That thing that you are always touching though. 360 controller is my controller for the 360 (obviously) and PC. I'm graduating to the XB1 controller for both.
100m? Should have saved their money. 360 pad was perfect other than the D pad..would anyone have complained if it was the same other than that?
They will make it back from PC gamers alone.
That's why their controller is complete shit. It isn't cheap to create a robust controller.
It cost $100 million to say "fix the d-pad, make the triggers rumble, and ugly the face button up a bit"?
God, it must be nice to have billions to burn.
The Xbox One hate here really is excessive. It's just a console people.
And it's posts like this which proves pachter right that people on this forum have no grasp of economics or business.
It is articulated so clearly in the press release where it states they had to sort out new manufacturing facilities, thousands of man hours for testing and all the prototypes.
This budget would have been clearly laid out and a calculated risk which will hopefully make up all its costs and then some.
Even better. My eneloops await.>Spends 100m developing controller
>Still uses AA's
omg! lost my shit laughing ahahaha
How?
Even better. My eneloops await.
It seems to me that they could have maybe spent that money on something better than a controller redesign that made it arguably worse judging by people who have tried it.
I mean, all they had to do was fix the dpad.
>Spends 100m developing controller
>Still uses AA's
wat.
Pretty sure the WiiU Pad took less money to be done .
I haven't heard anyone say it's worse. It's just not getting as much buzz as the PS4 controller because it's not as big an improvement over its predecessor.
The rumble triggers sound like they have a lot of potential for subtly enhancing the feel of certain actions.
Ultimately I agree with you, though, that they could have just fixed the d-pad, saved $100,000,000 and just let whiners complain (inconsequentially) about how it's not different enough from the 360 pad.
It's clear no one here has worked at a big company, those sort of expenditures (when they include salaries, R&D equipment, etc) are on the high side, but not uncommon at all.
Am I reading this right? One Hundred Million Dollars?
Do we know how high the R&D costs were for other controllers, as a point of reference ? I suppose there are many man.hours invested into the wiimote, for example. The different DS models after the first one probably didn't cost much, though.![]()
It's clear no one here has worked at a big company, those sort of expenditures (when they include salaries, R&D equipment, etc) are on the high side, but not uncommon at all.
+1...don't understand the hate. Basically I never have controller down time with eneloop while built in battery packs need to be plugged in to charge.Even better. My eneloops await.
Money well spent. Improving on what has been "almost" the perfect controller ever isn't easy.
Designing a controller that fits an incredible amount of different hand sizes comfortably and functions with precision isn't all that easy... or so many companies wouldn't have screwed it up so bad in the past.
The bad/highly flawed controllers released compared to great ones ratio must be like 10 to 1 at least.
Controller looks awesome.. at least they aren't Sony who refuses to move the left analog to it's proper place.
Nintendo must have spent...
...One Billlion dollars! Muwhahahaha!
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The XBoxOne controller looks sharp, too bad it's tied to the XBoxOne console.
No to improve on the best controller on the market. Thank goodness they cared about the input device.To come up with exactly the same design?