hell no. gt7 runs at almost 100 fps at native 4k hitting 120 fps at times. the new fidelity mode would likely top out at 60 fps. fuck that. same goes for tlou2. the native 4k mode already ran at 60 fps 90% of the time dropping to 45 fps during some open world levels. on the pro, the extra horsepower will run gt7 at 120 fps locked and tlou2 at 60 fps locked at native 4k. no need for PSSR.
pro is about giving players choices. no dumb casual is buying this product. id argue that most gamers in general are smart and educated enough to know the difference between these toggles.
i do like the suggestion of a pro setting in the console that defaults in the pro mode when you boot up. they already have it for performance/fidelity modes in the base ps5 so adding a pro setting for pro consoles should be a no brainer.
Pssr makes all non pssr choices redundant tho. Native 4k will never look better than pssr if it’s anything like dlss. Unless the introduce psaa at native lol.
As for the choices, they don’t give us tools and info to make that decision. New modes are supposed to look better and run faster
edit: Like here
PS5 Pro PSSR performance is 95fps and PRO TAA mode is 112fps.
This is indistinguishable and should not be a choice on console. It's a console. Those who want this granular choice should just stick with pc.
Dev should make 1-2 optimal modes and that's it. Offer fps unlock for vrr screens at 120hz and that's it. In case of pro, 1 mode should be achievable.
Nobody themselves without DF or anal guy over here, is going to be able to realize that one mode is 97 fps and other is 112 fps.... And both look very similar. It makes no sense to have these redundant choices.
And to be honest, I had the same feelings towards pc settings for a long time. Devs feel like they must offer LOW-Ultra settings... and in many games and many of those settings, that's no fps difference of 2fps between low and ultra... with no effect on graphics or framerate. Or sometimes just making graphics worse but not helping performance. These settings should not be there. It's like having 15 more buttons in a car that don't do anything.
Starting up a pc game and deciding which setting in this particular game is the heavy weight was always a thing I did. It's a waste of everyone's time