TimeSplitters 3: Future Perfect - New Screens + Rumor

olimario

Banned
I read a rumor on playfrance that FR is doing a bond game for the PS3.
Cool if true.

Trailer
http://down.videogamerx.net/news/1206/timesplitters_future.wmv

Now for the screens
Some new, some old.
Looks nice.

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Well EA has the bond license and well FR now is in bed with EA i can only see good things from this. At least it would be a lot better than GE:RA which should have just been called Bored Agent.

Nice screens i like FP so far.
 
Will this be online? Free Radical is so underrated. Good to hear they're working on the true successor to Goldeneye for the PS3. Hope it's a launch title.
 
What's TS3's release date? I hope its not Q1... Q1 is turning into the new Q4 :( I'm not even going to have a chance to recover.
 
Free radical suck have already proven they cant make a decent game. This looks like crap, it has bad art and whats more the title sucks.

EDIT: Holy Shit ! its the Beastie Boys !

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olimario said:
I read a rumor on playfrance that FR is doing a bond game for the PS3.
Cool if true.

I see that rumor on GameFront and it's not only for the PS3 but for a multiplateform project.

What's TS3's release date? I hope its not Q1...

March 2005 in Europe
 
After playing TimeSplitters 1 AFTER TS2, I can only hope they improve the game even more.
TS2 makes TS1 look like cat piss.
 
Andy787 said:
Free Radical is so overrated, imo. I thought TimeSplitters was horrible, and these screens look hideous.. =/

Indeed.

Because the pictures of this game are truely some fine examples of what bad art can be like,my opinion ofcourse. Look at the character designs though,just awful. They look like something out of some warped and rejected Saturday morning cartoon. This aspect alone should send your wallet running for the hills,heh.
 
looks like garbage, if it were any other game you would be ripping it apart oli. Im sure its going to suck like all FR games
 
Prine said:
looks like garbage, if it were any other game you would be ripping it apart oli. Im sure its going to suck like all FR games

Now I have a Free Radical bias? :lol
You're just too much!
 
Kanbee-san said:
If only hey !

Now why the hell hasnt someone in the industry payed the BBoys to make the music for their game ?

they contributed lots of horrible instrumental stuff to the jsrf soundtrack under some stupid pseudonym.
 
goldeneye rogue agent "looks" (purely from a technical standpoint) a lot better than this game. truthfully, the game looks like shit. but, timesplitters is an all-time classic and the closest thing to goldeneye that we've ever seen, so i will no doubt purchase it
 
They could put free $1000 bills in each case and I still wouldn't buy this game.

TS2 was pure unadulterated garbage. Seriously, who the fuck came up with that limp wristed aiming crap?
 
the aiming is ass in the game. Cant stand it.

Latch bros. = rock in the JSRF soundtrack.
 
The graphics are pretty lousy, but TS2 remains one of my favorite sleeper games of this generation (if only for the outstanding co-op mode). I'll definitely be picking this one up.
 
The map editor is the big selling point for me. I find the actual firing and aiming mechanics to be quite good and the tactile feeling of shooting the enemy is great, as it was in Goldeneye. The case sensitive animations that play depending on where you shoot the enemy were great in TS2.
 
just watched the trailer, lots of bits that look like it was inspired by Halo and HL2. The sniper HUD and melee animation especially.

Aiming was all over the place! again! :lol
 
Prine said:
just watched the trailer, lots of bits that look like it was inspired by Halo and HL2. The sniper HUD and melee animation especially.

Aiming was all over the place! again! :lol
Looks like Goldeneye too, it had the heavy sway if you just ran a bit and were out of breath.
 
Prine said:
just watched the trailer, lots of bits that look like it was inspired by Halo and HL2. The sniper HUD and melee animation especially.

Aiming was all over the place! again! :lol

You make it sound like the crosshair just wanders around randomly. :p (Though maybe it does for you, I don't know.) Being able to move the crosshair around without rotating the entire character like a tank feels a lot more realistic than the aiming in most FPS's--I can aim at the stuff in my field of view without moving or twisting my body, much like in real life. Maybe they'll include a fixed-crosshair option to make it more like Halo for those who can't adjust. :)
 
The little video is nice. It's not great graphics maybe but the looks like it plays sharp. I wouldn't be surprised this one end up a misunderstood gaming gem.
 
The trailer shows it still has that utter shit aiming system from TS2, no way I'm buying this tripe.
 
You knew it was coming...

So here is the obligatory...


I didn't know there was an N64 version
 
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