Dazraell
Member
CD Projekt recently posted a job advertisement where they look for Senior / Principal Combat Designer to join the team working on The Witcher spin-off codenamed project Sirius. The project is developed by The Molasses Flood studio in Boston. The excerpt of this job advert directly references Sirius as a multiplayer action game
There is one more job advert mentioning a bit more about gameplay loop. According to it the game will include inventory system, abilities, crafting, combat encounters, dynamic world interactions, etc
Job adverts doesn't provide any other interesting details beyond mentioning that experience with Unreal Engine 4 / 5 is considered as a perk which implies Sirius may also be developed on Unreal
The Molasses Flood is looking for a Senior or Principal Combat Designer to help drive the vision and implementation of the combat experience in our latest project, a multiplayer action game set within the world of The Witcher. You will take on everything from the high-level — pitching enemy and weapon types — to the sub-second nitty-gritty — placing I-Frames, damage volumes, damage and hit reaction balancing, etc.. You will work across disciplines, from art and animation to engineering and production, to make our game’s combat fun, satisfying, and scalable from the early game to the late.
There is one more job advert mentioning a bit more about gameplay loop. According to it the game will include inventory system, abilities, crafting, combat encounters, dynamic world interactions, etc
This Engineer will work closely with content teams to create and implement gameplay systems that will bring the game world to life, with a focus on areas such as inventory, abilities, contracts, crafting, combat encounters, dynamic world interactions, and more. Our ideal candidate has deep experience working across disciplines to design these systems, is a skilled communicator, and is a self driven problem solver.
Job adverts doesn't provide any other interesting details beyond mentioning that experience with Unreal Engine 4 / 5 is considered as a perk which implies Sirius may also be developed on Unreal
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