No worries. Hopefully nothing too serious .Sorry J and Sushi. Had an emergency come up
Edit: We need one for falcon lost ps4.
No worries. Hopefully nothing too serious .Sorry J and Sushi. Had an emergency come up
Yup, took like 40 minutes.
destiny benefitted from 3 different classes (2-3 subclasses depending on when you jumped in) and pvp. The guns were also a lot more personalized. Even still it got stale. Massive is going to have to work hard because I don't think it has that "it" factor that destiny and Diablo have.I really wonder what Ubisoft is going to do long-term for this game.
I've never played Destiny, but I played a lot of Diablo 3, and that game mostly had legs because of the huge number of different classes and skills you could experiment with to have completely different styles of play.
The Division was fun for me for ~40 hours, but after reaching level 30 it's just such an obvious treadmill with very little variety...maybe this patch will change some things up, but the gear treadmill is still just finding better assault rifles and such.
What do you all think Ubisoft will do in the long run with paid expansions to keep it fresh? More sci-fi elements? New skills? More explosive weapons like rocket launchers along with more heavily-armored enemies?
No worries. Hopefully nothing too serious .
Edit: We need one for falcon lost ps4.
That was a good run. Things got dicey here and there but we really pulled that one through.
They managed to make the incursion hectic the whole way through.
I got 2 Sentry's pieces from it. And of course, they're both backpacks. Haha
That was a good run. Things got dicey here and there but we really pulled that one through.
They managed to make the incursion hectic the whole way through.
I got 2 Sentry's pieces from it. And of course, they're both backpacks. Haha
Does the cheese work in both HM and CM?Yeah, it was a good run. Will be easier now that we know the spawns and strats, and interesting to see the community come up with new ways to speed run and new ways to cheese
Does the cheese work in both HM and CM?
So how was the Incursion? Was it at least fun?
So how was the Incursion? Was it at least fun?
Gear Score 180 looking to team up for Incursion or DZ
PSN: WheelHoss1
Gear Score 180 looking to team up for Incursion or DZ
PSN: WheelHoss1
There is no cheese.
Yet.
It was posted a few pages ago. Exploit on Wave 4: leave a guy alive, don't defuse, and pound the APC as fast as possible.
Or was that disproven?
It was a glitch.
It was a glitch.
That feeling of having a 192 GS and you haven't even touched the Incursion yet. Gonna be a long wait until my group gets on later tonight.
Can't replicate?
It's a bit underwhelming to say the least, I expected more than just a objective horde mode
Can't replicate?
Is it known if the weekly CM incursion reward is a fixed gear piece each week? or RNG?
I really wonder what Ubisoft is going to do long-term for this game.
I've never played Destiny, but I played a lot of Diablo 3, and that game mostly had legs because of the huge number of different classes and skills you could experiment with to have completely different styles of play.
The Division was fun for me for ~40 hours, but after reaching level 30 it's just such an obvious treadmill with very little variety...maybe this patch will change some things up, but the gear treadmill is still just finding better assault rifles and such.
What do you all think Ubisoft will do in the long run with paid expansions to keep it fresh? More sci-fi elements? New skills? More explosive weapons like rocket launchers along with more heavily-armored enemies?
I've been saying for two weeks that it was just an objective horde mode.
I mean, most us with eyes have been saying this...not sure where people are getting all these different expectations from?I've been saying for two weeks that it was just an objective horde mode.
do named enemies in the DZ drop 204 gear score items? everything that i'm finding now seems to be 163 gear score but i could have sworn i found some 182's earlier today
Outside the Weekly Bonus Drop the Hard Mode reward drops GS:191 Gear and the Challenge Mode reward drops GS:214 Gear IIRC.What are the differences in rewards for Falcon in Hard vs Challenging?
What are the differences in rewards for Falcon in Hard vs Challenging?
What are the differences in rewards for Falcon in Hard vs Challenging?
Hard is a guaranteed 214 item while Challenge is a 240 item.
It seems gear score maxes out at 240 currently.
Gear score also doesn't boost your stats in anyway, it's just a guide to let you know what your gears level is. It isn't like Light Level in Destiny that actually boosts your stats.
https://www.reddit.com/r/thedivision/comments/4efotx/blueprints_dz0106_all_in_one/
All the DZ blueprints listed here.
Seems 240 Gear Score items are exclusive to challenge mode of the Incursion.
Hard is a guaranteed 214 item while Challenge is a 240 item.
It seems gear score maxes out at 240 currently.
Gear score also doesn't boost your stats in anyway, it's just a guide to let you know what your gears level is. It isn't like Light Level in Destiny that actually boosts your stats.
182 is the max that any HE drop from a named enemy (DZ or CM/HM) and DZ chests will give. So don't expect to get anything above that from the usual grind.