SlimySnake
Flashless at the Golden Globes
Just saw this gaming tech video. Pros performance mode runs at 1440p internal resolution just like base PS5s performance mode. PSSR then reconstructs the image to 4k. Looks way better than 1440p.
However, the framerate comparison could help us determine just how much the PSSR reconstruction could cost on the GPU. The framerates are roughly in line on both the Pro and PS5 suggesting most of the circa 45% extra horsepower is going into PSSR reconstruction. In other Pro games, we have seen an extra 30% raw gpu performance so it could also be just 30%. In some cases, it dips around 10 fps below the ps5 performance mode like screenshotted below but that could also be a vram bottleneck since the textures and other effects are still rendered at 4k.
Timestamped:
Regardless, the reconstruction costs are in line with what we've seen from DLSS and FSR.
However, the framerate comparison could help us determine just how much the PSSR reconstruction could cost on the GPU. The framerates are roughly in line on both the Pro and PS5 suggesting most of the circa 45% extra horsepower is going into PSSR reconstruction. In other Pro games, we have seen an extra 30% raw gpu performance so it could also be just 30%. In some cases, it dips around 10 fps below the ps5 performance mode like screenshotted below but that could also be a vram bottleneck since the textures and other effects are still rendered at 4k.
Timestamped:
Regardless, the reconstruction costs are in line with what we've seen from DLSS and FSR.