Use the spoiler tag button in this thread for story revelations please!
The Wolf Among Us is a five episode series from the creators of the 2012 Game of the Year: The Walking Dead. Based on Fables
(DC Comics/Vertigo), an award-winning comic book series, it is an often violent, mature and hard-boiled thriller where the characters and
creatures of myth, lore and legend are real and exist in our world.
Website: http://www.telltalegames.com/thewolfamongus/
Platforms: Microsoft Windows, OS X, PlayStation 3, Xbox 360
Price: $ 24.99 / £ 18.99 / € 22.99
What you get:
Episode 1: Faith (Early October - Should be out this week)
Episode 2: Smoke and Mirrors (TBA)
Episode 3: A Crooked Mile (TBA)
Episode 4: In Sheep's Clothing (TBA)
Episode 5: Cry Wolf (TBA)
Retail version after all episodes are released, you can get a special edition disc at Telltale's website.
System requirements (PC recommended):
OS: Windows 7
Processor: Core 2 Duo 2GHz or equivalent
Memory: 3 GB RAM
Graphics: ATI or NVidia card w/ 1024 MB RAM (Not recommended for Intel integrated graphics)
DirectX: Version 9.0c
Hard Drive: 2 GB available space
Sound Card: Direct X 9.0c sound device
System requirements (MAC recommended):
OS: Snow Leopard (10.6.X)
Processor: Core 2 Duo 2GHz
Memory: 4 GB RAM
Graphics: 1024 MB NVidia or ATI graphics card
Hard Drive: 2 GB available space
Additional Notes: Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks
As Bigby Wolf - THE big bad wolf in human form - you will discover that the brutal, bloody murder of a Fable is just a taste of things to
come, in a game series where your every decision can have enormous consequences.
- Your choices matter: it’s not only WHAT you choose to do that will affect how your story plays out, but WHEN you choose to do it
- A mature and gritty take on characters from fairytales, legends and folklore who have escaped into our world.
- Play as Bigby Wolf: formerly the most feared monster among the Fables, now Sheriff of Fabletown and protector of those he used to hunt.
- Bigby must restrain the beast within if he is to earn the trust of those around him.
- Will you approach a situation calmly or unleash your inner rage? The way you act will determine how others respond to you.
- Set before the events seen in the first issue of the comics – you don’t have to know the characters or the world to play!
FAQ
Is this game like The Walking Dead?
If you’re a fan of The Walking Dead, we think you’ll like The Wolf Among Us. You’ll feel right at home with the controls and the way that the
game plays. Like The Walking Dead, it is an adventure game focused on story and characters. More importantly, unlike many other games,
The Wolf Among Us is driven by the choices that YOU make: we see you as the final collaborator in telling the story of the game.
What is ‘Fables’?
Fables is an Eisner Award-winning comic book series was first published in 2002 by Vertigo, an imprint of DC Comics. Written by Bill
Willingham, the series tells the tale of the characters and creatures of myth, lore and legend who have been driven from their homelands to
seek refuge in our ‘mundane’ world.
The Wolf Among Us is about fairytale characters and creatures? It’s for kids, right?
Absolutely not. The Wolf Among Us, like the Fables comic books it’s based on is a mature experience. It is violent and gritty and deals
with adult themes. These are not the characters and stories from sanitized animated movies; they’re bloody, sexy and have never been on
the side of a child’s lunchbox.
Does The Wolf Among Us play in a similar manner to The Walking Dead?
If you’ve played The Walking Dead, you’ll feel very comfortable with the game’s controls. There have been changes though, reflecting
feedback from you, our players, and the differences between the characters and world of Fables versus those of The Walking Dead. Lee
Everett and Bigby Wolf are very different people in very different situations.
Do I need to have read the Fables comic books in order to enjoy the game?
No. The game is set before the events seen in the first comic book, so you don’t need to know anything about the world or the characters,
but if you are a fan of Fables, we think you’ll enjoy seeing the characters and places you’re familiar with brought to life in a video game.
So who do I play as?
You are Bigby Wolf, THE Big Bad Wolf of story and legend. Bigby came to the mundane world several hundred years ago along with
many other Fables as they escaped from their homelands, fleeing from the tyranny of ‘The Adversary’. Bigby is Sheriff of Fabletown; an
incredible detective with preternaturally powerful senses and the ability to revert to his original form – that of a giant wolf. His dark past
means that even though there is a pact between all Fables, stating that the events of the homelands are in the past and are to be
forgiven, many do not trust him. He is feared, and although that’s often useful in his line of work, it can present him with problems.
What’s Fabletown?
Fabletown is an area of New York City where many of the Fables who escaped their homelands live in exile. They are hidden from the
mundane world through magic and subterfuge. Those that cannot pass as human must wear a magical ‘glamour’ to fool mundane eyes
if they are to remain in Fabletown. Fables that cannot hide their true nature must live in seclusion, in up-state New York, on ‘The Farm’.
Who can I expect to meet in this game?
You’ll meet characters that you know…or think you know. Beauty and the Beast are an interesting couple and Ichabod Crane is
Deputy Mayor. Colin the Pig - of three little pigs fame - is a regular (unwelcome) guest in Bigby’s apartment, and the Woodsman is
someone that Bigby has ‘history’ with. A flying, drunken money from the land of Oz is a librarian of sorts, and the assistant to the
Deputy Mayor is a certain Miss Snow White. These are just a few of the Fables you’ll meet in The Wolf Among Us.
How and why does choice matter?
Player choice is the key mechanic of a Telltale game and it’s what makes our games unlike just about every other game out there.
You are the final ‘author’ of the story that you’ll experience because the things that you do and say affect the world around you. Your
decision or action could cause an immediate effect, or it might not be felt until later in the episode or even later in the season. Because
the choices you make are yours, it means that your experience of The Wolf Among Us could be very different to that of a friend.
Furthermore, you’ll often come under pressure to make decisions quickly. You won’t be able to stand around too long deciding which
option to choose during a conversation, reflecting the pressures or real-world decision-making.The Wolf Among Us adds a new
dimension to the way that choice matters. For the first time in a Telltale game, it not only matters WHAT you choose to do, but WHEN
you choose to do it. Time is always ticking and even the Big Bad Wolf can’t be in two places at once. You’ll have to deal with the
consequences choosing where to go and what to deal with at any given time.
How long is each episode?
It really depends on the player, but an episode can be completed in around 2 hours (that’s 10 hours for the whole season). Having
episodes of this length means that most people will be able to get through them, and we want that to happen. The game is not designed
to present super-hard barriers and will not force you to grind through it in any way. We want you to complete an episode so that you’ll
experience the story and be ready for the next episode.
Why does the game look the way it does?
We were inspired by the work of Mark Buckingham, artist for the comic books.