You can break it down frame by frame if you want, but that's not how the human mind works. I had committed to killing the AI.
http://xboxdvr.com/gamer/Cobalt Izuna/video/23209614
I do the same thing here.
Honestly it's easier to "know" that a cloaked Pilot is in fact a Pilot. I have more trouble differentiating Pilots from Minions usually. THAT is what gets on my nerves. ESPECIALLY since sonar makes Minions glow as if they are Pilots. Like FUCK.
Cloak removes that problem for me.
What? That doesn't make sense. You're telling a neuropsychologist that that's 'not how the human mind works'. My issue with your argument is not that you claim you had committed to killing the spectre (which I personally think is a mindset you should try to shift, as it's good to be able to disengage AI quickly to prioritise pilots) but rather my that you clearly have your attention captured by the spectre when both pilot and spectre are present within view. Differences in contrast capture attention at an implicit level. The presence of a cloaked pilot (reduced contrast) is objectively likely to afford an enhanced attention capturing effect of the Spectre. If a Spectre and a Cloaked pilot enter peripheral vision at the same time, then you are more likely to target the Spectre, than you would be if the pilot were not cloaked.
Ample quantities of research have reliably demonstrated that enhanced contrast affects attention capture and resulting response times on behavioural tasks (e.g.
https://www.researchgate.net/public...apture_by_salience_Does_rarity_enable_capture) to deny this neurological phenomena exists in a video game environment seems foolish.
I am not saying that the advantages are necessarily huge, I am saying that I don't like any significant advantages in 1 vs 1 gunfights that are passively applied. If someone stims they have to do it on a reaction, or typically know who they want to engage, people get to see them do it, they have a fair chance, they can activate their own abilities and stim or phase do not enhance the pilots ability to kill a target. Cloak and Amped damage are active for a long duration, the player killed by the advantage they afford is not likely to have an opportunity to react or adapt until they are already being shot an killed. Either by disadvantaged target acquisition due to cloak, or faster damage output due to amped damage.
In your GIF, when considered frame by frame the pilot actually enters the scene sooner than the spectre, the spectre is in view at frame 118, and the pilot at 111. So why commit to the spectre if you saw the pilot before? Admitedly there are a lot of confounds here, Tone's shield blurring the view, Tone shooting in a particular direction, where your crosshair naturally lies, but the point is that you could have seen the cloaked pilot sooner than the spectre, but you didn't. I wonder why that may have been.
I think many of you are not considering these small advantages that cloaking provides in one versus one, and even close ranged gunfights. Especially when the chaotic environments and other effects are applied. In your GIF, you can see the pilot almost as soon as you drop down into that room, yet because of Tone's shield, because of the gunfight, he's much more difficult to distinguish when he's cloaked.
Here's a frame from your gif, a few frames after the cloaked pilot first becomes visible, where he begins to show his upper body properly.
You do not spot him. You walk forward until the spectre enters your field of view and then you shoot at the spectre. You had not committed to anything at this stage, you just missed the pilot. Even when you had both in view (a few frames after) you had your attention captured by the more salient stimuli, which in this instance is was counter-intuitive to your survivability.
Here is a later frame where you have not made any actions towards either spectre or pilot, both are within view. The spectre now has his name written in red, the pilot is closer and larger on your screen, yet following this you proceed to target the Spectre first.
it's quite clear that your interpretation of these events is not correct. You had the opportunity to target the pilot first, you missed the pilot and targeted the spectre. You suggest that you did not miss the pilot but rather, had already commited to the Spectre kill. Clearly, this is not what happened. Whether you missed the pilot because of his cloak, or other factors is unclear, but in what is clear, is that your GIF does a poor job supporting your argument here.