There are almost 7000 games on Steam, how much is too much?

Too many games isn't a problem. It's the lack of quality control and the number of games getting through that really shouldn't be is the problem.

If you don't believe me, just subscribe to Jim Sterling's YouTube channel.
 
Amidst all these less than serious replies is an inconvenient truth, and it's a truth that the creator of Steamspy himself has commented on many times. Due to various shortcomings inherent to the Steam platform, the Steam catalogue may never contain more than 2^13 (8192) titles at any one given time, and so once this number is reached, old titles will need to be permanently removed from Steam in order for new titles to be added.

At the current rate of production, peak Steam will be achieved absolutely no later than 2019, at which time some of the oldest classics on Steam may be in real jeopardy of disappearing. Food for thought for anyone considering PC gaming.
 
Amidst all these less than serious replies is an inconvenient truth, and it's a truth that the creator of Steamspy himself has commented on many times. Due to various shortcomings inherent to the Steam platform, the Steam catalogue may never contain more than 2^13 (8192) titles at any one given time, and so once this number is reached, old titles will need to be permanently removed from Steam in order for new titles to be added.

At the current rate of production, peak Steam will be achieved absolutely no later than 2019, at which time some of the oldest classics on Steam may be in real jeopardy of disappearing. Food for thought for anyone considering PC gaming.

You say that like upgrading the platform is somehow impossible.
 
Amidst all these less than serious replies is an inconvenient truth, and it's a truth that the creator of Steamspy himself has commented on many times. Due to various shortcomings inherent to the Steam platform, the Steam catalogue may never contain more than 2^13 (8192) titles at any one given time, and so once this number is reached, old titles will need to be permanently removed from Steam in order for new titles to be added.

At the current rate of production, peak Steam will be achieved absolutely no later than 2019, at which time some of the oldest classics on Steam may be in real jeopardy of disappearing. Food for thought for anyone considering PC gaming.

I don't know if you're joking or not, but I seriously doubt that will be an issue in 2019. Steam and its backend will get a revamp before Valve start removing games from the store.
 
Older releases get buried under new releases while cult and pop classics make it through the ages just like in every other media? Shocker.
 
Older releases get buried under new releases while cult and pop classics make it through the ages just like in every other media? Shocker.

I don't think that's something that we should just take for granted.

We can try to make things better instead of just saying "Well that's just how it is everywhere else, no use changing it".
 
Discovery via the interface is bad in just about every media or software store I've experienced. Recommendations are usually overspecific and bad at surfacing things you might not have thought to look for (but would also enjoy). I don't know how to fix this. Culling titles is not the answer.
 
Steam should not be responsible for marketing games for everyone, the developers and publishers are responsible. They should use whatever channels they can. If they are good they do not need the front page. Relying on appearing on the front page for sales is incompetent.

Only 7000? I expected more honestly.

that means I own around 15% of all games on Steam....
Surely there must be more games.
surely...

Discovery via the interface is bad in just about every media or software store I've experienced. Recommendations are usually overspecific and bad at surfacing things you might not have thought to look for (but would also enjoy). I don't know how to fix this. Culling titles is not the answer.

Steam should only be responsible for the interface, which could be improved. Come one people, do you really want the storefront manager of any shop, digital or physical, to tell you what to buy? That is like going to a gas station and buying whatever DVD or CD that they sell.
There are loads and loads and loads of different sources to go for what game will be good for you. There are friends, podcasts, forums, youtubers, twitter even and game sites (you know those sites that spawned from magazines recommending and reviewing games?). If you want to discover something new, go to those sources and not to Steam.
Rock, paper shotgun is a great site for discovering new and "alternative" games.
 
There's no such thing. More. More!

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I don't see the negative in having a gigantic selection of games. I'm sure there is something for everyone on there, and that is how it should be. Not every game is going to appeal to everyone, for sure...but at least the choices are there :^)
 
Wading through all those games to get what you want...when you go to a store do you wade through everything no matter how big the store is?
 
I think there's a lot of work that could be done on the storefront alone to help highlight high quality titles, and diamonds in the rough.

For example, I think it's pretty ridiculous that I have a 34in screen and Steam's store page takes up only a tiny tiny sliver in the center of it.... How about making the store front make better use of all that space and scale the size of icons and advertisements based on popularity and number of clicks? Things could also be color coded with perhaps a border around the icon which would denote games within a certain price range or even genre such as indie or action or what have you.

It would make browsing the storefront easier since I would be able to visually see more of it at once and have visual feed back of basic info and statistics about it without necessarily having to go into that games' store page specifically. Which we all know can be painful if there's lots of games you know nothing about and want to check out.

I don't think the amount of games would ever be a problem. Just making it less cumbersome and better presented would go a long way in mitigating some of the challenges people have in finding the content they want.
 
Wading through all those games to get what you want...when you go to a store do you wade through everything no matter how big the store is?

Real stores use a much better convention for tagging the items they sell. If you go to a power tools section you'll likely find some Black&Decker equipment there, not an electric toothbrush.

If I for example browse by tag 'Survival' on Steam store I get games like Far Cry 4 or Mad Max on the list. Neither of those two games matches my definition of a survival game. Tag definitions on Steam are too broad which makes this feature effectively useless in most cases. If I'm looking for a new game in a very specific (niche or not) sub-genre I'm much better off asking on some gaming forum or reddit than trying to find something with Valve's tagging/exploration system.
 
Well, Steam is going full AppStore on this topic, it has both advantages & inconvenients. I don't really like it this way, especially when it comes to -truly- broken games which are never checked (like the one with supposed 10 levels which only had one).
 
I thought this was what GAF wanted? When Valve did moderate content, everyone were angry at them for doing so. Every developer who had difficulties getting on Steam, and/or had a game plainly rejected, got sympathy from people everytime it was mentioned in a thread, and people were asking who Valve thought they were, not letting Game X on Steam.
 
More games..that's all I need, lots more.So I can put them in my infinitely growing backlog,to never play them,but discuss them on gaff
 
I thought this was what GAF wanted? When Valve did moderate content, everyone were angry at them for doing so. Every developer who had difficulties getting on Steam, and/or had a game plainly rejected, got sympathy from people everytime it was mentioned in a thread, and people were asking who Valve thought they were, not letting Game X on Steam.

OP hasn't made an argument as to where the games "lost in the clutter" would be better off. Such a place doesn't exist. Steam is fantastic.

It's better to let most everything through, although some of the high profile scammy games have highlighted the need for some curation.
 
I had going to a film store they sell so many films do you think they should make a section that has poor rated films to help me find better ones
 
7000 games is a really low number for pc imo, it's not like a console that lives for 5-10 years so the number is limited, pc is decades old, it should have way more games on the steam catalog.

Think about it, you want a game of a certain genre, genres are more than 7 right? Let's say they are 7 though, this means that you can choose between 1000 games, if you cut the bad ones, the one you don't want because they are too old or don't run on your computer, the ones you don't like, the ones you have already played and others for whatever reason you'll remain with few games.

In any case you should be happy to have more choice, how much competition, visibility etc a game has is its developer's problem not yours.
 
Not everyone likes the same games.

It's like complaining there are too many albums on iTunes. Well... there is lots of art out there. Let people buy it if they desire it.
 
I generally don't agree with the notion that Steam needs more curation. Give people the ability to sell their wares, and let the consumers decide.

I know there are quite a few cases of questionable content on the marketplace, but I think the refund policy is a step towards making that process more secure for the consumer.
 
7000 is a respectable subset of what the PC platform has to offer. No other storefront comes close AFAIK.

Yeah Ps2 alone had much more.

But very respectable numbers anyway.

Absolutely incorrect. PS2 had just barely over half as many releases (~3800). This figure includes different localizations also, according to Wikipedia, so the total number of unique games should be less than that.
 
They just need better showcases for games and Curators ARE NOT it

Yep. Discovery update is awful and it feels like Valve has no intention of fixing it. I have no clue what is releasing and the main "NOW RELEASED" doesn't list all titles.
 
Browsing 7000 games is definitely not compatible with that comfy couch(tm) experience, that's probably why Steam is simulating a better console experience by opting for the comfortable limits of SteamOs(Linux) with their Steam Machines.
 
There's no such thing as too much, really. Sure most of the games are shit, but then again, go to a bookstore - most of the books there are shit too. Ultimately, Steam has never really been a good browsing interface - for me it's just where I go to buy the games. I research them on GAF and other places online.
 
I don't think it's too bad. Least there is something for everyone. I'm only interested in like 2% of titles on Steam.

What it comes to Saint Seiya, I believe the audience it's meant to will know about it. Judging from the forum posts, it seems to have a large South America following.
 
I don't see the issue at all with more games, even if loads of them are shite. I've never been compelled to buy them and they don't get in the way of me buying good games.

The complaints along these lines are something I have never understood.
 
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