C'mon , i clearly said out of a group on npcs and friendlies. A lot of the player designs blend in with the bots. If I'm at a distance and aim at a group, the cloaked players are much easier to aquire. Certain maps like crashsite make them stand out even more for some reason? Maybe color or rock textures?
For reference, what are the drawbacks of stim, phase or pulse?
Stim only has a short duration, makes you especially noticeable as you travel at blazing speed across the map and must be activated in a timely context. Stim cannot remain active at all times. People must think about when to stim.
Phase shift makes you unable to see enemies. It can be disorienting. It has a short duration, with huge explosion effects in AND out of the shift that paint a giant kill me sign on your back. If you phase into a Titan, you literally die immediately. It prevents all health regeneration. If you phase and move poorly you open yourself to even more fire. You must think about when to stim.
Pulse knife has a limited duration and effects only a small area. It alerts all enemies that an area is a danger zone with multiple indicators and sound effects.
Grapple is the only skill that literally prevents you from shooting and defending yourself. Poor grappling slows you down and hurts mobility. Titans basically can't be grappled now because anyone who isn't terrible will punch you into mist immediately. Grapple has a cooldown and cannot be accessed at all times. You must think when to cloak.
A-wall is maybe the biggest kill me ad in the game. It demands you be flanked. It has a limited duration and cannot always be used. If used in the wrong place, it is useless. You must think when and where to use an A-wall.
Am I cloaked? No? I should cloak.