The issue with the text system is that Itsuki barely ever replies to anyone and, when he does, it's not a dialogue choice. That's not too much of a problem, but it'd be neat if it was a more active mechanic than passive.
This. I would appreciate the texting FAR more if Itsuki had a lick of personality on display. Instead everyone is just talking
at you and outside of the (very rare) response, it feels like my gamepad is buzzing me for no good reason. And it is constant.
A scant few clever comedic moments (most are already spoiled on GAF), but the bulk of the texting is rather dull meandering thoughts posited by the characters(usually overemphasizing the obvious), or incessant reminders of the current objective(s).
It does make a great first impression though, but by the end of Chapter 1, I grew weary of even checking the gamepad every few steps.
I hate it because I'm playing with the Pro Controller because I just cant deal with holding the Gamepad for more than half an hour. So I can play the whole game with the Controller but have to switch to the Gamepad every 40 minutes to read through 6 text messages.
Adding to that is that there is absolutey no reason the mini-map couldn't have been on the TV. Now I have to put the Gamepad on its stand on my table and look at different screens just for the map. So silly.
This for me too. It's nice how both this and Xenoblade are attempting to utilize the gamepad gimmick, but I loathe that these features aren't optional(needlessly too!). Let the users that admire the gamepad enjoy the added functionality of finger-tapping text messages, while the rest of us could have been provided a sub-menu(where a button could have sufficed to scroll the latest).