There has to be a way to get more people playing CTF. Perhaps having only three game modes will work: Attrition, Bounty, Variety. I also like the idea of giving extra XP for team-based game modes to help attract people.
It really is a shame that there isn't a CTF community for the TF games. I understand that the newer gamers prefer deathmatch style games because they're faster paced and you don't need to coordinate with anyone but they really are missing out on the best of multiplayer gaming. I think that newer/younger players don't have the patience for a 5 second respawn and don't have an appreciation for strategy and teamwork.
With CTF, you have offense and defense - and at the end of the match, a winner and a loser. With Attrition/Bounty, you're just on offense the entire time. Everyone wants to feel like they win every round and that's what happens with Attrition or Bounty. They're very self-serving game modes. CTF requires a team effort and a balanced approach and it's already impossible to find these matches in TF2 during release week...
I basically need to play R6 Siege for this type of strategy in a shooter (which is an amazing game) but I want to have that strategy mixed-in with the TF2 mechanics. I think CTF in TF2 could be like a modern-day Quake 3 CTF but it needs to have enough people playing it regularly. I tried all weekend and yesterday and only played one match of CTF in the west region.