Broadbandito
Member
Yo mixtape is the best playlist by far. It actually puts you into all the playlists. Like 6v6 hardpoint then 8v8 tdm
Accumulate money. Be bad at the game and die a bunch of times in a row. Want to contribute in any way you can so you give your last dollar to a bounty charity.
I was under that assumption. Thanks for that Info.You still contribute money by staying safe and killing bots, which anyone can do. The stuff you bank is just a bonus; I've had games where I've only made it to the bank one time because I was otherwise engaged, yet still ended up the top scorer on a winning team thanks to the amount of minions, pilots, and reapers I killed. I think a misconception a lot of people have about Bounty Hunt is that only the money you bank counts toward your score.
Is the pc version online crowded at least? Or is it dead just like the predecessor?
Now crash site and complex... Yeah
Mmph, still deciding whether to pick it up on PC. Hmm I'm already loving BF1 and have enough other things to play... But still
I hate the "one more game" feeling this nails. I planned to quit roughly 3 hours ago.
Every titan is so fun to use. Tone could use a nerf and Ronin could use a small damage buff at close range though. Tone is good at everything and requires next to no effort to run through entire teams. I have no problem with Ronin's fragile healthbar, but when he does get close he should be able to fucking wreck you. They should just change the range scaling on the shotgun so it's damn near useless at distance and lethal up close. I'm not sure what to do with Scorch. If you don't want him to kill you, he can't.
There has to be a way to get more people playing CTF. Perhaps having only three game modes will work: Attrition, Bounty, Variety. I also like the idea of giving extra XP for team-based game modes to help attract people.
It really is a shame that there isn't a CTF community for the TF games. I understand that the newer gamers prefer deathmatch style games because they're faster paced and you don't need to coordinate with anyone but they really are missing out on the best of multiplayer gaming. I think that newer/younger players don't have the patience for a 5 second respawn and don't have an appreciation for strategy and teamwork.
With CTF, you have offense and defense - and at the end of the match, a winner and a loser. With Attrition/Bounty, you're just on offense the entire time. Everyone wants to feel like they win every round and that's what happens with Attrition or Bounty. They're very self-serving game modes. CTF requires a team effort and a balanced approach and it's already impossible to find these matches in TF2 during release week...
I basically need to play R6 Siege for this type of strategy in a shooter (which is an amazing game) but I want to have that strategy mixed-in with the TF2 mechanics. I think CTF in TF2 could be like a modern-day Quake 3 CTF but it needs to have enough people playing it regularly. I tried all weekend and yesterday and only played one match of CTF in the west region.
The Respawn dude Dk05 or something gave you a link of some badass player lols.
Still nothing?
Mmph, still deciding whether to pick it up on PC. Hmm I'm already loving BF1 and have enough other things to play... But still
Is the pc version online crowded at least? Or is it dead just like the predecessor?
I can see new MP players getting frustrated now if they join matches and end up going up against level 30 and up players. Hope that matchmaking works its magic.
Honestly thought it would end with youFffffffuck. That was a good campaign.
Shit, Respawn made up for the first one not having one and then some.
Shame there was noboss battle though, kept expecting one.pilot on pilot
First game had this problem. Took a month or two to fix. Hope it evens out sooner here.
Do it.
Point blank shots with the leadwall should be doing a lot of damage (anything from 500 to 1000 damage). Phase Dash's cooldown could also be toned down a bit... maybe two charges with the same cooldown?
Do it?! Free DLC stuff should be encouraged and the game is good, to boot.
I can see new MP players getting frustrated now if they join matches and end up going up against level 30 and up players. Hope that matchmaking works its magic.
Im not too worried about the pop. Yeah its small, but you shouldnt have problem finding games in certain modes. I mean you can still find games on PC in Battlefront and that game only peaks at like 3k a day (only 800 atm). Plus the game is good and word of mouth is a powerful tool. Also all the future content is free, so thats another bonus for people to pick it up.
I still dont understand why EA didnt do EA Access trial with it. I mean the campaign is amazing; they probably could have got a lot of people just to buy it for the campaign alone.
Personally, Ill be playing it for a bit. Im having more fun with my 13 hours in TF 2 than I did with my 60 hours in BF 1.
You still contribute money by staying safe and killing bots, which anyone can do. The stuff you bank is just a bonus; I've had games where I've only made it to the bank one time because I was otherwise engaged, yet still ended up the top scorer on a winning team thanks to the amount of minions, pilots, and reapers I killed. I think a misconception a lot of people have about Bounty Hunt is that only the money you bank counts toward your score.
I was under that assumption. Thanks for that Info.
Mixtape is making me a lot happier tonight!!!!***
***yes, I quoted myself
Anyone know what Net Worth stands for/measures?
So are you playing ctf?
Not my experience at all.Ugh, so much this. The first game had this better for sure.
Not my experience at all.
I jumped into Titanfall a little late, but all my matches, from the first to the last had tons of several gen'd players mixed with totally new players.
Sucks to see that the second game seems to have the same issues.
Maybe if you started playing with a team that didn't suck you'd have more fun on that map.FUCK COMPLEX OH MY FUCKING GOD
like.... 7/10 chance it's that stupid map
Maybe if you started playing with a team that didn't suck you'd have more fun on that map.
Playing others at your level keeps it more competitive, and I'd rather that than face high level players right from the get-go using unlocks I'm far from acquiring through credits or levels. Map knowledge and practice already provide higher level players an advantage, adding mods and special equipment and abilities on top of that just tilts the balance even farther out of whack, but all shooters seem to run off of the same playbook.I like variety in the player skill/experience. Worse players and I dominate - better players and I learn. Why play the same level players every time?!
There has to be a way to get more people playing CTF.
Also making a half end with just 2 caps? that's stupid.
It depends on the map.
I just think capture the flag isn't much fun. It's also the mode that most punishes randoms that are playing against groups.
It needs some kind of twist or hook to me to be interesting. Just pure ctf isnt interesting.
One flag ctf where you don't have to worry about defending and capturing at the same time might be good. It's just frustrating because normal ctf has a lot of "you're fucked" moments if your teammates are just killing and not worrying about the flag.
There are a lot of people that have no idea how to play Bounty Hunter, a $4000 difference should not happen
How can it depend on the map and still be pointless?i noticed. still pointless.