Opps I might be confusing it then with this other area I'm at.
Collectibls are fun to get? are they alot, asking because I enjoy a lot 100% games.
How in the world could collectibles be fun to get? Sounds like crazy people to me.
I only watched half the game, butthe monastery is the part where Lara gets tied up for the 3rd time and has to escape. I haven't seen the rest of the game, so maybe you go back there? But Lara kinda destroyed the shit out of it.
How in the world could collectibles be fun to get? Sounds like crazy people to me.
How in the world could collectibles be fun to get? Sounds like crazy people to me.
Fun is for crazy people, Derrick.
How in the world could collectibles be fun to get? Sounds like crazy people to me.
Haha, oh man, I don't know if the game is actually gonna be fun, but this back and forth is entertaining :lolFun is for crazy people, Derrick.
If the collectibles don't do anything then I don't see what's fun about scanning inch by inch of land for them. Since it seems like every game throws them in now I can tell you as a trophy whore it's the worst part of playing a game for me. They serve no purpose but to give OCD people another boring, meaningless task to do and artificially extend a game's length.
If the collectibles don't do anything then I don't see what's fun about scanning inch by inch of land for them. Since it seems like every game throws them in now I can tell you as a trophy whore it's the worst part of playing a game for me. They serve no purpose but to give OCD people another boring, meaningless task to do and artificially extend a game's length.
reminder: you're talking to a forum with a huge Animal Crossing subcommunity, a game based entirely on doing horrific menial chores and collecting shit all day long. People pay $50 to do shitty chores and press A to grab a package from one animal and deliver it to the next. With absolutely zero gameplay in between, unless you count the comically shallow fishing and bug catching "gameplay". Compared to AC, Tomb Raider is basically like... I don't know, Demon's Souls? lol
Amir0x, are you buying this game? I already know Derrick is.
If the collectibles don't do anything then I don't see what's fun about scanning inch by inch of land for them. Since it seems like every game throws them in now I can tell you as a trophy whore it's the worst part of playing a game for me. They serve no purpose but to give OCD people another boring, meaningless task to do and artificially extend a game's length.
So your sayingI'm only half way? Cause I'm leaving that place now with the grenade launcher. I've been playing at least 5 -6 hours so far.
reminder: you're talking to a forum with a huge Animal Crossing subcommunity, a game based entirely on doing horrific menial chores and collecting shit all day long. People pay $50 to do shitty chores and press A to grab a package from one animal and deliver it to the next. With absolutely zero gameplay in between, unless you count the comically shallow fishing and bug catching "gameplay". Compared to AC, Tomb Raider is basically like... I don't know, Demon's Souls? lol
Haha, oh man, I don't know if the game is actually gonna be fun, but this back and forth is entertaining :lol
Are you picking the game up Derrick?
reminder: you're talking to a forum with a huge Animal Crossing subcommunity, a game based entirely on doing horrific menial chores and collecting shit all day long. People pay $50 to do shitty chores and press A to grab a package from one animal and deliver it to the next. With absolutely zero gameplay in between, unless you count the comically shallow fishing and bug catching "gameplay". Compared to AC, Tomb Raider is basically like... I don't know, Demon's Souls? lol
You being a Trophy whore is new to me and I may need to lay down now because it melts my brain. It goes against anything you say about modern games and such.
Brb making tee and a footbath, this is too much.
At some point. But only in a way where I don't give any money to the publisher/devs. So in a used game bin or via Craigslist or something.
I was almost tempted though by the tressFX shit. I wanna know if my rig can run it at an acceptable framerate lol
reminder: you're talking to a forum with a huge Animal Crossing subcommunity, a game based entirely on doing horrific menial chores and collecting shit all day long. People pay $50 to do shitty chores and press A to grab a package from one animal and deliver it to the next. With absolutely zero gameplay in between, unless you count the comically shallow fishing and bug catching "gameplay". Compared to AC, Tomb Raider is basically like... I don't know, Demon's Souls? lol
I've been playing Vanquish and I could probably platinum it if I wanted to but one of the 2 trophies I'm missing is one where you have to find about 110 statues throughout the game. I do not have the patience or will to do that.
reminder: you're talking to a forum with a huge Animal Crossing subcommunity, a game based entirely on doing horrific menial chores and collecting shit all day long. People pay $50 to do shitty chores and press A to grab a package from one animal and deliver it to the next. With absolutely zero gameplay in between, unless you count the comically shallow fishing and bug catching "gameplay". Compared to AC, Tomb Raider is basically like... I don't know, Demon's Souls? lol
Fun is for crazy people, Derrick.
Animal Crossing was only worth playing for the NES games.
There's only like two or three of those statues per level and the game is what? 6 stages? It isn't difficult. Ah the hyperbole with you is endless.
lol.
Another thing you can focus on during this playthrough is finding all of the collectibles in the game, which are known as Pangloss Statues. There are four statues per level, excluding the first chapter of the first Act, totalling up to 112 statues across the entire game.
Most agreeable thing you've said in any thread about Tomb Raider I've seen.If the collectibles don't do anything then I don't see what's fun about scanning inch by inch of land for them. Since it seems like every game throws them in now I can tell you as a trophy whore it's the worst part of playing a game for me. They serve no purpose but to give OCD people another boring, meaningless task to do and artificially extend a game's length.
If the collectibles don't do anything then I don't see what's fun about scanning inch by inch of land for them. Since it seems like every game throws them in now I can tell you as a trophy whore it's the worst part of playing a game for me. They serve no purpose but to give OCD people another boring, meaningless task to do and artificially extend a game's length.
There's only like two or three of those statues per level and the game is what? 6 stages? It isn't difficult. Ah the hyperbole with you is endless.
lol.
You will go to any length to knock this game. OMG
How in the world could collectibles be fun to get? Sounds like crazy people to me.
So your sayingI'm only half way? Cause I'm leaving that place now with the grenade launcher. I've been playing at least 5 -6 hours so far.
You will go to any length to knock this game. OMG
From the trophy guide
Fact is apparently hyperbole now.
Despite being an amazing game, I almost despise Alan Wake because of that shit. Trying to find all that stupid bullshit (except for the TVs with the Twilight Zone show, forget what it was called, that was amazing) completely took me out of the entire experience.To be fair that criticism counts towards just about every modern console game.
Most agreeable thing you've said in any thread about Tomb Raider I've seen.
Despite being an amazing game, I almost despise Alan Wake because of that shit.
Collecting is for OCD people, but getting your platinum Trophy is not.
Yeah.... sure. He basically lost all credibility he had to me. achievements/trophies are by far worse than any "modern game mechanic" he hates so much to me, it's funny how contradictory that is.
That's where I stopped watching, and the game is supposedly 10-12 hours. Maybe it's half, I hope it's not more than half cuz that would be disappointing. Everything up to that point felt extremely guided and there were only like 3 real mandatory puzzles.
The efforts I had to make to find the manuscript pages took me out of the experience more than they added to it, despite being well-written and extremely important to the plot.
Animal Crossing was only worth playing for the NES games.
I'm not an Animal Crossing player, but I can definitely see how someone could eke more enjoyment out of slowly building up their village than they could from barreling down a brainless, repetitive corridor, trudging from poorly written witty quip to poorly written witty quip with the occasional set-piece to keep the gun out of your mouth.
I like Animal Crossing, and I like collecting shit, but has to be done smart. Having relics hidden in secret areas that are a challenge to get to is smart. Collecting shit just laying around levels is not.
Tomb Raider's gameplay by its nature couldn't facilitate any fun sort of collecting, since it's all mindless, skilless nonsense. But I agree with you. I'm pretty sure the relics, as you say, are probably the best example you'll find of collecting shit that approaches something like 'fun' in TR.
I grabbed every collectible I could find in Uncharted. It mainly just resulted in a trophy unlocking, but I still loved seeing those little glowy bits in the distance.
It took me around 9 1/2 hours to complete it at 78%.
They are great if they are meaningful collectibles. Stuff like Darksiders, where they extended your health bar or were augments for your weapons. This game, no so much. It is kinda fun to climb around though, and you just run into stuff because there is so much of it.
More like 3/4th through.
D[U said:[/U]errick01;48543444]On normal? I plan on playing Hard as I don't expect normal to give me any challenge. That's such a low length for a game implementing so many features though.