It's amazing this is an actual post. "Once Respawn figures out how to get every game type on the mode selection screen." I can't believe someone was paid to work on the menus and UI for this game. Just embarrassing.
One of their producers has admitted it's an issue and they're working to address it;
Source: http://motherboard.vice.com/read/titanfall-2-is-not-a-failure“We have some modes we knew weren't going to be as popular as others, but we've been bit by our UI more than I was expecting,” McCoy said. “When you go to find a match there are eight tiles of different game modes you can matchmake in, but there's a second screen with a few more modes, and no one is going to those because the UI design was not obvious enough. We're working on fixing that.”
I work in games and there are some things you think will work well, but you don't realize that you're wrong (or just how wrong you were) until things go live with a huge player population. Then you change it, if you're able to do post-launch support.