SneakyBastards is up
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Forgive the terrible, terrible review formatting. Dan still hasn't worked out how to make the site look good yet.
I dunno, personally you kind of sound like you're in denial.
The complaints arent that its just a bad thief game, but a bad game overall.I have never played a Thief game before, would the flaws coming up in these reviews be more forgiveable to me? I love stealth games and I really want to play this.
People need to justify any bad purchase they make.I dunno, personally you kind of sound like you're in denial.
I have never played a Thief game before, would the flaws coming up in these reviews be more forgiveable to me? I love stealth games and I really want to play this.
We all knew it was going to have major problems, but the one question I care about is: is the game still fun in spite of its mediocrity?
Learn2pronounce "linear" and "narrative" ya cunt
We all knew it was going to have major problems, but the one question I care about is: is the game still fun in spite of its mediocrity?
I can see the look of Derrick's smug satisfaction from here.
Kind of shocking to read that RPS liked it as much as they did.
http://www.rockpapershotgun.com/2014/02/24/thief-review/
My nail in the coffin was their argument that cod mw3 was an "un game". Im surprised he still goes there.Possibly the final nail in the coffin for Derrick's opinion of RPS
My review is live as well
77/100
www.4gamers.be/reviews/34205/1/Thief
I think it is. I agree with RPS, it's still a decent game to play.
ouch... but i guess for $25( bought it for $30 ish from GMG and the dota 2 promo that came with it was worth $5) and the tf2 items its alright. to those who pre ordered it on PC and don't play dota 2, sell the dota 2 promo item that comes with it. its worth $5.50 on steam market
http://steamcommunity.com/market/listings/570/Genuine Tools of the Master Thief Set
Hello fellow belgian. I'll read your review as soon as I get home, most of gaming sites are blocked here at work (Thank god not GAF).
I think I'll still buy it since the game has decent reviews and not abyssmal as expected. What I saw till now make me think I'll definitely have fun with the game.
D'oh, I had no idea the items were available and marketable already -- in the past with TF2 items there's always been a few-day delay between the game's release and the items being marketable. I assume you have to run Dota 2 to obtain them, as with TF2 items?
Good review, btw.
That was a very well put together review.
Here's some shots I took.
Reviewers! Question for you:
Old school fan here. I've decided to play the game at Master level with Waypoints disabled. I am, however, unsure how to handle the Focus system now that I've read it's an upgrade system allowing for improvements in Marksmanship and picking locks.
I'm having second thoughts. Did you play with Focus enabled? How difficult is the game without it? I'm worried the game was designed with the Focus system enabled, which kind of bums me out if true.
Thoughts and suggestions? Thanks!
WHAT WE LIKED
- Focus mode helps the player analyse an area quickly
- The Asylum Level is fantastic
- Solving climbing puzzles in the hub world is almost its own reward
- Fantastic secondary writing
- Action Stealth (if you're into that)
WHAT WE DIDN'T LIKE
- The AI is very exploitable
- The climbing mechanics are inconsistent
- The story is dull and generic, and the villains are caricatures
- Very linear story missions
- The new Garrett gets caught way too often to be described a Master Thief
- Quite a few bugs (though no showstoppers)
- Action Stealth (if you're not into that)
Great review mate and I share your disappointment of them focusing too much on story to the detriment of the gameplay and level design
Reviewers! Question for you:
Old school fan here. I've decided to play the game at Master level with Waypoints disabled. I am, however, unsure how to handle the Focus system now that I've read it's an upgrade system allowing for improvements in Marksmanship and picking locks.
I'm having second thoughts. Did you play with Focus enabled? How difficult is the game without it? I'm worried the game was designed with the Focus system enabled, which kind of bums me out if true.
Thoughts and suggestions? Thanks!
Nice! Can you get rid of the HUD and the jazz hands with an in-game option, or do you need to edit some config files? If the latter, can you detail the steps required please?
Cheers!
I played through the entire game on Master Custom, Focus permanently locked off, and never once felt like I needed it.
All from the options menu. You cannot remove the "jazz hands" as Garrett has a physical model in the world so you're interactions are always animated. You also can't turn off the shadowy vignetting. Absolutely everything else: map, health, light sphere, guard alert status, waypoints, etc, can be turned off. Lots of options, very happy.
Great, thanks!
Also, is there any option to turn off Garrett's voice? I'm considering it because it doesn't sound like the real Garrett. :/
Great, thanks!
Also, is there any option to turn off Garrett's voice? I'm considering it because it doesn't sound like the real Garrett. :/
You cannot turn off Garrett's voice for cutscenes and such, but you can turn off all his in-game narration.
Would you recommend turning it off or was his voice suitable and helpful?