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TITANFALL 2 |OT| Don't Misgender Tone.

Strider

Member
I don't find cloak that tough to spot either... The character model helps make it noticeable to me. Apparently pilots glow red in this game to help players see them but I'm colorblind so that doesn't help me at all. The bulkiness of the cloaked player model is a huge giveaway.

Some people have said they want to be able to customize their pilot and wish appearance wasnt tied to tactical abilities but I am very grateful they are...
 

Munki

Member
Truth.

Anyway, I've been watching this guy Benchy on YT... What the hell, man? How is he that good?

I even debated getting that Hori Tac Pro mouse and mini keyboard to play. I mean. Damn...

Currently playing around with Stim. Need to get my reflexes and thumb accuracy up tho. The FPS platforming in this game is nuts.

Gonna jump back in to get all the collectibles.
 
They are already "changing" cloak. Unfortunately, the nerf complaining is always the loudest. I've never had an issue killing cloaked guys.

this game isnt one that really rewards camping or even encourages it and cloak, to me, does. especially in modes like bounty hunt.
 
n7jGzIX.png

Just had my first ever attrition draw in my hundreds of hours of playtime across both games.
 
Lol just single handedly destroyed two legions, a scorch and held back a tone by peaking at the corners of Eden, they keep firing at my vortex shield lmao.
 
Cloak campers offer zero contribution to the team. Are they annoying? Sure. I still wreck them every time.

Why is it anytime cloak is brought up we have people saying it offers nothing to the team? Are hardpoint or ctf not played on this forum? Because cloak + camping is insanely effective in those modes. I've abused it and have been abused by it plenty of times to know.
 

jennetics

Member
Just beat the campaign. Anyone else think it was kinda short? Maybe I was just enjoying it too much lol

That slow-mo end credits was hilarious to watch. So bad...
 

Toa TAK

Banned
Just beat the campaign. Anyone else think it was kinda short? Maybe I was just enjoying it too much lol

That slow-mo end credits was hilarious to watch. So bad...

The character models leave me wanting for sure.

But I appreciate the short length. Even though I didn't want the ride to end so soon, it's great that it became a short and sweet experience.
 
They are already "changing" cloak. Unfortunately, the nerf complaining is always the loudest. I've never had an issue killing cloaked guys.

Neither do I, but you can't deny that cloak objectively enhances your survivability beyond the mere 'stealth at a distance' effect that it was seemingly intended to produce. Cloak definitely reduces the speed in which I acquire the target and that's a huge advantage in a 1 vs 1 gunfight where the opponent is of equal skill.

At the moment I don't have much of an issue killing cloaked players but most players, those using cloak included, are pretty bad at the game, so it hardly makes a difference what gear they are using. If you were to get into a same skill lobby I think it would be clear that cloak wins gunfights, providing utility far beyond merely allowing the player to sneak around and avoid Titan's a little more effectively.

Cloak campers offer zero contribution to the team. Are they annoying? Sure. I still wreck them every time.

You can camp in CTF and Hardpoint and offer a pretty significant contribution to the team. And that's great, but I bet you wreck everyone else also. I do the same, but that doesn't mean I don't feel that not having cloak is a disadvantage in a 1 vs 1 gunfight. I 'wreck cloaked users every time' (as you put it) because it's very rare that I come across anyone decent online, especially on PS4. The lack of skill based matchmaking (which I do not have an issue with) causes that. Ultimately in these lobbies you could have perks that gave people a 50% health boost and it would barely make a difference considering how low the level of play is, but these balance updates need to be made with consideration to a competitive or same skill environment. If everyone in the lobby is of the same skill level, then cloak offers significant advantage in a 1 vs 1 gunfight, visual clarity is an important facilitation of fast target acquisition and to deny that, or its significance in determining the outcome of a gunfight in a game with a lightening fast time to kill, is naive.
 

Munki

Member
Just beat the campaign. Anyone else think it was kinda short? Maybe I was just enjoying it too much lol

That slow-mo end credits was hilarious to watch. So bad...

What difficulty setting did you play it on? I just completed the game on Master, didn't have the feeling the game was short at all.
 

KodaRuss

Member
Lol just single handedly destroyed two legions, a scorch and held back a tone by peaking at the corners of Eden, they keep firing at my vortex shield lmao.

I have seen more and more that an Ion that knows what they are doing are just so hard to deal with. That damn shield is just always up.
 

Shanlei91

Sonic handles my blue balls
Just beat the stage in the campaign where you can warp between the past and the present.

I want a whole game like that.
 
I have seen more and more that an Ion that knows what they are doing are just so hard to deal with. That damn shield is just always up.

I think frothyomen has a point on why those S/A tier titans are so hard to deal with: all their primary kits are strong so you have no idea what kit they are using. For Ion, I personally run vortex amplifier if lots of legions and tones are on the ground, zero point tripwire against ronin squads. Grand cannon and entangled energy are solid as well as they boost your overall damage output, good if you have friendly titans covering you.
 

Ricker

Member
So finished the campaign on Hard, very fun. I hope they make another one.

Same,on regular though lol,still had a blast and a few Boss where challenging,mostly Viper though(PS4).I think the game adapts to you if you die a lot in some spots and slowly makes it a little easier,well on regular anyway...when I kept dying on Viper,it actually restarted the fight with is health down at where it was when he killed me before,so that helped.

Good job Respawn.

Just beat the stage in the campaign where you can warp between the past and the present.

I want a whole game like that.

Yep,that was great.
 

Naar

Member
Patch notes today and patch out tomorrow?

Also screw everyone complaining about cloak. They said they will change it, hope it doesn't mean nerf.
 
For all we know, the change is simply a longer cool-down or a complete shutdown upon firing instead of the flicker.

Neither would cripple the ability.

I agree that I dont have any problem spotting cloakers when they move, and stationary players in TF2 are rarely effective players.
 

Toa TAK

Banned
Same,on regular though lol,still had a blast and a few Boss where challenging,mostly Viper though(PS4).I think the game adapts to you if you die a lot in some spots and slowly makes it a little easier,well on regular anyway...when I kept dying on Viper,it actually restarted the fight with is health down at where it was when he killed me before,so that helped.

Good job Respawn.



Yep,that was great.

You lucky son of a gun.

Viper was the only challenging dude on Master.
 

KodaRuss

Member
I think frothyomen has a point on why those S/A tier titans are so hard to deal with: all their primary kits are strong so you have no idea what kit they are using. For Ion, I personally run vortex amplifier if lots of legions and tones are on the ground, zero point tripwire against ronin squads. Grand cannon and entangled energy are solid as well as they boost your overall damage output, good if you have friendly titans covering you.

I watched that video of his as well. Tone and Ion are really the best out there. I would say Legion is pretty dang close if he wasn't so one dimensional. I have really messed up a few Legions as Ronin because of his terrible mobility.

Still think that Ronin and Northstar need some sort of a buff.

Scorch and Legion are fine imo.
 

Gator86

Member
Neither do I, but you can't deny that cloak objectively enhances your suitability beyond the mere 'stealth at a distance' effect that it was seemingly intended to produce. Cloak definitely reduces the speed in which I acquire the target and that's a huge advantage in a 1 vs 1 gunfight where the opponent is of equal skill.

At the moment I don't have much of an issue killing cloaked players but most players, those using cloak included, are pretty bad at the game, so it hardly makes a difference what gear they are using. If you were to get into a same skill lobby I think it would be clear that cloak wins gunfights, providing utility far beyond merely allowing the player to sneak around and avoid Titan's a little more effectively.



You can camp in CTF and Hardpoint and offer a pretty significant contribution to the team. And that's great, but I bet you wreck everyone else also. I do the same, but that doesn't mean I don't feel that not having cloak is a disadvantage in a 1 vs 1 gunfight. I 'wreck cloaked users every time' (as you put it) because it's very rare that I come across anyone decent online, especially on PS4. The lack of skill based matchmaking (which I do not have an issue with) causes that. Ultimately in these lobbies you could have perks that gave people a 50% health boost and it would barely make a difference considering how low the level of play is, but these balance updates need to be made with consideration to a competitive or same skill environment. If everyone in the lobby is of the same skill level, then cloak offers significant advantage in a 1 vs 1 gunfight, visual clarity is an important facilitation of fast target acquisition and to deny that, or its significance in determining the outcome of a gunfight in a game with a lightening fast time to kill, is naive.

Basically. All the people pretending cloak isn't used to provide an advantage by reducing target acquisition in a game with lightning fast TTK are being disingenuous. Yeah, everyone here can kill cloaked pilots. That's because most people playing, on PS4 at least, are fucking terrible. None of that changes the fact that right now, cloak is just a set and forget crutch that pushes people closer to competence. It's crazy how supportive some people are of near-permanent, drawback free invisibility for players in a fast paced, low TTK game. It's just bad design in every way.

Also, people need to get off the tales from their asses "Respawn listened to the whiners!!!" nonsense about the upcoming cloak tweak. Unless you work there, you have no idea why they're making changes or what those changes are. Please provide one quote from Respawn saying that's their reasoning. I hope Respawn clarifies their reasoning for the tweak when they roll it out.
 

KodaRuss

Member
Patch notes today and patch out tomorrow?

Also screw everyone complaining about cloak. They said they will change it, hope it doesn't mean nerf.

They said the blog/game written update is not coming until tomorrow so I doubt we will get anything today.
 

Gator86

Member
I watched that video of his as well. Tone and Ion are really the best out there. I would say Legion is pretty dang close if he wasn't so one dimensional. I have really messed up a few Legions as Ronin because of his terrible mobility.

Still think that Ronin and Northstar need some sort of a buff.

Scorch and Legion are fine imo.

Agreed with all this. Ion and Tone can deal with anything pretty easily. It really helps to be a mid-size titan as you're not made of papermache but still have a lot of mobility. Legion is solid, but with massive weaknesses that Tone and Ion don't have.

I really feel like Northstar needs some love. You rarely see people using her, and when you do, they never feel threatening. Whenever I see a Northstar I always go right at her with little fear of losing more than a bar of health or so.
 

Naar

Member
For all we know, the change is simply a longer cool-down or a complete shutdown upon firing instead of the flicker.

Neither would cripple the ability.

I agree that I dont have any problem spotting cloakers when they move, and stationary players in TF2 are rarely effective players.

I can live with longer cooldown, but the flicker should stay I think. I honestly don't remember encountering so many cloak campers like the people here say and I play on PS4.

This is how I use cloak

- first 20 seconds of a match/last 20 seconds of a match (when trying to escape)

- when caught off guard and try to run away from enemies

- when i go vs a titan

Also I die quite often even if cloaked and sometimes even from titans who see my footsteps (i was surprised how a titan saw me once until I saw his kill cam and it showed me splashing water near the river in homestead o_O which I thought was very cool xD)
 

KodaRuss

Member
Agreed with all this. Ion and Tone can deal with anything pretty easily. It really helps to be a mid-size titan as you're not made of papermache but still have a lot of mobility. Legion is solid, but with massive weaknesses that Tone and Ion don't have.

I really feel like Northstar needs some love. You rarely see people using her, and when you do, they never feel threatening. Whenever I see a Northstar I always go right at her with little fear of losing more than a bar of health or so.

Yeah, I would like to use Northstar but there is just no way you can use her without always being at a disadvantage.

Best Northstar's that I have seen was in LTS and they had a Scorch or Legion buddy to push the Titans back with their shields as the Northstar was just pelting away from behind their escort.

With Ronin you can go Nuclear and really cause havoc but it doesnt make sense for Northstar to use that as she needs to be in the back.
 

Gator86

Member
Yeah, I would like to use Northstar but there is just no way you can use her without always being at a disadvantage.

Best Northstar's that I have seen was in LTS and they had a Scorch or Legion buddy to push the Titans back with their shields as the Northstar was just pelting away from behind their escort.

With Ronin you can go Nuclear and really cause havoc but it doesnt make sense for Northstar to use that as she needs to be in the back.

Basically. Northstar is an irritant meant to be paired with a babysitter titan. Alone, she's just core food unless the pilot is fantastic. A lot depends on how Respawn sees her. Is she supposed to be support, like she is now, or all titans supposed to be able to stand against each other one on one? Are the titans supposed to have a rock paper scissors balance? It's hard to consider what they should do without knowing that stuff.
 
Yeah, I would like to use Northstar but there is just no way you can use her without always being at a disadvantage.

Best Northstar's that I have seen was in LTS and they had a Scorch or Legion buddy to push the Titans back with their shields as the Northstar was just pelting away from behind their escort.

With Ronin you can go Nuclear and really cause havoc but it doesnt make sense for Northstar to use that as she needs to be in the back.

Northstar is definitely geared towards LTS. Everybody starts out without shields, and there are so many openings to get a few charged rounds at the beginning of the match. And then throw in the enhanced payload when Titans crowd in alleys, she does a ton of damage.

The only buff I want for Northstar is for a stronger flight core. Maybe have a short shield at the beginning of it or make the missiles track.

Basically. Northstar is an irritant meant to be paired with a babysitter titan. Alone, she's just core food unless the pilot is fantastic. A lot depends on how Respawn sees her. Is she supposed to be support, like she is now, or all titans supposed to be able to stand against each other one on one? Are the titans supposed to have a rock paper scissors balance? It's hard to consider what they should do without knowing that stuff.

I do think she's meant as a support class, and when I used her in Attrition and BH games, I would only drop her once my team has one or two other Titans.
 

E92 M3

Member
Why is it anytime cloak is brought up we have people saying it offers nothing to the team? Are hardpoint or ctf not played on this forum? Because cloak + camping is insanely effective in those modes. I've abused it and have been abused by it plenty of times to know.

Cloak is effective for taking on Titans and avoiding bot fire. I never played amped hardpoint outside of the tech test. Didn't like it much.

Neither do I, but you can't deny that cloak objectively enhances your suitability beyond the mere 'stealth at a distance' effect that it was seemingly intended to produce. Cloak definitely reduces the speed in which I acquire the target and that's a huge advantage in a 1 vs 1 gunfight where the opponent is of equal skill.

At the moment I don't have much of an issue killing cloaked players but most players, those using cloak included, are pretty bad at the game, so it hardly makes a difference what gear they are using. If you were to get into a same skill lobby I think it would be clear that cloak wins gunfights, providing utility far beyond merely allowing the player to sneak around and avoid Titan's a little more effectively.



You can camp in CTF and Hardpoint and offer a pretty significant contribution to the team. And that's great, but I bet you wreck everyone else also. I do the same, but that doesn't mean I don't feel that not having cloak is a disadvantage in a 1 vs 1 gunfight. I 'wreck cloaked users every time' (as you put it) because it's very rare that I come across anyone decent online, especially on PS4. The lack of skill based matchmaking (which I do not have an issue with) causes that. Ultimately in these lobbies you could have perks that gave people a 50% health boost and it would barely make a difference considering how low the level of play is, but these balance updates need to be made with consideration to a competitive or same skill environment. If everyone in the lobby is of the same skill level, then cloak offers significant advantage in a 1 vs 1 gunfight, visual clarity is an important facilitation of fast target acquisition and to deny that, or its significance in determining the outcome of a gunfight in a game with a lightening fast time to kill, is naive.

I must be weird because I acquire cloak guys instantly but have tons of trouble distinguishing between bots and pilots. I know many are not in the same boat.

Bummer. Try and adept before screaming for change next time, people.

We'll see what kind of changes they make, but I am a tinge worried. Don't even use cloak anymore, but don't like seeing abilities nerfed.

Patch notes today and patch out tomorrow?

Also screw everyone complaining about cloak. They said they will change it, hope it doesn't mean nerf.

I think we get the update tomorrow.

Basically. All the people pretending cloak isn't used to provide an advantage by reducing target acquisition in a game with lightning fast TTK are being disingenuous. Yeah, everyone here can kill cloaked pilots. That's because most people playing, on PS4 at least, are fucking terrible. None of that changes the fact that right now, cloak is just a set and forget crutch that pushes people closer to competence. It's crazy how supportive some people are of near-permanent, drawback free invisibility for players in a fast paced, low TTK game. It's just bad design in every way.

Also, people need to get off the tales from their asses "Respawn listened to the whiners!!!" nonsense about the upcoming cloak tweak. Unless you work there, you have no idea why they're making changes or what those changes are. Please provide one quote from Respawn saying that's their reasoning. I hope Respawn clarifies their reasoning for the tweak when they roll it out.

I play on Xbox and we just have different experiences with the game. I don't see a lot of cloak spam in attrition. And yes, I hope to see reasoning included - we definitely need that.

On some things we agree, Gator, on others we don't. The challenge for Respawn is making "us" both happy.
 

lamaroo

Unconfirmed Member
So many times in my death cams I see teammates completely unaware that there's an enemy pilot near them, or even that I died.
 
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