umberhulk2
Banned
RDR stinks
Tomb Raider does not do that, at all, not even close. It's not on that level. But straight up, it's more fun to play.
I got Spec Ops free from GMG with my BioShock Infinite pre-order. It's worth the install, then?
Played Arkham City? I think it sets the standard for third person exploration, combat, stealth traversal and cinematic styling driven by gameplay. Puzzles included.
I'm still basking in the afterglow of that masterpiece.
It's like a better Assassin's Creed 1 in that regard.
I'm early into the game, but it does already feel like that thrilling adventure you were waiting for in 2012, but never quite got.
There was a lot in 2012 that disappointed or at least didn't live up to expectations. A lot of sequels collapsing under their own weight.
Tomb Raider is better than Spec Ops.
I said it... that hurt. It's not nearly as profound, or important, or noteworthy, but it's a better video game.
RDR stinks
When you do, take your sweet time. That game rewards patience, exploration and just toying around and experimenting with the mechanics.I beat Asylum, but only got maybe ~5 hours into City and moved on to other games. I would like to go back to it.
Exactly how I feel.Spec Ops and RDR ultimately have the better ending and one's that truly impact the player and will do so for years to come. It's just the rest of those games tend to falter a bit in other departments I personally feel. Great games, but as stated above Tomb Raider is ultimately funner then both imo from a pure video game sense.
Exactly. I absolutely adore Spec Ops, but Tomb Raider is definitely more fun to play.
However, when taking everything into account, I still think Spec Ops is the better game.
Exactly how I feel.
Tomb Raider doesn't have the narrative satisfaction of either of those games, and therefore it will not "stay with me" in the way that those games did, but purely based on overall enjoyment Tomb Raider is just... so good.
To be honesty, I had 100x more fun discussing Spec Ops on GAF than I did playing it. The fact that there was so much to discuss, though, makes it one of the greatest games ever.
Yeah that's a bit like saying Transformers is more fun than Requiem for a Dream (exaggerated of course). The fun gameplay is not what made Spec Ops great.
So after my 60th try.... I figured out what I was doing wrong.
I was mashing Left/Right too fast and for some reason the next QTE wasn't even popping up. I slowed down my Left/Right input and the press F to kick the wolf QTE finally came up.
Absolutely unbelievable. The QTEs in this game are in a whole another tier of god awful.
It's a difficult thing to quantify, though.
In 10 years when I think back to this generation of games, I will think about games like The Walking Dead, Spec Ops, Red Dead Redemption, Dark Souls, etc. All are landmark achievements for games and move the medium forward towards an idealistic vision of what I want games to be.
Tomb Raider does not do that, at all, not even close. It's not on that level. But straight up, it's more fun to play.
Also, holy fuck that quote train.
Are you saying Tomb Raider is similar to a Transformers movie? All fluff and no substance?
Yeah, the survival instincts icon isn't as bad as I thought it would be. It only pops up form time to time rather than sticking to the screen at all times like Uncharted puzzle areas. I'd still prefer an option to remove the UI hints and icons entirely though.Only played it for a short bit as sadly the slides for my lecture tomorrow aren't going to make themselves. However, I'm really liking what I played so far (which is not much lol), game has crazy atmosphere. I don't care for the mission statements that are in your face all the time, but I really do love the fact that Lara's survival instincts are optional. So that you can try the solution to a problem on your own before switching it on. A much better way of guidance cueing than most other games do.
Arkham Asylum and City are both phenomenal games.asylum is good?
Well, I already considered Spec Ops to be one of my favorite games when I played it at launch. Discussing it on GAF in exhaustive detail six months later just helped me understand why.I feel like I'm in bizarro world when reading things like this, for me "one of the greatest games ever" is the one that I had more fun "playing it" not "discussing it"
Yes, it's my favorite game of last year and one of the most important games ever made. Especially if the term "narrative dissonance" has any impact on your perception of video games.
Which means TR2 will be fucking amazing.
Well, I already considered Spec Ops to be one of my favorite games when I played it at launch. Discussing it on GAF in exhaustive detail six months later just helped me understand why.
Arkham Asylum and City are both phenomenal games.
The more you play through the game, the more it does kind of become clear that Lara is an unhinged mass-murdering psychopath. There are plenty of situations where you say inside your head "Did she... realllllllyyy have to do that?", but she's still a damn lovable unhinged mass-murdering psychopath.I will say that so far the game doesn't really feel like it has much narrative dissonance (is this game journalists' new favorite term after Spec Ops bludgeoned them over the head with it?) as people make out. Yeah yeah, Lara goes from a scared little girl to shooting an entire island nation in the face, but it's not like they aren't trying to kill her at every turn.
It's more surprising to me just how well she can aim, but I guess giving her bad aim would not be fun for the player.
There was a part in the game where you first get the machine gun and there's a guy trapped behind some rubble. You can kill him in cold blood or just leave him. I left him there. Plus a lot of scenarios in the game are kill or be killed so you have to do whatever it takes to survive. There was this one part where Lara actually tried to reason with the guys but they just coming at her with machetes.There are plenty of situations where you say inside your head "Did she... realllllllyyy have to do that?", but she's still a damn lovable unhinged mass-murdering psychopath.
The best part about multiplayer, to me, is how quickly and easily you can take opponents down if you have a good bead on them. It seems very fair, like if you catch someone even a little bit unawares you will get the good clean kill on them. You really have to watch your back, because if someone gets you in your sights and you're not looking directly at them you will probably be dead before you can turn around.I really have to wonder how the MP is going to play. Dodge is super good I mean you literally just dodge towards some guy firing and put sand in his eye to stun him and then line up your headshot nice and slow.
The more you play through the game, the more it does kind of become clear that Lara is an unhinged mass-murdering psychopath. There are plenty of situations where you say inside your head "Did she... realllllllyyy have to do that?", but she's still a damn lovable unhinged mass-murdering psychopath.
Why is it better then Uncharted 2?
What.
Guys i have a few questions.
Is it really true that you need to kill animals to get the meleeskill?
Is Lara really crying for 5-10 minutes after her first kill?(and after killing the deer)
Is the Story complete bullshit?
Why is it better then Uncharted 2?
Is it really true that you need to kill animals to get the meleeskill?
Is Lara really crying for 5-10 minutes after her first kill?(and after killing the deer)
Is the Story complete bullshit?
Why is it better then Uncharted 2?
The more you play through the game, the more it does kind of become clear that Lara is an unhinged mass-murdering psychopath. There are plenty of situations where you say inside your head "Did she... realllllllyyy have to do that?", but she's still a damn lovable unhinged mass-murdering psychopath.
No you don't NEED to kill animals but it's free XP and salvage stuff that can be used to upgrade. Just going through the campaign and killing people or collecting items is enough to unlock the melee skills. It's all tied to the same XP bar so whatever you are doing in the game you are rewarded for it by either XP or Salvage.Is it really true that you need to kill animals to get the meleeskill?
Um no she didn't cry at all for after the deer and she didn't cry that much after the first kill either. I don't even remember it all that well. After she gets her first couple of kills she says "I am surprised how easy it was". If you think she is mopping around too much you can press Space bar to skip.Is Lara really crying for 5-10 minutes after her first kill?(and after killing the deer)
I guess so, seems like standard video game affair here.Is the Story complete bullshit?
Better combat (I like the dodge and bow play), more open level design, grittier atmosphere and a character progression/upgrade system. While the campaign isn't as godly as UC2 in terms of presentation, there is more stuff to do in between and more areas to explore. It's a really close call between the two game, it's up to personal preference.Why is it better then Uncharted 2?
I think that pill would be easier to swallow when Lara Croft becomes a more seasoned adventurer/killer. For the 2nd game I would have no problem believing she can take out a group of armed men and make crazy jumps... but for this game it takes a while to get adjusted to that.It just actually doesn't feel out of place at all for Tomb Raider, when compared to that. Only when compared to the previous Tomb Raiders, which were extremely tame.
Absolutely in films, as well. The Mummy is one of my favorite action-adventure films and all Brendan Frasier does in that movie is kill people with two pistols.
That's why I don't care in Tomb Raider, it's par for the course. Indiana Jones was watching Nazi bruisers get diced up by airplane blades and guy's faces melting off. It's a violent genre, by nature. Tomb Raider is just catching up. Even stuff like Romancing the Stone always fetishized the way people can die.
It just actually doesn't feel out of place at all for Tomb Raider, when compared to that. Only when compared to the previous Tomb Raiders, which were extremely tame.
Is the Story complete bullshit?
Daaaaaaammnn...just listened to this week's bombcast portion about TR. It's a good think Brad 5-star Shoemaker reviewed it and not Patrick lol.
I heard many people today saying it is better then Uncharted 2. And after hearing some issues i couldnt image why.
Is Patrick going all "gross! a woman in a videogame and there is blood, it's probably sexism!"
Absolutely in films, as well. The Mummy is one of my favorite action-adventure films and all Brendan Frasier does in that movie is kill people with two pistols.
That's why I don't care in Tomb Raider, it's par for the course. Indiana Jones was watching Nazi bruisers get diced up by airplane blades and guy's faces melting off. It's a violent genre, by nature. Tomb Raider is just catching up. Even stuff like Romancing the Stone always fetishized the way people can die.
It just actually doesn't feel out of place at all for Tomb Raider, when compared to that. Only when compared to the previous Tomb Raiders, which were extremely tame.
The Tomb Raider vs Uncharted thread. Came up a ton in there.4) Where'd this come from?