I don't mind since I've watched a lot of animes in the past.It bothers me how much un subtitled Japanese there is in this game.
It bothers me how much un subtitled Japanese there is in this game.
It bothers me how much un subtitled Japanese there is in this game.
So I've never played Fire Emblem but I'm in love with Persona 3 Portable and Persona 4 Golden. Should I pick this game up?
Just looking over the FE characters in the game, it's a weird mix. It's not really a "best of" for the series nor is it just the archetypes from the first game. Instead the selection comes from exactly two games which each had extremely different perspectives on what a Fire Emblem character should be.
I noticed that in my first few hours with the game, yeah. It's mostly in battles where I assume they're just throwing random "I fight for my friends" lines out there, but still.
The problem is that it's not just the standard lines that are unsubbed, but everything else from unique, contextual battle lines (between characters in a story specific sequence, unique lines based on every status effect a character gets, duo performances, ad-libs, etc.) to ambient dialogue (something a character will say in the background, what the characters say during fusions or promotions, etc.).
It's a shame.
I think the pacing for the sub-session skills is very clever, as Tsubasa, Kiria and Touma get theirs first, essentially sign posting "Hey, you should use Eleonara and Mamori!" who, being your newest characters, will need a bit of work at that point to get them to where the other characters are atGot the Radiant Unity for Kiria so she can join in on Session Combos while in the subparty and it's great. Can't wait to get this for everyone else. I almost don't want to use her in my party now just to take advantage of these 4-person chains.
Huh, you get play records for each class change so I guess I'll go the unwanted one first.
Well I want the Carnages too, I just have a mind to which one I want to see in the end.Play records? As in just using them for the achievements?
If you have buffs and debuffs make use of them. My team was Tsubasa and Kiria and to start it off I did Fang Breaker with Itsuki to lower the boss's attack, Sukukaja with Tsubasa, Sukunda with Kiria, and then Rakukaja with Itsuki. This made it so he rarely hit me and his attacks did significantly less in case he did.Man I'm struggling with this Chapter 2 boss. He does so much damage to my team.
I think the pacing for the sub-session skills is very clever, as Tsubasa, Kiria and Touma get theirs first, essentially sign posting "Hey, you should use Eleonara and Mamori!" who, being your newest characters, will need a bit of work at that point to get them to where the other characters are at
Are Ad-lib performances triggered only by certain skill, or any skill? For example when the 4th character triggered theirs with an ice skill, it showed an ice symbol next to the ad-lib name; does that mean it can only be triggered by ice skills? And if so, then is there anywhere to see how each one is triggered?
There are specific trigger requirements; you can check them for that ad-lib in a character's skill list.
If you have buffs and debuffs make use of them. My team was Tsubasa and Kiria and to start it off I did Fang Breaker with Itsuki to lower the boss's attack, Sukukaja with Tsubasa, Sukunda with Kiria, and then Rakukaja with Itsuki. This made it so he rarely hit me and his attacks did significantly less in case he did.
Of course... It wasn't so easy since he still hit like a truck and luck wasn't on my side, but it still worked very well. If you can keep up the rhythm it's the way to go.
Do buffs stack like in Megaten? So can you double up on tara-,raja-, suku- etc? There's no visual indicator to suggest this works
I'm surprised at how intense and interesting the boss fights can be. You'd think it would just boil down to hitting the weaknesses, but there's a lot of thought in how much you should buff, heal, switch, and other options you have. This battle system keeps impressing.
I do greatly dislike how we can't witch out Itsuki. He is starting to pull away from the rest of the group level-wise and it is bothering me greatly.
Yes, you can actually choose which enemy you want to "aim" your multi-attack skill at & if you choose the right one, it'll do a session on them.
At first I thought you couldn't session of them so they weren't as useful compared to Persona 3/4 but now that I know that you CAN, they're rather useful now.
From playing the real game, now, I'm still getting that impression - more than a hint of silliness, but played entirely sincerely and all the better for it.My most immediate impression: This is Persona's FFX-2. I have no problem with that.
I was only really worried about the battle system and from what i've seen it looks and plays great. Its pretty much Persona/Devil Survivor with lots of nods to Fire Emblem Awakening. I can deal with that since were getting a full 80+ hour FE game and Persona 5 before this releases so something fresh is welcome.
Prescience!It might sound crazy and I don't think they will do it but, this game might not even have an English dub and just subtitles.
Given all the music and stuff they might just have one version of voices.
Lot of talk about worry that the battle transitions and animations getting annoying, but in real play they tend to be for special occasions only. That's worked out okay.
How can we be expected to play this and Star Ocean at the same time? It's inhuman.
Really hate how you either have to mash the a button to get past some dialogue or press x and have a text box accidentally skip forward.
There are icons next to their HP thingy; they get more transparent as they run out.buffs/debuffs don't stack, do they?
Also I have no idea where to see if they are active or expired, there doesn't seem to be a message saying so.