end;

Got the bad end, was such a depressing ending to the game, don't have any motivation to do the side quests and remaining contracts, maybe in a few weeks

Kudos to CD Projekt Red though, game's amazing.
 
Finally finished the game, what a crazy ride it was.

Spoilers for the end;

Got the bad end, was such a depressing ending to the game, don't have any motivation to do the side quests and remaining contracts, maybe in a few weeks

Kudos to CD Projekt Red though, game's amazing.

What is the bad end?
 

Jintor

Member
Question: what in particular locks in a romance?
I assume it's sex, but is there anything before that I should be aware of? Probably something like "I love you", eh?
Or is it a cumulative bunch of triggers?

Seems unfair I've spent so much time playing detective with Triss before even seeing Yenn again for almost like 20 hours or so
 
No Place Like Home is seriously one of the best quests ever! Never seen a game do such a fantastic job at nailing
the drunken reverie of a group of friends

I think it's kind of bullshit that Djikstra turned me down for (mid-game spoiler)
assistance at Kaer Morhen. I get that I didn't get his treasure back for him but I'm helping him in a plot to assassinate Radovid! That should totally earn me a favor!
I love no place like home, lambert is hilarious
 
how come the Viper School just consists of a couple shitty swords? am i missing something in the lore?

Lore reason, no. Just not there. The Viper school is the one Letho and the other assassins are in from the last game. Could make it in the game at some point, I'd expect it to be light armour.
 
I feel like I have so many decotations, and I haven't even bothered with them.

Yeah, didn't use a single one of the Decotations in my contracts or fights in general.

But I think, as there are so many Decotations/Oils/Potions, it would be really practical if you have a separate Inventory Tab for that stuff.
 
Which is way too easy... My first playthrough was on normal. Now level 17 on my 2nd on Death March and I barely feel a difference.

Making the game a lot more difficult kinda would solve your problem.

Dark Mode DLC, anyone?

He's got a point. In MH with good prep you can shave a ten minute fight in half. This game barely has 2 minute fights (not even 1) by the time you get the best equipment. I had to go out of my way to make the very last, highest level contract (level 35) not a pushover. No oils, signs, potions etc. Still took a minute and I was going easy.

The contract fights should be a good 5 minute+ fight all the time. End game equipment equipment be damned. After level 20+ ish you're a walking apocolypse. Why waste time turning a 60 second fight into a 45 second fight? Optimising isn't worth it unlike say MH again where someone playing really well, good strategy and item choices can kill 3 big monsters in the time it takes you to kill 1.

ehh, i don't really feel like getting killed by drowners..

Yeah, I'd like big monsters to be much harder. Drowners are painful enough lol
 
He's got a point. In MH with good prep you can shave a ten minute fight in half. This game barely has 2 minute fights (not even 1) by the time you get the best equipment. I had to go out of my way to make the very last, highest level contract (level 35) not a pushover. No oils, signs, potions etc. Still took a minute and I was going easy.

The contract fights should be a good 5 minute+ fight all the time. End game equipment equipment be damned. After level 20+ ish you're a walking apocolypse. Why waste time turning a 60 second fight into a 45 second fight? Optimising isn't worth it unlike say MH again where someone playing really well, good strategy and item choices can kill 3 big monsters in the time it takes you to kill 1.



Yeah, I'd like big monsters to be much harder. Drowners are painful enough lol

Same for me with big monsters, kind of kill the immersion when you actually have to gimp your preparations to give the monsters a chance.

I may be alone in this but I absolutely adore fighting big packs of wolves or drowners.
The feeling when you have to anticipate their movements every step, every dodge you take and when you manage to weave your way into the middle of the chaos and come out alive is a pure joy for me.
 
Wolf school gear looks cool. Gonna try crafting it later this afternoon.

Definitely gonna roll with it once the NG+ DLC rolls around (or I start another playthrough).
 

didamangi

Member
I may be alone in this but I absolutely adore fighting big packs of wolves or drowners.
The feeling when you have to anticipate their movements every step, every dodge you take and when you manage to weave your way into the middle of the chaos and come out alive is a pure joy for me.

Yeah, fast mobs like drowners and wolves surrounding you are pretty much the most challenging foes in Death March, well at least before you reach level 12 or so. Alternate Igni and the fast whirling attacks pretty much makes them a non challenge though.
 
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