All they need to do is introduce a new boost that makes you invisible to them [until death], no?
I don't personally like the idea of basically another auto-pick loadout option that I would just roll with each match.
I am more okay with pulse blade lately. Stim, cloak, phase shift, a-wall are all really strong so you're giving up a lot of power for it. It would be nice to be able to physically see the blade at the center of the pulse and be able to shoot and destroy it, or something. I think it is bigger problem in a mode like Amped Hardpoint but until they change the whole amping thing I'm never touching this mode anyway.
I haven't seen Map Hack nearly as much lately, and even if I still don't like it at all, the nerf really did seem to help there. Even when it is being used by multiple people on the team, you're not being 100% exposed like before since it blips you which makes movement viable during it.
The biggest issue is Tone still. Tone's wallhack on such a short timer SHOULD NOT show pilots. Have it be exclusively Titan focused, mark titans and reapers and give a mark, nothing else. She destroys pilots with the 40mm already, it just gets overbearing when you're inside a building and marked as it makes peaking impossible so you need to sit there and wait it out--and this doesn't just help Tone, any other pilot and titan is watching you too. Yet half the time you're marked it's the side effect of her just marking randomly or trying to get a Titan. Which is doubly frustrating because due to the ebb and flow of the game, Pilots are frequently around Titan fights, yet Tone punishes this as a natural side effect of her standard gameplan.