lol, I just got the thread title...
What is there to get ?
lol, I just got the thread title...
Asking for anything that requires thought in a AAA action game just isn't going to happen guys. I wouldn't be surprised if they ditch the optional tombs entirely in the next game.
The set pieces were amazing and there was a great balance with the amount of enemies tghat you fought. Especially with the incentive that each kill in the game gave you.
I dug the whole idea of the optional tombs.
The whole experience as a whole was beyond anything Tomb Raider has ever accomplished.
I am literally laughing at how people are pretending that Set pieces and fighting enemies suddenly suck after Uncharted was the epitome of what action adventure was supposed to be.
Give me Tomb Raider 2 Crystal and I'm there day one.
In my opinion, the series has officially been rebooted to a status that it hasnt seen in a longtime.
People keep saying this, or hoping for more tombs, but I wonder why anybody thinks this would actually happen. If this game is successful, isn't it far more likely they'll dial it up to 11 with the set pieces and combat? Afterall, apparently we didn't want tombs and puzzles, hence this reboot, but we do want tons of set pieces and waves of enemies.
I am literally laughing at how people are pretending that Set pieces and fighting enemies suddenly suck after Uncharted was the epitome of what action adventure was supposed to be.
The set pieces were amazing and there was a great balance with the amount of enemies tghat you fought. Especially with the incentive that each kill in the game gave you.
I dug the whole idea of the optional tombs.
The whole experience as a whole was beyond anything Tomb Raider has ever accomplished.
I am literally laughing at how people are pretending that Set pieces and fighting enemies suddenly suck after Uncharted was the epitome of what action adventure was supposed to be.
Give me Tomb Raider 2 Crystal and I'm there day one.
In my opinion, the series has officially been rebooted to a status that it hasnt seen in a longtime.
Pretty much agree with you. Only thing I want them to tone down a bit are the quick time events, but even those were implemented rather well as far as quick time events go. It is still a quantum leap beyond anything the series has ever been. Especially in regards to the shitty controls and camera that made the platforming more of a pain to play, rather than difficult to execute.
Yes, the platforming is easier overall and it is lighter on puzzles, but I'll take a more polished game with killer controls any day and I sure as hell can't hate a game for putting me in amazing set pieces that put a smile on my face. It's called entertainment. Couple that with fun gameplay, top notch presentation, superb level design, a lovable Lara that I can take more seriously and silky controls, and it's all gravy. It's a great game.
Personally I don't think it'll happen which is why i said "i can't see it happening." The AAA goggles are firmly on for this franchise i think.
I am literally laughing that you think that everyone loves Uncharted and it's bombastic set pieces and wave after wave of enemies.
Completed(@ 87%) it last night. Amazing game/fun from beginning to end. Outs chart Uncharted IMO in a few ways and I fucking love Uncharted. Controls are super tight, gun handling and mechanisms are amazing and damn near better than most FPS. Every single Tomb Raider mechanic is refined and improved in a way that makes sense.
The sole criticisms I will give it is that it's light on the Tomb Raiding and finding stupid GPS caches were overall meaningless but that is something I kind of think should be overlooked considering this story kind of marks the beginning. You see the potential and by the end you will believe. I do not believe anyone that says they are fan of Tomb Raider yet does not see the potential in this spawning some amazing future Tomb Raider titles.
Amazing game.
Uncharted 2 is universally praised as the best game the PS3 has to offer. Almost everyone loves it. Not sure what you're trying to get at here - is it suddenly cool to hate on good games?
The set pieces were amazing and there was a great balance with the amount of enemies tghat you fought. Especially with the incentive that each kill in the game gave you.
I dug the whole idea of the optional tombs.
The whole experience as a whole was beyond anything Tomb Raider has ever accomplished.
I am literally laughing at how people are pretending that Set pieces and fighting enemies suddenly suck after Uncharted was the epitome of what action adventure was supposed to be.
Give me Tomb Raider 2 Crystal and I'm there day one.
In my opinion, the series has officially been rebooted to a status that it hasnt seen in a longtime.
Don't think I will be touching this game again for a long time. I have all the single player achievements and the MP is not worth the time/effort to get achievements for.
I liked the game in a 7-8/10 way. I feel it's similar to AC1 in for that the concept and production values are there but the execution was a bit off. A sequel can be a great thing for TR like AC2 or like AC3 could just amplify the problems even more.
And please delete GPS Caches from the next game. Most inane collectible in recent memory. By the way for those asking what you get for getting all the GPS's, you get like 1000+ Salvage points. Completing every Journal or Relic set gives you 500 EXPs. I finished with all skills unlocked with at least a couple of skill points still available (that I can't use) but it took a lot more animal/enemy kills to get to the salvage points needed to upgrade all the weapons.
Having completed the game at 100% on Hard on my first run, I am now doing a second run with the Aviatrix outfit on Normal where I ignore all collectibles and just go through the story at my own pace. I think this might have been the best way to play the game on my first run, since I'm actually having more fun and not feeling as disconnected with the plot as when I was running around collecting mushrooms and picking up relics.
One thing this game is inferior to Uncharted in is the wetness tech for clothes. When Drake jumps in water you can tell that his clothes are all soggy, but Lara doesn't have that same kind of effect, it's just a lame color change for her outfit. As far as I can tell, her Aviatrix outfit doesn't even get wet at all.
Completed(@ 87%) it last night. Amazing game/fun from beginning to end. Outs chart Uncharted IMO in a few ways and I fucking love Uncharted. Controls are super tight, gun handling and mechanisms are amazing and damn near better than most FPS. Every single Tomb Raider mechanic is refined and improved in a way that makes sense.
The sole criticisms I will give it is that it's light on the Tomb Raiding and finding stupid GPS caches were overall meaningless but that is something I kind of think should be overlooked considering this story kind of marks the beginning. You see the potential and by the end you will believe. I do not believe anyone that says they are fan of Tomb Raider yet does not see the potential in this spawning some amazing future Tomb Raider titles.
Amazing game.
I do not believe anyone that says they are fan of Tomb Raider yet does not see the potential in this spawning some amazing future Tomb Raider titles.
thanks Eidos for this super awesome game
took me 2 hours to find the last mine in the beach area
Polish is meaningless without the substance to back it up. It's like owning a really shiny car that you're never allowed to drive. You have this wonderful environment concept and you very rarely get to interact with it in a meaningful way; either you climb around it in a super obvious and impossible to fail path or shit starts to fall apart and you run/jump/climb down an obvious and impossible to fail path. When you do fail while platforming it's never your fault; the game fucks up or something pops up that you would have needed psychic powers to have gotten on the first try.
How is this Lara more serious? They're pretty much the same character, only this one has character building shoehorned on her that doesn't actually build her character beyond what she is at the start of the game other than making her less skeptical and more homicidal. She was already an adventurer before the game and she already had survival training; this was just her first bout with killing and supernatural elements. Plus she couldn't figure out the plot until right before the end and survives much more ridiculous situations. I don't mind this Lara, but more serious she is not. Hell, if she was more serious there wouldn't be a sequel. Nobody would go through what they do in this game and say "I want more."
I liked the Tombs just for their art design and atmosphere. The windy Tomb was my favorite one.
Haha, the mines were the easiest for me, I found them all while playing through the story missions. It was the damn mushrooms that pissed me off.
I'm over 75% through the game right now and I'm surprised how feware in the game as I had the achievement pop last night. Not mention that none of them had any puzzle solving challenge, save for theoptional tombsBut overall I'm still digging the game. Looking forward to completing it either tonight or tomorrow.tomb with electrified water.
Without going into elaborate detail and over analyzing everything, I simply think the game has great level design, it is fun to play because the controls are actually not a mess anymore and the presentation is top notch. I don't need every game to be some mentally stimulating exercise. I just love games, and there is room for all kinds of them in my life.
Why do I take Lara more seriously now? For one, she does not look like an over sexualized cartoon character anymore. Secondly, she comes across as more of a real personality at her core being and I appreciate that. In short, it plays better than ever, it looks better than ever and has an overall tone that I find more appealing. I love the game, so sue me. *shrugs*
I'm over 75% through the game right now and I'm surprised how feware in the game as I had the achievement pop last night. Not mention that none of them had any puzzle solving challenge, save for theoptional tombsBut overall I'm still digging the game. Looking forward to completing it either tonight or tomorrow.tomb with electrified water.
Yeah the sequel could be something special. Set pieces are awful though, truly awful. They are almost always PRESS FORWARD AND SPAM THE JUMP BUTTON! Only game that did great set pieces imo outside of the UC games is Dead Space 2
Really? That was one of the easiest ones for me. The one that really stumped me was the one with themainly because I couldn't get the timing of the jumps right so I thought I must have been missing something.moat and the buoy,
They look nice, but they take no skill at all. You can say "You're playing the game! You press buttons!" But the quality and quantity of what you're doing with those buttons is low.Not sure what game you played, but the one I played the set pieces were amazing.
There were set pieces that were forward, backwards, up, and down. So now the new complaints are that when you push buttons to jump. it's called Spamming the jump button?
Did you watch them on Youtube or did you actually play them?
It again proves my theory that I mentioned earlier when people literally say only UC and Dead Space had great set pieces, but Tomb Raider's were 'truly aweful'.
Again, as a Tomb Raider fan, who also loved every Uncharted, I couldn't be happier with the experience. It was absolutely worth the 60 dollar price of admission.
Without going into elaborate detail and over analyzing everything, I simply think the game has great level design, it is fun to play because the controls are actually not a mess anymore and the presentation is top notch. I don't need every game to be some mentally stimulating exercise. I just love games, and there is room for all kinds of them in my life.
Well, that's it, I've gotta play this now. Been hearing there's some light metroidvania in TR. and I loved all three UC games, so...I went in expecting Uncharted and I found Far Cry 3/Arkham City. It's not really comparable to uncharted, but I'm loving it. Thus far excellent.
Bravo sir. Glad to see others can just straight up enjoy games and not look at them as if they are some "Ebert of gaming". I pretty much play every major release out there plus odd ball indie games, etc. I don't know what I would do if I had this over analyze mentality. Power to the people that do but I'd sure think of gaming in a whole negative way if that was the case.
I have this mentality as well. I just don't want to apply it to Tomb Raider. I have other games that fit the bill for that.
Why does there even have to be a bill to fit? Think about it!
Bravo sir. Glad to see others can just straight up enjoy games and not look at them as if they are some "Ebert of gaming". I pretty much play every major release out there plus odd ball indie games, etc. I don't know what I would do if I had this over analyze mentality. Power to the people that do but I'd sure think of gaming in a whole negative way if that was the case.
This game is not a new IP. It's dumbing down something that people enjoy. I don't get celebrating mediocrity. Why wouldn't you want something more especially when previous games in the franchise had what people are asking for? It's like getting a hamburger when you wanted a cheeseburger and people getting upset at you because cheese isn't as important to them as the shiny new box the burger came in.
Not sure what game you played, but the one I played the set pieces were amazing.
There were set pieces that were forward, backwards, up, and down. So now the new complaints are that when you push buttons to jump. it's called Spamming the jump button?
Did you watch them on Youtube or did you actually play them?
It again proves my theory that I mentioned earlier when people literally say only UC and Dead Space had great set pieces, but Tomb Raider's were 'truly aweful'.
IMO the set pieces were a blast and were only a small part of the package. There was so much more that made up the entirety this game experience.
Again, as a Tomb Raider fan, who also loved every Uncharted, I couldn't be happier with the experience. It was absolutely worth the 60 dollar price of admission.
Bravo to Crystal Dynamics for bringing the one element that has been missing from some of the bigger games as of late and that's straight up fun from the beginning till the credits began.
Not going to change my viewpoint on the game. Regardless of the changes being a long time Tomb Raider fan, I just don't get bent out of shape because of it. I rememer I was extremely upset about RE4 changing from the classic RE games. I finally got over it. I don't have time for that. And if you think Tomb Raider is mediocrity, then I'm sorry. It was some of the most enthralling, can't stop playing mediocrity I've played so far this year.
Not going to change my viewpoint on the game. Regardless of the changes being a long time Tomb Raider fan, I just don't get bent out of shape because of it. I rememer I was extremely upset about RE4 changing from the classic RE games. I finally got over it. I don't have time for that. And if you think Tomb Raider is mediocrity, then I'm sorry. It was some of the most enthralling, can't stop playing mediocrity I've played so far this year.
Uncharted 2 is universally praised as the best game the PS3 has to offer. Almost everyone loves it. Not sure what you're trying to get at here - is it suddenly cool to hate on good games?
Pretty much the bolded. Its not worth it. If I was younger maybe id still care, but not at this stage. As long as it plays well, and Tomb Raider sure as fuck does, I really dont care how different it is from the originals. Remove puzzles entirely for all I care, as long as the core gameplay they choose to focus on succeeds.Not going to change my viewpoint on the game. Regardless of the changes being a long time Tomb Raider fan, I just don't get bent out of shape because of it. I rememer I was extremely upset about RE4 changing from the classic RE games. I finally got over it. I don't have time for that. And if you think Tomb Raider is mediocrity, then I'm sorry. It was some of the most enthralling, can't stop playing mediocrity I've played so far this year.
the actual OST and voice-acting aside (I thought they were fine, for the record), I'd just like to give another shout-out to the audio team. I really, really liked the way sound was used in this game.