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TITANFALL 2 |OT| Don't Misgender Tone.

JVaoWGn.png

Three points. THREE.
 

Izuna

Banned
Respawn, this is a post about Reapers


1. Collision on Friendly Reapers is extremely annoying. They can trap us in, and this is never a purposeful strategy from the other team. Removing their collision (at least for Titans) would make this game a little less annoying.

2. See the gif below -- I am getting sick of taking time to kill a Reaper only for an AI to get the kill. A Reaper takes 2 Archer Rocket shots AND a Firestar to kill. That means an Archer Rocket does just less than half health. I don't know what this is, so I'll shoot a rocket hoping to get the kill (points + charge) but then AI will get the final hit in. This happens far too frequently. Either allow Reapers to give assists (so I can at least get build time for it) or stop having AI take away points.

CNBb9dY.gif


I can understand why this was done because it stops a player from getting a couple hits in a Reaper than having the AI finish them off, but there needs to be some sort of solution to this. Maybe put the assist on some sort of timer? I don't know how hard that would be, but an AI reaper getting the final hit in means I may as well not bother with a Reaper or I'm standing there waiting for the health to get low enough.
 

Alx

Member
Respawn, this is a post about Reapers


1. Collision on Friendly Reapers is extremely annoying. They can trap us in, and this is never a purposeful strategy from the other team. Removing their collision (at least for Titans) would make this game a little less annoying.

I think it would be better (and more fun) to let Titans punch them out of the way.
 

SwolBro

Banned
RESPAWN

Please optimize the FOV slider on Xbone. Please. I can no longer go back to a lower FOV under 100 and it's not possible to play any other mode other than player v player at that fov without serious frame rate drops.
 

Izuna

Banned
BY THE WAY GUYS, TACTICALS REPLENISH WHEN YOU RESPAWN NOW

edit: hmm, not all the way or not always... I tested it in a private match and it worked but now I'm not so sure.
 

Meccs

Member
Lol, why is the only argument against SBMM "I really have to play hard and can't watch TV on my second monitor and win games"! Really guys? If everyone wins ~50% matchmaking would be ideal. If there are enough players around your skill level you should always get matched up with them. If not then with weaker or better ones naturally. You would always find games and games would be close most of the time. There would be no issue. You can not argue against that except if your goal is to roflstomp people.
 

Izuna

Banned
Lol, why is the only argument against SBMM "I really have to play hard and can't watch TV on my second monitor and win games"! Really guys? If everyone wins ~50% matchmaking would be ideal. If there are enough players around your skill level you should always get matched up with them. If not then with weaker or better ones naturally. You would always find games and games would be close most of the time. There would be no issue. You can not argue against that except if your goal is to roflstomp people.

To problem is that with R1, eventually, players who knew what to do were really limited. I could get 180 Attrition Points one game (limit was 300 there) and then it would shuffle all the bad players on my team and the killers on the other team... making it literally impossible.

Fuck that noise <3

I dunno if I still have the picture, but when I played a bit in Tokyo that shit happened really hard.
 

SwolBro

Banned
Game is turning into dog poop fast. Nerfing the Volt just turned this into hemlock domination .

Volt gets ripped apart by the CAR from close to mid range now easily as well.

The logic behind balancing a game based off the lowest populated platform (PC) is about the dumbest shit I've seeen in a long long time

Edit : and if I see someone say "well now you gotta move more!" No sorry it doesn't work that way on console with insane hit box and aim assist . Plus, everyone has now decided sentry turret is the thing . Bye bye mobility .
 

E92 M3

Member
Well then there needs to be a basic tutorial
Even just a screen with info would help


Explain bounty hunt. Explain batteries. Explain boosting and Hipfire. Explain attrition.

Did you see their FAQs page? It's legit amazing.

the only thing I wanted changed for tone was pilot dmg w/ the 40 and it feels like the only thing that didnt change. Shit still annoys me

The 40MM took a huge hit in accuracy. The Ion laser is a lot stronger for antipilot attacks. Northstar's rail cannon also does good work.

Three points. THREE.

Not everyone is good at the game - no need to shame people.

Lol, why is the only argument against SBMM "I really have to play hard and can't watch TV on my second monitor and win games"! Really guys? If everyone wins ~50% matchmaking would be ideal. If there are enough players around your skill level you should always get matched up with them. If not then with weaker or better ones naturally. You would always find games and games would be close most of the time. There would be no issue. You can not argue against that except if your goal is to roflstomp people.


This tells me you're not very knowledgeable on the subject. They should either have a RANKED PLAYLIST or CONNECTION based - get the SBMM shit out of there. It's a cancer to solo players and not fun at all. I'd rather get stomped every 3 games than have to sweat and be super serious every match. No one wants that shit (look at why Destiny pvp is failing). Look at CoD - connection is all that matters. When Treyarch activated it, the community revolted. Also, SBMM is the antithesis of helping people get better.

The "you want to roflstomp" is a dumb argument that has been disproven many times.

Game is turning into dog poop fast. Nerfing the Volt just turned this into hemlock domination .

Volt gets ripped apart by the CAR from close to mid range now easily as well.

The logic behind balancing a game based off the lowest populated platform (PC) is about the dumbest shit I've seeen in a long long time

Edit : and if I see someone say "well now you gotta move more!" No sorry it doesn't work that way on console with insane hit box and aim assist . Plus, everyone has now decided sentry turret is the thing . Bye bye mobility .

I agree. Hopefully, Respawn can comment on balancing the game differently. The Hemlock is another gun that suppresses movement. I was getting one bursted so much last night. It was like navigating a minefield on drydock.
 

Meccs

Member
This tells me you're not very knowledgeable on the subject. They should either have a RANKED PLAYLIST or CONNECTION based - get the SBMM shit out of there. It's a cancer to solo players and not fun at all. I'd rather get stomped every 3 games than have to sweat and be super serious every match. No one wants that shit (look at why Destiny pvp is failing). Look at CoD - connection is all that matters. When Treyarch activated it, the community revolted. Also, SBMM is the antithesis of helping people get better.

The "you want to roflstomp" is a dumb argument that has been disproven many times.
You still have no arguments against it. It's actually perfect for solo players. Especially ones that don't play the game 24/7. CoD community revolted with the same non argument you make "I don't want to play serious 100% of the time" which is simply no argument against SBMM.
 

Izuna

Banned
:s leave my hemlock alone...

--

You still have no arguments against it. It's actually perfect for solo players. Especially ones that don't play the game 24/7. CoD community revolted with the same non argument you make "I don't want to play serious 100% of the time" which is simply no argument against SBMM.

It's not good for bad players either. See: my example.

Bad players will all be put together if one dude gets a shit ton of attrition points in R1.

Anyway, as I understand it, this doesn't happen in R2 since it doesn't try to match you against the same team to save mm time. I haven't had that problem in R2 yet.
 

E92 M3

Member
You still have no arguments against it. It's actually perfect for solo players. Especially ones that don't play the game 24/7. CoD community revolted with the same non argument you make "I don't want to play serious 100% of the time" which is simply no argument against SBMM.

Which is a valid argument? It's not fun? You can't decide what's a valid argument or not. This isn't a complicated manner. The only people that want SBMM are the casual players that will dump the game in a month. SBMM is not fun for daily players. I want to come home, relax and enjoy some fucking Titanfall. Mess around with my loadouts, use different tactics - not be an MLG tryhard in every game.

And it's not perfect for solo players. SBMM = more parties to have a higher chance of winning.

Izuna, your Hemlock has been rustling my jimmies lol. Seems to be more popular these days. They should leave the Hemlock as is, but buff the SMGs hahah.
 

SwolBro

Banned
I agree. Hopefully, Respawn can comment on balancing the game differently. The Hemlock is another gun that suppresses movement. I was getting one bursted so much last night. It was like navigating a minefield on drydock.

It gets worse as population drops and pings start to vary. A weapon like the volt gets effected by poor hit registration from varying pings harder than other weapons. Volt+fast reloader bouncing around the map is about the most fun i've had in this game since launch. Now they go and ruin that. You can't run Volt with fast reloader now, it has to be extended mags. You need more bullets. So fucking stupid.

I'd love Rayme to come in here and comment on the idiocy of balancing the game the same across PC and console. He won't though. There's no sound reasoning behind it. It probably comes down to time and resources.

The game isn't far from being great though. It's minor adjustments that shouldn't be hard to implement on console.

They need to:

  • Put the Volt back to where it was or decrease hemlock/G2a effectiveness
  • Either stop allowing the stacking of sentry turrets or lower their health
  • REDUCE THE GODDAMN ORANGE GLOW ON PLAYERS

Slight changes could go a long in the quality of pilot combat. As of now Pilot v Pilot is simply sitting back with hemlock/g2a or 201 and placing as many turrets on the map as possible. It gets downright stupid.

It's simple changes and yet they'll ponder over it forever while the game starts to lose population.
 

Izuna

Banned
Izuna, your Hemlock has been rustling my jimmies lol. Seems to be more popular these days. They should leave the Hemlock as is, but buff the SMGs hahah.

Nah fuck it. Only nerfs

Nerf Ronin plox

also I would rather a CAR buff. ADS is a little too butt for that weapon. or something. I love that gun but it's not worth it here.
 

E92 M3

Member
It gets worse as population drops and pings start to vary. A weapon like the volt gets effected by poor hit registration from varying pings harder than other weapons. Volt+fast reloader bouncing around the map is about the most fun i've had in this game since launch. Now they go and ruin that. You can't run Volt with fast reloader now, it has to be extended mags. You need more bullets. So fucking stupid.

I'd love Rayme to come in here and comment on the idiocy of balancing the game the same across PC and console. He won't though. There's no sound reasoning behind it. It probably comes down to time and resources.

The game isn't far from being great though. It's minor adjustments that shouldn't be hard to implement on console.

They need to:

  • Put the Volt back to where it was or decrease hemlock/G2a effectiveness
  • Either stop allowing the stacking of sentry turrets or lower their health
  • REDUCE THE GODDAMN ORANGE GLOW ON PLAYERS

Slight changes could go a long in the quality of pilot combat. As of now Pilot v Pilot is simply sitting back with hemlock/g2a or 201 and placing as many turrets on the map as possible. It gets downright stupid.

It's simple changes and yet they'll ponder over it forever while the game starts to lose population.

I'm sure Rayme will mention a few words if he can. I think the turrets should not be able to stack, the volt was never OP on consoles and leave the orange glow as it is. It's hard for me to see pilots as it is. Many times I shoot a stalker thinking it's a pilot (turning corners/reaction time) haha.

And PVP has always been a campy mode from what I played. People want to protect their K/Ds.

Nah fuck it. Only nerfs

Nerf Ronin plox

also I would rather a CAR buff. ADS is a little too butt for that weapon. or something. I love that gun but it's not worth it here.

Nah, I'd rather suffer than have more weapons nerfed lol. Nerfing, to me, is the antithesis of fun.
 

Izuna

Banned
Nah, I'd rather suffer than have more weapons nerfed lol. Nerfing, to me, is the antithesis of fun.

I hate the Tone nerfs because there are too many fucking Ronins now. Usually like 1 in a match. Which is too many. ;(

I want northstar to stay awesome.

If I could have ONE northstar change, it would be that you can't self damage the tripwires. I accidentally blow them up with cluster or smoke before they hit the ground ;(
 

E92 M3

Member
I hate the Tone nerfs because there are too many fucking Ronins now. Usually like 1 in a match. Which is too many. ;(

I want northstar to stay awesome.

If I could have ONE northstar change, it would be that you can't self damage the tripwires. I accidentally blow them up with cluster or smoke before they hit the ground ;(

Overzealous Ronins can be punished by pilots, but unfortunately barely anyone shoots Titans (the assist change doesn't help at all). Yesterday I faced a team where every single pilot started shooting my Titan. Never get those folks on my team :(
 

Izuna

Banned
Overzealous Ronins can be punished by pilots, but unfortunately barely anyone shoots Titans (the assist change doesn't help at all). Yesterday I faced a team where every single pilot started shooting my Titan. Never get those folks on my team :(

That's because you don't play with me ;(

giphy.gif
 

jeffc919

Member
Lol, why is the only argument against SBMM "I really have to play hard and can't watch TV on my second monitor and win games"! Really guys? If everyone wins ~50% matchmaking would be ideal. If there are enough players around your skill level you should always get matched up with them. If not then with weaker or better ones naturally. You would always find games and games would be close most of the time. There would be no issue. You can not argue against that except if your goal is to roflstomp people.

What you described sounds horrible to me. Everyone wins about 50% of the time? What is the fun in that? Get a little better at the game and think you're going to start winning more...NOPE...an invisible algorithm is going to slap you back down and make sure that doesn't happen...and you'll never know if you just plateaued in your skill level or if the playing field is stacked against you. That's BS, and thankfully even the games I've played that have SBMM don't implement something this punishing. Halo 5 was probably the closest among games that I played but at least that was transparent. You knew what you were getting into with the ranked system. The Last of Us multiplayer was another one and it was enough for me to get so frustrated that I put the game down forever.

And yes, I do want to stomp bad players. Stomping bad players is fun, just like being challenged by really good players is fun, and playing comparable players is fun. Without SBMM, you get all of these and everything in between just from being randomly thrown into matches against players of all skill levels.

Finally, SBMM tends to cause other unintended problems. More high ping players dragging down games (see Destiny). Punishing solo players (see Halo 5).

SBMM only belongs in a ranked playlist in my opinion where it's completely transparent what is going on. I don't like that it is in TF2 but at least the devs seemed to have the good sense to prioritize good connections and limit the impact of SBMM. I do hope they turn it off or at least reduce its impact further.
 
Did you see their FAQs page? It's legit amazing.



The 40MM took a huge hit in accuracy. The Ion laser is a lot stronger for antipilot attacks. Northstar's rail cannon also does good work.

as a pilot I still dont like the 40mm. It's just a personal vendetta against what titan weapons I think should be able to kill pilots in 1 hit but does.
 

lamaroo

Unconfirmed Member
as a pilot I still dont like the 40mm. It's just a personal vendetta against what titan weapons I think should be able to kill pilots in 1 hit but does.

I'm more pissed whenever I get killed by a Legion despite aiming nowhere near me, usually when they have no idea I'm even there.
 

Revas

Member
Hmm, turrets you say?

I'm still a bit puzzled about people mistaking AI for Pilots, their animations are completely different. For me the orange glow is a terrible addition, it guarantees that I'm seen practically at all times and I don't like it.

I have only played a few hours since the new patch, but I think the changes to the Volt are inline with how the game should play. Highly mobile play styles use the smg, less mobile Pilots tree try and create distance from the mobile players with weapons like the G2A/Hemlock. I play on PC and Xbox and honestly I haven't seen Hemlock usage increase that much.
 

E92 M3

Member

Haha, you and your frag grenades!

What you described sounds horrible to me. Everyone wins about 50% of the time? What is the fun in that? Get a little better at the game and think you're going to start winning more...NOPE...an invisible algorithm is going to slap you back down and make sure that doesn't happen...and you'll never know if you just plateaued in your skill level or if the playing field is stacked against you. That's BS, and thankfully even the games I've played that have SBMM don't implement something this punishing. Halo 5 was probably the closest among games that I played but at least that was transparent. You knew what you were getting into with the ranked system. The Last of Us multiplayer was another one and it was enough for me to get so frustrated that I put the game down forever.

And yes, I do want to stomp bad players. Stomping bad players is fun, just like being challenged by really good players is fun, and playing comparable players is fun. Without SBMM, you get all of these and everything in between just from being randomly thrown into matches against players of all skill levels.

Finally, SBMM tends to cause other unintended problems. More high ping players dragging down games (see Destiny). Punishing solo players (see Halo 5).

SBMM only belongs in a ranked playlist in my opinion where it's completely transparent what is going on. I don't like that it is in TF2 but at least the devs seemed to have the good sense to prioritize good connections and limit the impact of SBMM. I do hope they turn it off or at least reduce its impact further.

Exactly! SBMM is horrible and should only be in ranked where everyone is willingly playing. If Titanfall ever implements aggressive SBMM, I'll probably quit. I adore this game, but will not suffer through SBMM anymore. It already ruined Destiny for me.

I'd pay money for it to just be pure connection based.

Halo 5 uses SBMM in SOCIAL playlists and it's absolute garbage.

as a pilot I still dont like the 40mm. It's just a personal vendetta against what titan weapons I think should be able to kill pilots in 1 hit but does.

Trust me, as a pilot you have to be worried about Northstar more than a Tone now.

Hmm, turrets you say?

I'm still a bit puzzled about people mistaking AI for Pilots, their animations are completely different. For me the orange glow is a terrible addition, it guarantees that I'm seen practically at all times and I don't like it.

I have only played a few hours since the new patch, but I think the changes to the Volt are inline with how the game should play. Highly mobile play styles use the smg, less mobile Pilots tree try and create distance from the mobile players with weapons like the G2A/Hemlock. I play on PC and Xbox and honestly I haven't seen Hemlock usage increase that much.

You need the orange glow at a distance, otherwise it's very hard to see. It's been toned down since the tech test (which was too much). As someone that is legally blind, it helps a lot.

In terms of AI, sometimes the grunts run like pilots and fire pilot weapons. A pilot can actually hide in a grunt pack and throw off my reaction time by half a second.
 

dankir

Member
Screenshot-Original.png


Most pilot kills I've ever gotten in TF1 or TF2. In fact I don't think I've ever hit above 25 in any MP shooter before either lol. Ronin is a pilot killing machine.

I started running the suicide Ronin kit as well, nuclear ejecting while in phase shift. Catch lots of unsuspecting Titans and then I can call in a replacement Ronin immediately. Love it!
 
I'm more pissed whenever I get killed by a Legion despite aiming nowhere near me, usually when they have no idea I'm even there.

yea i was tilted after one kill cam that showed a legion spinning wildy w/ smart core and killed me b/c of it. Otherwise I dont think ive been killed by smart core that often. For me here's what I think should 1 shot pilots as a titan outside of core abilities:

1. melees
2. ronin shotgun at close range
3. scorch gun
4. legion predator cannon
5. northstar rifle
6. ion laser
 

Revas

Member
Frothy wants to see a Tone Elite, kinda like the Wingman Elite I guess. Something that requires more skill to use but is similar. He's not happy with current Tone: "I don't use her because I don't feel justified in using such an easy to use and powerful Titan"

This is why I've never used her. I'm starting to read about more and more people realizing how great Northstar is which is unfortunate &#128512;.
 

E92 M3

Member
Screenshot-Original.png


Most pilot kills I've ever gotten in TF1 or TF2. In fact I don't think I've ever hit above 25 in any MP shooter before either lol. Ronin is a pilot killing machine.

I started running the suicide Ronin kit as well, nuclear ejecting while in phase shift. Catch lots of unsuspecting Titans and then I can call in a replacement Ronin immediately. Love it!

Nice dude - Ronin can be a lot of fun. I'm still trying to get better with him.

yea i was tilted after one kill cam that showed a legion spinning wildy w/ smart core and killed me b/c of it. Otherwise I dont think ive been killed by smart core that often. For me here's what I think should 1 shot pilots as a titan outside of core abilities:

1. melees
2. ronin shotgun at close range
3. scorch gun
4. legion predator cannon
5. northstar rifle
6. ion laser

Ion laser is the easiest anti-pilot weapon on a titan.
 
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