Alright, havent learned the names of the titans yet. But anyway, its an amazing game. Glad I picked it up. Have mostly played that mode where you Amp point A,B and CCan't remember, battery boost is too valuable for my northstar and ronin
I play all Playlist with no issueIs there any kind of info about how many people are playing this on Ps4? Are all the playlists still healthy with lots of gaf groups? Thinking of grabbing it at Walmart tonight.
I know the MP data is saved server side, so you shouldn't have any problems.Thinking about trading my physical copy for digital deluxd. Will everything transfer over smoothly?
Cool, that was my fav mode at first too. Hope you enjoy the game, It's pretty awesome.Alright, havent learned the names of the titans yet. But anyway, its an amazing game. Glad I picked it up. Have mostly played that mode where you Amp point A,B and C
Thanks, i need those skinsI know the MP data is saved server side, so you shouldn't have any problems.
Hi. Could someone do a headcount on the concurrent users for the PC version?
Thanks in advance.
Like I feel like in Attrition the first team to get a Titan out basically wins.
Sometimes it just feels bad when there's a super early Tone on the field and the aim assist makes her kill most things.
I've also noticed Pilots actively avoiding engagements with stim just to continue farming. 50 to 60 minion kills with minimal Pilot kills seem to be the the MVPs recently.
I think Angry Joe may eventually be correct.
Stim seems to encourage escape and farm with some players.
Like I feel like in Attrition the first team to get a Titan out basically wins.
Sometimes it just feels bad when there's a super early Tone on the field and the aim assist makes her kill most things.
I've also noticed Pilots actively avoiding engagements with stim just to continue farming. 50 to 60 minion kills with minimal Pilot kills seem to be the the MVPs recently.
I think Angry Joe may eventually be correct.
Stim seems to encourage escape and farm with some players.
Nah.
If a team can get a bunch of Titans out at once, before the other team can, then they can do some damage, but simply calling in the first titan isn't enough of an advantage.
I've played in plenty of games where the other team called in one or two titans, our pilots destroyed or weakened them, then we called in a bunch, finished their titans off and went on a run to come back.
To be fair, the point is to farm the waves to keep your team score high. I find myself looking at pilot kills as cherry on top.Like I feel like in Attrition the first team to get a Titan out basically wins.
Sometimes it just feels bad when there's a super early Tone on the field and the aim assist makes her kill most things.
I've also noticed Pilots actively avoiding engagements with stim just to continue farming. 50 to 60 minion kills with minimal Pilot kills seem to be the the MVPs recently.
I think Angry Joe may eventually be correct.
Stim seems to encourage escape and farm with some players.
To be fair, the point is to farm the waves to keep your team score high. I find myself looking at pilot kills as cherry on top.
Yeah, killing pilots is more about preventing them from cashing in their bonuses than it is to increase your own score.
Which is fine. There's usually at least one guy on my teams who is way ahead in pilot kills but at the bottom of the score-board, because he never bothered to cash in, or because he was trading kills and losing his money as well.
He's certainly helping the team by keeping the othe team's points in check, but that player will rarely if ever get to the top of the leaderboard.
I'm guessing that TF2 will have longer legs than COD and BF. These sales will give the game a boost in the arm.
Yeah I'm in game no more than 10-15 secs on PS4.On PC it has about as many active players as Payday 2 on Steam.
Not the worst thing in the world but they will need to be consistent ala Halo 5 with updates to keep the community going.
Console it will be fine I think, population on Xbox for TF1 was always pretty healthy for attrition at least.
Like I feel like in Attrition the first team to get a Titan out basically wins.
Sometimes it just feels bad when there's a super early Tone on the field and the aim assist makes her kill most things.
I've also noticed Pilots actively avoiding engagements with stim just to continue farming. 50 to 60 minion kills with minimal Pilot kills seem to be the the MVPs recently.
I think Angry Joe may eventually be correct.
Stim seems to encourage escape and farm with some players.
Is there any kind of info about how many people are playing this on Ps4? Are all the playlists still healthy with lots of gaf groups? Thinking of grabbing it at Walmart tonight.
Playing the sp. Its amazing.
They were given flak about the first one not having a campaign, they turned around and said " ill give you a fucking campaign.." lol
And well.. this is more than i could have hoped for. Almost done i think.
Try Borderless Gaming to turn it into Borderless Fullscreen
Theres a steam-like launch option on Origin you can use to set it to borderless as well
IIRC the command is -window -noborder
I haven't played LTS yet, but agree that Tone is easiest to use (there is nothing wrong with that). I know you would like to sonar to not have the tracking ability and I agree. What else would you like to have done to Tone? In attrition, I do not have any trouble with Tone and CTF is manageable.
I've been using the 40mm since the TF1 beta and don't want to move it away from it - though I love scorch.
And yeah, please record it. Curious to see things from your perspective.
lol yeah, if that's what it took, then I'm glad.
Though to be honest, I really, really like their experimental campaign/multiplayer playlist they have. Even today I keep revisiting it (since I mostly play Attrition and Hardpoint anyways). Enjoyed that it was still just a regular multiplayer match, but the voiceover and on-screen narrative devices help sell that you're fighting for something a lot bigger than the immediate match itself. I hope they implement it in the future, because there's room for both. A narrative multiplayer experience if you will.
Also, Respawn, pls, bring back the video communications for TF3 a la Titanfall 1. The static screen in the campaign was disappointing as it felt super cheap.
I play all Playlist with no issue
I saw it happening more in Attrition last night. Mostly grapples and stims.
Make the rooftops out of bounds. 8 second timer.
I saw it happening more in Attrition last night. Mostly grapples and stims.
Make the rooftops out of bounds. 8 second timer.
I've never had an issue finding games on PS4.Oh? Really? This is new. Has the population grown that much?
Reduce range of lock-on functionality, and have a sharper damage drop off in the 40mm at range.
Bring her back toward the mid-range she's supposed to dominate in, stop her from drip-feeding damage to anybody from anywhere.
Anyone want a double xp code from a Dew 12 pack? I don't have the game so pm me an I'll send it to ya.
Pistol execution was worth the credits
Pistol execution was worth the credits
On day one.Is the PS4Pro patch out yet?
On day one.
How do you choose the different modes?