Titanfall requires Origin.

Wow, they really should have given us all the bad news at once. It's been a slow drip of anti-hype ever since the reveal:

- no single player
- 12 players max
- no Australian servers
- only 3 titans
- PC version requires Origin

Makes me worry every time they announce something for this game.
 
EA Partners is not EA.

They just distribute the game.

Respawn is totally independent an EA has no say in how they create Titanfall.

I'm shocked that people don't understand this.

Well not really, since people just love complaining about everything relating to EA

I doubt going Origin exclusive was Respawn's decision.
 
Do you live such an easy life that any amount of hassle is worth it to play the "NEXT BIG GAME" from EA or whoever else? If not, what is your limit?

Maybe it's a principle that few people share, but if it takes 5 minutes for me to load up/set up Origin (assuming all my Steam friends were magically there already), that's fucking 5 minutes of my time that I wasted just so EA could suck a little more money out of the PC ecosystem. Money, that unlike with Valve and Steam, is exceptionally unlikely to enhance PC gaming in the slightest.

If Titanfall were somehow the only game coming out that looked any good, I'd probably roll over and buy it too, but there is anything but a lack of good games to play on PC right now, so I get to be choosy. An Origin requirement is an easy way for me to see that the dev/publisher don't care enough to put the game where I want to buy it. That's their choice, and it's my choice not to chase after them desperate to buy their game. Simple as that.

I guess I do live an easy life then.

To me, installing Origin once (which took much less thank 15 minutes fyi) is not something that I would file as a 'hassle.'

I'm not sure why I even came on here to argue. Half of these point people are trying to make are so ridiculous it's not worth it.
 
Wow, they really should have given us all the bad news at once. It's been a slow drip of anti-hype ever since the reveal:

- no single player
- 12 players max
- no Australian servers
- only 3 titans
- PC version requires Origin

Makes me worry every time they announce something for this game.

No single player was a known item from minute one
 
Wow, they really should have given us all the bad news at once. It's been a slow drip of anti-hype ever since the reveal:

- no single player
- 12 players max
- no Australian servers
- only 3 titans
- PC version requires Origin

Makes me worry every time they announce something for this game.

What's wrong with no sp?
 
Wow, they really should have given us all the bad news at once. It's been a slow drip of anti-hype ever since the reveal:

- no single player
- 12 players max
- no Australian servers
- only 3 titans
- PC version requires Origin

Makes me worry every time they announce something for this game.

How is any of this bad news other than the Aus servers?

Why does a game have to have single player? It's not going to be bad news when you find out that the next Elder Scrolls game doesn't have online multiplayer...so why should the reverse be true?

12 players is what the game is designed for. Gears of War was 4 on 4. Because it was designed that way. Nobody whined that it should have been 20 on 20...

3 Titans. Okay? Have you played the game? Tell me why you need more titans? Please I would love to know.

Apparently more is always better in game design. That's news to me.
 
What's wrong with no sp?

I don't think no SP is inherently a problem, but most titles that go multiplayer-only online-only tend to be heavily discounted or free titles. Actually I can't recall the last $60 online-only multiplayer-only title. Shadowrun I guess?
 
Taking the time to swallow a couple of pills of aspirin and browsing through this thread...no one has really brought up 'reasons' as to why not to support EA's PC strategy other than listing features Steam has/having and how Steam is improving instead of listing serious faults of the Origin client like the constant monitoring of your computer to sell to marketers and the fact that as a publisher EA takes more out of sales than the developer.

Shame. Guess I can thank Google/EULA reading for that knowledge.

I haven't bought an EA game less than a dollar for a couple of years now so I guess this is really the only $50 I need to give them? I mean I've given up on Battlefield and I can wait for a price drop for PvZ: Garden Warfare.
 
Cant believe people care so much about which store they have to buy this game from. This is the only logical decision from EA as it is the one that will earn them the most money, and it might also be good for consumers in the long run that Valve's near monopol on PC-gaming gets broken. For myself, I will definitely not let this stop me from trying out what hopefully will be an unique and fun multiplayer experience!
 
I don't think no SP is inherently a problem, but most titles that go multiplayer-only online-only tend to be heavily discounted or free titles. Actually I can't recall the last $60 online-only multiplayer-only title. Shadowrun I guess?

Online only existed before free to play by far. Also campaign games are also $60 with no online and i don't see complaints.
 
I don't think no SP is inherently a problem, but most titles that go multiplayer-only online-only tend to be heavily discounted or free titles. Actually I can't recall the last $60 online-only multiplayer-only title. Shadowrun I guess?

MMO exist counter to this statement.
 
MMO exist counter to this statement.

Arguably there is only one real MMO that isn't F2P. That MMO doesn't counter it so much as it proves that the industry is dead for anybody who can't afford to create a similar amount of content up front---which nobody can or will do.
 
A lot of people say this.

But every time I use Origin, I click the icon, it starts, then I click the game and play it.

Never once failed me.

it's not that it doesn't work, origin functions perfectly. It's more to do with the fact that it's not on steam, valve have some people so wrapped up in their ecosystem that merely buying and playing a game anywhere else is akin to rebooting your computer to another partition/OS just to use that application.
 
I own drm free copies of source engine games. I don't understand.

Valve created the Source engine, and a game that uses their own engine won't be available on their own service.

it's not that it doesn't work, origin functions perfectly. It's more to do with the fact that it's not on steam, valve have some people so wrapped up in their ecosystem that merely buying and playing a game anywhere else is akin to rebooting your computer to another partition/OS just to use that application.


They have a pretty good case when it's a multiplayer-only game, though. Adding everyone to a new friends list for a single game is annoying.
 
I used to play lots of games on PC but this was before Steam was around. Now I have a laptop that can play games and I'm excited. Can someone explain to me why Titanfall being on Origin only is a deal breaker?
 
MMO exist counter to this statement.

Right, you would have to pretend that MMOs don't exist for that statement to work. It makes no sense.
Arguably there is only one real MMO that isn't F2P. That MMO doesn't counter it so much as it proves that the industry is dead for anybody who can't afford to create a similar amount of content up front---which nobody can or will do.
Arguably? You would be wrong.
 
True, but if they didn't expect that when they signed a publishing contract with EA, then that is Respawn's problem, wouldn't you agree?

Yeah, of course. My point was that they are not totally independent from EA at the moment. Sure, they were before they signed the publishing contract, but not now.
 
Arguably? You would be wrong.

I could be, but then again I don't see anybody paying montly for any other 1.0 MMO that isn't an entirely different experience( like EVE).

Who is making money off of a subscription MMO other than WoW or EVE? World of Tanks isn't an MMO.
 
So people are ok with buying a game published by EA... as long as it's not sold exclusively in EA's store?

What?

"DONT SUPPORT EA('s PC client)"

EA has some skewed thoughts on the PC front sure if people really want to be self conscious about what you buy and where your money is going to why don't you just buy the DRM-free games??? You mean you think that the same draconian bullshit wouldn't fly on Steam? lol outta here

I could be, but then again I don't see anybody paying montly for any other 1.0 MMO that isn't an entirely different experience( like EVE).

Well.

I hear that Guild Wars 2 and FFXIV:ARR are what's up right now)
 
I used to play lots of games on PC but this was before Steam was around. Now I have a laptop that can play games and I'm excited. Can someone explain to me why Titanfall being on Origin only is a deal breaker?
You'll have to set up an Origin account and use the Origin client (which is functional but has less features than Steam) to play Titanfall. If you aren't already disgusted then you won't actually be bothered by the experience.
 
"DONT SUPPORT EA('s PC client)"



Well.

I hear that Guild Wars 2 and FFXIV:ARR are what's up right now)

GW2 is f2p after you buy it, no monthly subscription. I could count the number of people I know who play FFXIV on my testicles.

GW2 is such a great experience that I've uninstalled it.
 
I used to play lots of games on PC but this was before Steam was around. Now I have a laptop that can play games and I'm excited. Can someone explain to me why Titanfall being on Origin only is a deal breaker?

EALogoBlack.png
 
I could be, but then again I don't see anybody paying montly for any other 1.0 MMO that isn't an entirely different experience( like EVE).

Who is making money off of a subscription MMO other than WoW or EVE? World of Tanks isn't an MMO.

FFXIV and for about a month before everyone realizes it's shit, The Elder Scrolls Online will have a monthly sub and upfront price.

Guild Wars 2 is an example of what was initially $60 to get in but no monthly fees.
 
I could be, but then again I don't see anybody paying montly for any other 1.0 MMO that isn't an entirely different experience( like EVE).

What is that statement about goalposts and moving? Are we talking about F2P or are we talking about games with a monthly bill? They are not the same thing.

Neither Final Fantasy 14 or Guild Wars 2 are free to play yet at the same time they both have different pricing models.
 
GW2 is f2p after you buy it, no monthly subscription. I could count the number of people I know who play FFXIV on my testicles.

GW2 is such a great experience that I've uninstalled it.

So because you are unaware of people playing and enjoying ARR enough to constantly sub to it you're dismissing it's legibility.

Ok. Keep on moving those goalposts bruh


What's difficult about explaining? Is it easier to just slap an image as a response instead of giving information as to /why/ thing is bad? "It's EA" doesn't explain anything.
 
FFXIV and for about a month before everyone realizes it's shit, The Elder Scrolls Online will have a monthly sub and upfront price.

Guild Wars 2 is an example of what was initially $60 to get in but no monthly fees.

ESO will fail with a subscription model too. The simple fact of the matter is that nobody can afford to offer the comprehensive experience, the amount of content that WoW offers.

Take that into account, then take into account the ever-growing crop of F2P games that are actually worth playing and the new subscription MMO is basically a sheep in a kennel of wolves.

Star Wars couldn't even make it as subscription, a franchise that has more fanboys than... well, anything outside of Nintendo.

That is why every time I hear of a WoW-killer from anybody other than Blizzard I laugh. Nobody other than Blizzard has the bank to make a WoW-killer.

EDIT: I'm not moving goalposts, I'm just more specifically describing where those goalposts stand for those who don't get it.
 
GW2 is f2p after you buy it, no monthly subscription. I could count the number of people I know who play FFXIV on my testicles.

GW2 is such a great experience that I've uninstalled it.
After you pay $50 for a 1 and a half year old game, how can you possibly call it "free 2 play"?
ESO will fail with a subscription model too. The simple fact of the matter is that nobody can afford to offer the comprehensive experience, the amount of content that WoW offers.

Take that into account, then take into account the ever-growing crop of F2P games that are actually worth playing and the new subscription MMO is basically a sheep in a kennel of wolves.

Star Wars couldn't even make it as subscription, a franchise that has more fanboys than... well, anything outside of Nintendo.

That is why every time I hear of a WoW-killer from anybody other than Blizzard I laugh. Nobody other than Blizzard has the bank to make a WoW-killer.
You're moving those goalposts again. We are not talking about a WoW-killer. We're talking about a non-F2P MMO "that isn't an entirely different experience( like EVE)".

Those are *your* words.
 
Heh, was hoping it wouldn't be the case so it could be the same for Star Wars: battlefront, but not that surprising to be honest.
 
What's difficult about explaining? Is it easier to just slap an image as a response instead of giving information as to /why/ thing is bad? "It's EA" doesn't explain anything.

EA needs no explanation. They have done everything in their power for me to not trust them with my digital dollars.
 
ESO will fail with a subscription model too. The simple fact of the matter is that nobody can afford to offer the comprehensive experience, the amount of content that WoW offers.

Take that into account, then take into account the ever-growing crop of F2P games that are actually worth playing and the new subscription MMO is basically a sheep in a kennel of wolves.

Star Wars couldn't even make it as subscription, a franchise that has more fanboys than... well, anything outside of Nintendo.

That is why every time I hear of a WoW-killer from anybody other than Blizzard I laugh. Nobody other than Blizzard has the bank to make a WoW-killer.

You do realize that The Old Republic was plagued with a plethora of issues that made it slump into F2P territory right. Same with FFXIV 1.0.

There are people still subbing for Final Fantasy XI believe it or not. (hell my sub expired a few months ago.)

EA needs no explanation. They have done everything in their power for me to not trust them with my digital dollars.

Cool. I'd love to know what exactly do they do to consumers that I don't know already, but hey it's whatever. More power to you.

I'm primarily a console user. I have an origin account, somewhere. Someone explain to me why origin is so awful other than the fact that it's not steam

constant computer surveillance and giving data from your computer to marketers and you can't really do anything about it, apparently after three years of origin inactivity you cant use the games on it anymore or some shit aaaaaaaand EA likes money so they get a big cut out of game sales.
 
I'm primarily a console user. I have an origin account, somewhere. Someone explain to me why origin is so awful other than the fact that it's not steam
 
After you pay $50 for a 1 and a half year old game, how can you possibly call it "free 2 play"?

Because I was trying to at least make it palatable as an MMO. If we agree that it is ancient and not worth paying for once, much less for monthly we can safely exclude it from the conversation, can we not?
 
I don't think no SP is inherently a problem, but most titles that go multiplayer-only online-only tend to be heavily discounted or free titles. Actually I can't recall the last $60 online-only multiplayer-only title. Shadowrun I guess?

Do you know how many people buy games like CoD and Battlefield and only for the MP?

Millions. It's all value.

If DotA 2 cost $60 I'd pony up because it's worth it to me.
 
Yeah, of course. My point was that they are not totally independent from EA at the moment. Sure, they were before they signed the publishing contract, but not now.

I meant independent as far as a development studio.

Everyone in the AAA video game scene still needs a publisher though.
 
I'd prefer it on Steam, would buy and play it on GOG or Desura. I will not be installing Origin again, last time I did, it was crawling my HD for EA games. NOT COOL.

Might pick it up on XB1, but there's going to be a ton of other stuff coming out on PS4 / PC that interests me more than COD with mechs.
At first the game seemed really interesting until I realized who was making it.

Edit: Plus, I'm not really sold on the whole 6v6 with a million bots.
 
You do realize that The Old Republic was plagued with a plethora of issues that made it slump into F2P territory right. Same with FFXIV 1.0.

There are people still subbing for Final Fantasy XI believe it or not. (hell my sub expired a few months ago.).

So you're saying it had to go F2P simply because it had "issues" and not because a majority of the market are unwilling to pay monthly subscriptions for any game that lacks the playerbase and content of WoW?

I disagree. I don't care how good SWTOR was, it would have failed in comparison to WoW simply due to lack of content. This is an insurmountable hurdle for new subscriptions MMOs. They cannot afford to compete with WoW in terms of content on day one, it quite simply isn't possible.

Yes, FFXI still has subs. I enjoyed that game myself for almost a year. That doesn't mean I think it has even a fraction of the number of subscribers that WoW does. It doesn't mean I think it's subscriber base is growing. It doesn't mean I think it has a chance in hell of proving a competitive threat to the 800lb gorilla.

You have to start thinking about return on investment. If you're going to produce a similar amount of content before release to WoW you can't just be a niche player. You have to own the space. You have to eat Blizzards lunch from your first day of release. Nobody is going to do that in the MMO space. Valve is doing it in the MOBA space because Blizzard quite simply couldn't be bothered with servicing that community while reaping all the rewards from the MMO community.
 
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